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Ronin
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  • Well, change of plans….a rotating flying stop sign chopped off and Derezzed both my hands so….I’m gonna just stay the hell away from their pages unless need be necessary....and get out of this hell hole of a City o_O My hands will Rezz back after a while.....back to High-Speed Interway I go :yes:
    I don't know......I'm already in System Crash City at the deresolution terminal…..just two clicks away >.>
    Well, my self-given Mission is to Derezz them from my friend list and isolate myself from them......sounds like a good and easy plan right?
    Well, Erebea is thinking about Derezzing me.....because either Austin or Xinnamin has started to hate me....but Lord Vain is not sure if the situation is serious or not >.>
    Well, this may be Game Over for Lord Vain......if so, it was nice knowing you, and I hope your career as an Author is very successful…..End of Line :silent:
    It's alright, see I did the same thing~ ^^;

    Yeah, I'm not quite sure what it is that differentiates how people perceive "fantastical experiences in gameplay," but it's a wonder how differently certain things may seem to different people. Yeah, I really did love TP's beautiful nighttime scene, and everything as you described. Skyward Sword lacked that feeling for me, while Wind Waker elicited a different kind of feeling in me.

    Anyway, it's nice finding people that shared that experience of Twilight Princess, because often on here there seem to be much of the people who felt the opposite. Thanks for having that conversation with me~ =) Actually, I'm replaying Twilight Princess because I missed it, and I do still love it. ^__^
    Hmmm, the song below originates from Sonic Adventure for the Dreamcast and that first came out in Japan on December 23, 1998……I don’t think you were six then :bleh: if you were born in 1993, you would've been 5, and if you were born in 1994 you would've been 4 so.....I don't see it happening for ya, sorry :right:
    Oh gosh, I understand, and you're not alone in that. I loved Twilight Princess because it invoked all kinds of emotions in me, in fact I basically had the opposite of the experience many other fans describe, because I felt that Twilight Princess's atmosphere and graphics were actually the very richest of qualities it could possess that helped to immerse me so far deeply into its story. You see, I lose myself in the tranquility of Faron Woods; in the mysterious wonder of Sacred Grove; in the graceful beauty of Zora's Domain and Lake Hylia; in the frozen isolation of Snowpeak, or the endless expanses of sands of Gerudo Desert; in the lively bustle of Castle Town, or the ready action of Hidden Village; in the exhilerating energy of riding across Hyrule Field during the day, or the peaceful quiet of traversing it on foot during its moonlit nights. With a task as simple and quiet as looking out across a night-cast field for the golden glow of a bug, listening for its soft sparkle of a sound, it swept me into the depths of its world. I loved Skyward's and Wind Waker's art styles, but contrary to what others say, I felt that Twilight Princess's art style had this ethereal beauty to it so full of deep atmosphere and emotion. I never saw it as "brown" the way others describe it, especially at night; it had these beautiful moonlit blues and greens and violets that I fell in love with.

    The thing about experiences is that they are subjective; two experiences can directly contradict each other and yet both still be true since they are so contingent to the different people that are experiencing them. I recognize that many Zelda fans were not able to experience the level of sheer wonder that I did when I played Twilight Princess, and I find that it's a shame they could not feel the same way, but you really can't choose how you experience something, so I accept their experiences, but never cease to embrace my own. ^^

    ::EDIT:: Sorry for ranting xD
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