Oh gosh, I understand, and you're not alone in that. I loved Twilight Princess because it invoked all kinds of emotions in me, in fact I basically had the opposite of the experience many other fans describe, because I felt that Twilight Princess's atmosphere and graphics were actually the very richest of qualities it could possess that helped to immerse me so far deeply into its story. You see, I lose myself in the tranquility of Faron Woods; in the mysterious wonder of Sacred Grove; in the graceful beauty of Zora's Domain and Lake Hylia; in the frozen isolation of Snowpeak, or the endless expanses of sands of Gerudo Desert; in the lively bustle of Castle Town, or the ready action of Hidden Village; in the exhilerating energy of riding across Hyrule Field during the day, or the peaceful quiet of traversing it on foot during its moonlit nights. With a task as simple and quiet as looking out across a night-cast field for the golden glow of a bug, listening for its soft sparkle of a sound, it swept me into the depths of its world. I loved Skyward's and Wind Waker's art styles, but contrary to what others say, I felt that Twilight Princess's art style had this ethereal beauty to it so full of deep atmosphere and emotion. I never saw it as "brown" the way others describe it, especially at night; it had these beautiful moonlit blues and greens and violets that I fell in love with.
The thing about experiences is that they are subjective; two experiences can directly contradict each other and yet both still be true since they are so contingent to the different people that are experiencing them. I recognize that many Zelda fans were not able to experience the level of sheer wonder that I did when I played Twilight Princess, and I find that it's a shame they could not feel the same way, but you really can't choose how you experience something, so I accept their experiences, but never cease to embrace my own. ^^
::EDIT:: Sorry for ranting xD