misskitten
Hello Sweetie!
Definitely Fable: Lost Chapters (basically an extended version of the original game). I love the story, the gameplay, the whole concept of your choices forming your character's skills, personality, etc. Plenty of things to do, places to explore, stuff to do.
It's a shame the sequels can't be measured up to the original game. I mean, I love that they give us a bigger (and rather gorgeous) world to be explored, added certain choices (like choosing the gender of your player) and gave your character more options (like earning money through taking jobs, being able to buy more property, getting more choices in where you want to live, more options in getting a partner, the option to start a family - in the third game you could even adopt), but storywise they were weaker (though the third game's royalty-angle was a nice touch), you had less choice in the way you used your weapons/magic (no more flourish, the use of auto-aim rather than having to aim yourself, less choice in which spells you wanted to cast - spell-choice becoming less and less significant with every game), and the gameplay just got too easy (in the original game you could die - by the third game you merely fainted on the spot and then you got to resume playing at the *exact* place you were knocked out - the only thing you lost being the progress to earning your next guild seal...)
I do love playing the sequels, too, but the original game will always be the best one for me.
It's a shame the sequels can't be measured up to the original game. I mean, I love that they give us a bigger (and rather gorgeous) world to be explored, added certain choices (like choosing the gender of your player) and gave your character more options (like earning money through taking jobs, being able to buy more property, getting more choices in where you want to live, more options in getting a partner, the option to start a family - in the third game you could even adopt), but storywise they were weaker (though the third game's royalty-angle was a nice touch), you had less choice in the way you used your weapons/magic (no more flourish, the use of auto-aim rather than having to aim yourself, less choice in which spells you wanted to cast - spell-choice becoming less and less significant with every game), and the gameplay just got too easy (in the original game you could die - by the third game you merely fainted on the spot and then you got to resume playing at the *exact* place you were knocked out - the only thing you lost being the progress to earning your next guild seal...)
I do love playing the sequels, too, but the original game will always be the best one for me.