JuicieJ
SHOW ME YA MOVES!
We need to up the ante as far as difficulty. Play OoT and then play SS. We have lost a lot of difficulty over the years. Zelda needs to become harder and more serious. SS just felt too east when you combine the Sheikah Stone hints, dungeon ease, and the six hearts. I can only see six hearts being used in a special mode called "Baby Mode". Honestly that would be pretty cool if they actually did it.
I'm sorry, but if you used the Sheikah Stone and found the game too easy, that's your fault.