I like a mix of the two leaning toward new.
From the new I liked the ability to just explore a vast world with plenty to do. A story that isn't on a single track where I MUST go from points A, B, C but rather pick any of them and eventually make my way to another. A bit of customization is also nice with the dye shop in BotW and although not an actual mechanic you could somewhat simulate classes like warrior, mage, thief etc...
From the old:
I like the standard dungeons except for "get dungeon item, now solve all puzzles with said item" other than that I do enjoy how many temples feel they belong in their area as opposed to shrines which just felt copy pasted all over. I also like the versatility of items in the old games as opposed to runes. Part of the excitement of dungeons is finding the new item or any loot to find.
Completely agree! I love BotW, It is my second favorite Zelda game, I love the world, the music, and especially the aspect of being able to choose where to go! You could be the prepared kind of Link, where you go and prepare all the stuff, get all the divine beasties, and THEN go defeat Ganon, or, you could be the courageous, but foolish Link who goes right to the castle with just some ragged clothes and a stick. Or you could be in between! The possibilities are endless!
Of course, every game has a flaw, and the shrines could’ve been better. They could’ve been fewer of them, giving the creators a chance to make them more unique. Like, they could at least have different kinds of entrances, but still keeping the same starry effect to them.
But, I still love other types of zelda games. My favorite zelda game is Twilight Princess. I love the story, the characters, and of course the world! I love the Twilight Realm, and the world of Light. I love the music too! I would love to see that Zelda game with a open world, like, just imagine exploring the Twilight realm freely, or exploring the beautiful forests, or lake Hylia! Imagine canoeing down rivers, and fishing!
But I also love the dungeons from games like TP and MM, their dungeons are so unigue, but the divine beasts seemed so alike, and not as many cool new enemies to battle. I wish they would've put some more enemies into BotW, like some ghosts types, like the mummies from MM in the canyon.
So, I would like to combine them into something amazing! take the open world from BotW, the cool new enemies in other Zelda games, the unique dungeons, and make a zelda game almost all fans would love! <3