Zelda Dungeon talk:Breath of the Wild Map: Difference between revisions

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: That Great Flameblade, seriously!  I think I still have the same one I first found, and in brand new condition.  So great for starting fires (I know of a few other places to find it too btw). Didn't realize Blood Moon was what respawned weapons, thanks for that :) Anyways, yes I considered new icons would need to be created, and I agree to retasking the sword, shield, and bow icons to what they actually represent.  And true the map could get really with all the food/animal type items, unfortunately it kind of already is with all of the "treasure".  If icons for food/animals are added, they would probably only want to show at the highest zoom level.  And it might be a good idea to add separate icons for food and animals.  Regarding clutter, the way I see it is that legend is there for a reason.  I typically don't look at the map with everything turned on, so for me it never feels cluttered.  Maybe keeping the sword/shield/bow at the highest zoom level would also help to declutter.  I guess my main question is, if we go ahead and create new icons, is this something that can reasonably be implemented?  I can help create icons, but beyond that all this wiki stuff is really new to me.--[[User:ShadowCat|ShadowCat]] ([[User talk:ShadowCat|talk]]) 19:34, March 31, 2017 (UTC)
: That Great Flameblade, seriously!  I think I still have the same one I first found, and in brand new condition.  So great for starting fires (I know of a few other places to find it too btw). Didn't realize Blood Moon was what respawned weapons, thanks for that :) Anyways, yes I considered new icons would need to be created, and I agree to retasking the sword, shield, and bow icons to what they actually represent.  And true the map could get really with all the food/animal type items, unfortunately it kind of already is with all of the "treasure".  If icons for food/animals are added, they would probably only want to show at the highest zoom level.  And it might be a good idea to add separate icons for food and animals.  Regarding clutter, the way I see it is that legend is there for a reason.  I typically don't look at the map with everything turned on, so for me it never feels cluttered.  Maybe keeping the sword/shield/bow at the highest zoom level would also help to declutter.  I guess my main question is, if we go ahead and create new icons, is this something that can reasonably be implemented?  I can help create icons, but beyond that all this wiki stuff is really new to me.--[[User:ShadowCat|ShadowCat]] ([[User talk:ShadowCat|talk]]) 19:34, March 31, 2017 (UTC)
::There's two main issues. One is that the more icons we have, the more layers we have, the bigger the legend gets, and it's already pretty much at the maximum. The second is that we're trying to use in-game art for every icon. We're one of (if not) the only interactive maps to do such a thing. Breaking that standard is a major change and actually feels like a step backward. Other than those issues, adding another category, mapping that category to a pin, and adding pins, would be very easy. [[User:Thortok2000|Thortok2000]] ([[User talk:Thortok2000|talk]]) 19:44, March 31, 2017 (UTC)
::There's two main issues. One is that the more icons we have, the more layers we have, the bigger the legend gets, and it's already pretty much at the maximum. The second is that we're trying to use in-game art for every icon. We're one of (if not) the only interactive maps to do such a thing. Breaking that standard is a major change and actually feels like a step backward. Other than those issues, adding another category, mapping that category to a pin, and adding pins, would be very easy. [[User:Thortok2000|Thortok2000]] ([[User talk:Thortok2000|talk]]) 19:44, March 31, 2017 (UTC)
:::A second map showing these very precise details ''instead of'' the main features our current map shows could alleviate some of the clutter. After all, not everyone's interested in every single Rusty Halberd. Additionally, don't weapons and resources already have 2D images? If a sufficiently large portion of the community is willing to put in the time to comb Hyrule, I'd agree with letting them have at it. Barring that, we ''could'' simply discuss notable weapon spawns and one-time containers found within regions a la Korok seeds. --[[User:Greymaria|Greymaria]] ([[User talk:Greymaria|talk]]) 02:38, April 1, 2017 (UTC)
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