Oh, good find, thanks for posting this Michael!
Let's see here... Starting with the Zelda stuff, I agree that the Water Temple has gotten a bad rep. I actually don't think there's really
anything wrong with it. It's a great dungeon. :? I do however completely agree about the Great Sea. I appreciate it for what it is, an original idea like he said, and I wouldn't exactly have had them do away with it, but it needed a lot of work. It feels like a prototype to me.
I really disagree about Aquas. Aquas was one of my favorite levels in Star Fox 64. It was a really difficult, unique level that I always have a lot of fun on. I sort of understand their reasons but I completely disagree with them.
I agree on Hydro City. I don't think it's a
bad level, but it's very painful and hard. I always struggle on it, and I generally fear it for that reason. xP Never played Ecco, but it's a fairly beloved series from what I've seen and it interests me a lot, so I can't particularly agree. All I can say about the Conker level is... HOLY CRAP THAT LEVEL WOULD TERRIFY ME! xD What with my almost claustrophobic fear of being underwater, possibly in narrow spaces, and/or in dark or murky water. :xd:
Kingdom Hearts 2's Atlantica, I agree on. I had
some issues with that world in KH1, but it was an actual level. I wanted them to polish it and do it again in KH2, but nope. <_< I'm also disappointed about the song minigame for two reasons. One, it needed to be more complex, and two, it should have been in almost every world! Most animated Disney movies are musicals! How about This is Halloween or Be Prepared as minigames?
Lol at the minus level. Again, thanks for posting this Michael. I like water levels even though they often freak me out a tad, particularly because they do that. :xd: I like the horror genre so I guess it's the same phenomenon there.