Well?
I don't like this game's AI personally. The problem with Skyward Sword's AI is that no enemy has a mind of its own. They literally gape at the sight of your sword, and their AI is determined by the placement of your sword whether it's in the air, to the side, in a ditch, whatever. You know the Fishing Rod glitch in Twilight Princess with the final boss? Well, it's applicable with nearly every enemy in Skyward Sword. Nintendo really messed up with this game. Between TP's crappy enemies and lack of difficulty, and this game's loopable AI, I think I'll pick TP.
How would I fix it? Make the AI so that it is proactive - it takes steps ON IT'S OWN TO ATTACK. Make it so the AI is RETROACTIVE - it recalls how you react in certain situations and it adapts to your motions so you have to adopt a new game strategy. Make it so the AI is NOT a joke.
Okay, enough of my ranting. What are your thoughts on SS' AI? How could it be improved?
I don't like this game's AI personally. The problem with Skyward Sword's AI is that no enemy has a mind of its own. They literally gape at the sight of your sword, and their AI is determined by the placement of your sword whether it's in the air, to the side, in a ditch, whatever. You know the Fishing Rod glitch in Twilight Princess with the final boss? Well, it's applicable with nearly every enemy in Skyward Sword. Nintendo really messed up with this game. Between TP's crappy enemies and lack of difficulty, and this game's loopable AI, I think I'll pick TP.
How would I fix it? Make the AI so that it is proactive - it takes steps ON IT'S OWN TO ATTACK. Make it so the AI is RETROACTIVE - it recalls how you react in certain situations and it adapts to your motions so you have to adopt a new game strategy. Make it so the AI is NOT a joke.
Okay, enough of my ranting. What are your thoughts on SS' AI? How could it be improved?