Many have known me as an OoT fanboy (they aren't wrong in that regard lel), and other stuff. However I am here to set things right. Ocarina of Time simply is NOT the best Zelda, and here is why.
1) The narrative is weak
People will throw many puzzled looks at my direction, but the fact of the matter is that hte narrative is weak. You get spurts of main plot action after every dungeon or so, but nothing else goes on. The world is devoid of any human interaction, with NPCs shouting the same tired lines over and over and over again without fail. The Sages are among the flattest characters Zelda has ever seen. And the poor implied romance at the end? Please don't get me started. OoT is everything cliché, and therefore it is completely bad.
2) The gameplay is basic
It may have been hailed as the greatest of its time, but those are the keywords: of its time. The items are not used to their maximum potential. Ocarina lacks flash. It lacks precision. It lacks depth. The enemies in the game are incredibly monotonous. If they can't be handled with one simplepress of the B button, then they are handled with two. The foes that could pose a threat - Iron Knuckles and Stalfos - spend their time under armor or constantly shuffling with their shield held up. The boss foes are incredibly easy to defeat, all making use of the blatant "here's my weakpoint please hit it" formula. In all Ocarina simply doesn't compare with the more recent entries of Twilight Princess and Skyward Sword.
3) The musical score is weak
It's all catchy, but it's MIDI grade and frankly not up to par. They couldn't be bothered to fix this even in the 3DS remake. The music is literally lifeless; it's like elevator music that you tune out due to how damn annoying it can get after the 20th exposure.
4) Hyrule Field is empty
I'll be damned if someone claims the Sky to be empty, because the fact of the matter is that Hyrule Field is infinitely emptier, if that even makes sense. It's literally lifeless. There's nothing but a plain, a few gates, and trees sparsely located in "key" positions. There are hidden grottoes, but what little there are feature absolutely no substance at all. Just, pathetic.
5) Rupees.
Yes, that is the reason. Rupees. Ocarina's economy is so jacked up, like, it's to the point where it seems Nintendo WAS working on it, but the jackstands just gave into the weight and it all came crashing down. BAM! SPLAT! KERPOW! And thus the screwed economy was born. I have never played a game where rupees were so darn useless before.
There are many more reasons than I could look for, but those are the top five. What are your opinions? I'm frankly tired of all of this Ocarina rubbish I hear throughout the fanbase. We need to look towards the FUTURE, not reminisce in the past. :/
Simply put, Ocarina is not the game we remember it as. It's mediocre; 6/10 material.
1) The narrative is weak
People will throw many puzzled looks at my direction, but the fact of the matter is that hte narrative is weak. You get spurts of main plot action after every dungeon or so, but nothing else goes on. The world is devoid of any human interaction, with NPCs shouting the same tired lines over and over and over again without fail. The Sages are among the flattest characters Zelda has ever seen. And the poor implied romance at the end? Please don't get me started. OoT is everything cliché, and therefore it is completely bad.
2) The gameplay is basic
It may have been hailed as the greatest of its time, but those are the keywords: of its time. The items are not used to their maximum potential. Ocarina lacks flash. It lacks precision. It lacks depth. The enemies in the game are incredibly monotonous. If they can't be handled with one simplepress of the B button, then they are handled with two. The foes that could pose a threat - Iron Knuckles and Stalfos - spend their time under armor or constantly shuffling with their shield held up. The boss foes are incredibly easy to defeat, all making use of the blatant "here's my weakpoint please hit it" formula. In all Ocarina simply doesn't compare with the more recent entries of Twilight Princess and Skyward Sword.
3) The musical score is weak
It's all catchy, but it's MIDI grade and frankly not up to par. They couldn't be bothered to fix this even in the 3DS remake. The music is literally lifeless; it's like elevator music that you tune out due to how damn annoying it can get after the 20th exposure.
4) Hyrule Field is empty
I'll be damned if someone claims the Sky to be empty, because the fact of the matter is that Hyrule Field is infinitely emptier, if that even makes sense. It's literally lifeless. There's nothing but a plain, a few gates, and trees sparsely located in "key" positions. There are hidden grottoes, but what little there are feature absolutely no substance at all. Just, pathetic.
5) Rupees.
Yes, that is the reason. Rupees. Ocarina's economy is so jacked up, like, it's to the point where it seems Nintendo WAS working on it, but the jackstands just gave into the weight and it all came crashing down. BAM! SPLAT! KERPOW! And thus the screwed economy was born. I have never played a game where rupees were so darn useless before.
There are many more reasons than I could look for, but those are the top five. What are your opinions? I'm frankly tired of all of this Ocarina rubbish I hear throughout the fanbase. We need to look towards the FUTURE, not reminisce in the past. :/
Simply put, Ocarina is not the game we remember it as. It's mediocre; 6/10 material.
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