You mean like in Skyward Sword? Where training wheels were taken off after Skyloft?
They really weren't taken off when you get down to it. Each and every enemy gives you ample time to think, plan and act. The enemies, while aggressive, just aren't aggressive enough. Link should not be able to take on any enemy (well, really this is the player) without prior experience with little to no trouble -- the enemies after say Skyview Temple should at least be quicker in their antics if not varying significantly.