Zelda Dungeon talk:Breath of the Wild Map: Difference between revisions

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:::Hello All! I went ahead and, In my free time, made a test icon, as an example of the work I'd do. I tried to stick with the monochromatic color scheme for it, but I am open to criticism. This icon: http://imgur.com/a/0M6Xv is supposed to be for the Stationary Guardian.(By the way, the weird four corners thing was my cursor I left on screen.) I'm working on a Stalker version. Regards -  [[User:Steets|Steets]] ([[User talk:Steets|talk]]) 17:40, April 2, 2017 (UTC)
:::Hello All! I went ahead and, In my free time, made a test icon, as an example of the work I'd do. I tried to stick with the monochromatic color scheme for it, but I am open to criticism. This icon: http://imgur.com/a/0M6Xv is supposed to be for the Stationary Guardian.(By the way, the weird four corners thing was my cursor I left on screen.) I'm working on a Stalker version. Regards -  [[User:Steets|Steets]] ([[User talk:Steets|talk]]) 17:40, April 2, 2017 (UTC)
::::If we use this icon at all, it should only be used for ones that are active and will shoot at you. But as far as I know those aren't even in the compendium, so I'm iffy about mapping them in the first place. =/ Also, the Sheikah blue diamond should absolutely only be for teleportable locations, not for enemies. [[User:Thortok2000|Thortok2000]] ([[User talk:Thortok2000|talk]]) 04:41, April 3, 2017 (UTC)
::::If we use this icon at all, it should only be used for ones that are active and will shoot at you. But as far as I know those aren't even in the compendium, so I'm iffy about mapping them in the first place. =/ Also, the Sheikah blue diamond should absolutely only be for teleportable locations, not for enemies. [[User:Thortok2000|Thortok2000]] ([[User talk:Thortok2000|talk]]) 04:41, April 3, 2017 (UTC)
:::::The '''Decayed Guardian''' has its own entry in the Hyrule Compendium. Just to bring you up to speed on that one. --[[User:Greymaria|Greymaria]] ([[User talk:Greymaria|talk]]) 05:25, April 3, 2017 (UTC)
::Steet, that looks like a great start! A question and a comment.  Is that the right resolution, as far as matching the other icons used on the legend?  May I suggest doing the guardian icons more in the style and coloring of the skull, bow and arrow, sword, etc.  Thanks for creating something so fast! [[User:ShadowCat|ShadowCat]] ([[User talk:ShadowCat|talk]]) 20:50, April 2, 2017 (UTC)
::Steet, that looks like a great start! A question and a comment.  Is that the right resolution, as far as matching the other icons used on the legend?  May I suggest doing the guardian icons more in the style and coloring of the skull, bow and arrow, sword, etc.  Thanks for creating something so fast! [[User:ShadowCat|ShadowCat]] ([[User talk:ShadowCat|talk]]) 20:50, April 2, 2017 (UTC)
::: Hi! I'm not sure of the resolution of the icons on the map, but I do all my work on a scalable 128*128 palette. 256 is a bit too excessive for map tiles. If you'd like, I CAN color it similar to the bow and arrow etc. One counterquestion: Would you like the eye red to make it stand out a bit on the map, or should I just leave it the standard yellow/tannish? Best - [[User:Steets|Steets]] ([[User talk:Steets|talk]]) 21:15, April 2, 2017 (UTC) EDIT: I made one with a red eye, so it can stand out. It can be found here>>> http://imgur.com/a/u918Z It's in my standard of 128*128, and is in the new yellow stamp palette.
::: Hi! I'm not sure of the resolution of the icons on the map, but I do all my work on a scalable 128*128 palette. 256 is a bit too excessive for map tiles. If you'd like, I CAN color it similar to the bow and arrow etc. One counterquestion: Would you like the eye red to make it stand out a bit on the map, or should I just leave it the standard yellow/tannish? Best - [[User:Steets|Steets]] ([[User talk:Steets|talk]]) 21:15, April 2, 2017 (UTC) EDIT: I made one with a red eye, so it can stand out. It can be found here>>> http://imgur.com/a/u918Z It's in my standard of 128*128, and is in the new yellow stamp palette.
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