- Joined
- Oct 2, 2010
- Location
- Faron Woods
Ever since Wind Waker the Zelda series began to ignore the implementation of magic and magic bars in Link's toolset. Magic has been present in most Zelda gales but recently it seems the developers aren't interested to include it anymore in the series. When SS was announced I was expecting the game to have magic in it, but at the end we didn't have any magic implemented like in previous games. And it doesn't make much sense for a game with so many RPG elements to ignore a bar that regulates magical prowess.
I miss magic because magic allowed you to do many creative things in the game. In Ocarina the different spells allowed you to attack at all angles, return to a certain point and protect yourself to all attacks. You could infuse your arrows with fire or freeze enemies with ice. In MM the tranformations could improve. There are so many more uses they can add if Nintendo brings magic back and that is what I hope they do for future installments.
I miss magic because magic allowed you to do many creative things in the game. In Ocarina the different spells allowed you to attack at all angles, return to a certain point and protect yourself to all attacks. You could infuse your arrows with fire or freeze enemies with ice. In MM the tranformations could improve. There are so many more uses they can add if Nintendo brings magic back and that is what I hope they do for future installments.
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