Mmmmm I disagree. Just giving up because you aren't strong at something? Hell, let's save Nintendo time and go back to N64 graphics. Fans not appreciating SS's orchestra? Well let's just stop making songs and either re-use old ones or using music completely. Sidequests aren't that fun? Let's remove them. Fans think the series is too easy? Let's just give up on difficulty. Give Link infinite heart points and have enemies move at 1/4 speed. Nobody will complain since weren't that good at it to begin with.
Honestly, after some 16 games with spinoffs here and there, Nintendo has no excuse to not have their story in gear. It doesn't have to be AMAZING, but it can't be so loose as it is now; it's essentially 16 games and counting worth of rehashes - there's no excitement because everything that happens is entirely too predictable. Dropping the tryhard muse they've had up wouldn't affect much - Skyward Sword and Spirit Tracks' stories were still on par with any other Zelda, just with some emotional flair here and there. :I
Instead of putting a faux story up, just feed us with gameplay. They've done it with Mario, why not with Zelda too?