Ok so I searched the forums and the only discussion about the stamina bar that has been done was speculative prior to the game's release (found here http://zeldadungeon.net/forum/showthread.php?12506-Stamina-Bar-Make-or-Break&highlight=stamina). Now that we have all played through the game (I assume of course), what did you think about it? Should they keep it in the next game(s)?
As for me I think it's a complete no-brainer to keep it forever (unless they come up with something better) rather than go back to rolling. As someone that plays the games in the series a lot, basically it comes down to pressing the A button every half second or pressing and holding it instead. It can get a little annoying to run out of stamina at the inopportune time (such as when you just arrive at a block you need to push), but IMO that annoyance is dwarfed by the tediousness of rolling over and over. If there's one thing about Skyward Sword that I'd be geniunely mad if we don't see it next time, it's the stamina bar. Yes, I mean that it is more important to me than even 1:1 motion control. I'd be content playing a button-based Zelda game, but having to roll again would be a serious downgrade IMO.
So what do you think?
As for me I think it's a complete no-brainer to keep it forever (unless they come up with something better) rather than go back to rolling. As someone that plays the games in the series a lot, basically it comes down to pressing the A button every half second or pressing and holding it instead. It can get a little annoying to run out of stamina at the inopportune time (such as when you just arrive at a block you need to push), but IMO that annoyance is dwarfed by the tediousness of rolling over and over. If there's one thing about Skyward Sword that I'd be geniunely mad if we don't see it next time, it's the stamina bar. Yes, I mean that it is more important to me than even 1:1 motion control. I'd be content playing a button-based Zelda game, but having to roll again would be a serious downgrade IMO.
So what do you think?