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Whenever [[Link (Breath of the Wild)|Link]] kills an enemy, a hidden counter goes up a certain number. When the counter reaches a specific number, the World Level will be increased, and some enemies and weapons will be upgraded by one tier — for example, many [[Blue Bokoblin]]s would be replaced by [[Black Bokoblin]]s. The counter increase varies — the [[Divine Beast]] bosses (the [[Blight Ganon]]s and [[Monk Maz Koshia (Boss)|Monk Maz Koshia]]) and [[Dark Beast Ganon (Breath of the Wild)|Dark Beast Ganon]] have much greater effect than any standard enemy, while basic [[Wizzrobe]]s barely increment the counter at all. | Whenever [[Link (Breath of the Wild)|Link]] kills an enemy, a hidden counter goes up a certain number. When the counter reaches a specific number, the World Level will be increased, and some enemies and weapons will be upgraded by one tier — for example, many [[Blue Bokoblin]]s would be replaced by [[Black Bokoblin]]s. The counter increase varies — the [[Divine Beast]] bosses (the [[Blight Ganon]]s and [[Monk Maz Koshia (Boss)|Monk Maz Koshia]]) and [[Dark Beast Ganon (Breath of the Wild)|Dark Beast Ganon]] have much greater effect than any standard enemy, while basic [[Wizzrobe]]s barely increment the counter at all. | ||
Note that there are often exceptions to weapons upgrading. For example, all [[Woodcutter's Axe]]s in the game do not scale, despite there being a point count for when they do. Also, [[Guardian Scout]]s or their weapons never scale up even though the game has code for them to do so. | |||
==Weapon Upgrade Series== | ==Weapon Upgrade Series== | ||
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==Points per Enemy Kill== | ==Points per Enemy Kill== | ||
Each enemy you kill makes the counter go up a certain number, and it varies for different types of monsters. Note that after the 10th kill of an enemy won't grant any points. | Each enemy you kill makes the counter go up a certain number, and it varies for different types of monsters. Note that after the 10th kill of an enemy won't grant any points; this excludes bosses, who only give points on their first kill. | ||
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==Enemy Upgrades== | ==Enemy Upgrades== | ||
Most types of monsters can be upgraded to a higher tier of monster. [[Bokoblin]]s and [[Moblin]]s go from red, to blue, to black, then to silver. [[Lizalfos]] go from green, to blue, to black, then to silver, though the elemental types can't be upgraded. [[Lynel]]s go from red, to blue, to white, and silver | Most types of monsters can be upgraded to a higher tier of monster. [[Bokoblin]]s and [[Moblin]]s go from red, to blue, to black, then to silver. [[Lizalfos]] go from green, to blue, to black, then to silver, though the elemental types can't be upgraded. [[Lynel]]s go from red, to blue, to white, and silver. | ||
Not all enemies get upgraded, however. For example, the three Bokoblins in front of the [[Temple of Time (Breath of the Wild)|Temple of Time]] never change from the red variant. Often, only one or two enemies in a [[Monster Camp]] are upgradable, which means that a camp may have a [[Silver Bokoblin]] surrounded by basic red Bokoblins. | Not all enemies get upgraded, however. For example, the three Bokoblins in front of the [[Temple of Time (Breath of the Wild)|Temple of Time]] never change from the red variant. Often, only one or two enemies in a [[Monster Camp]] are upgradable, which means that a camp may have a [[Silver Bokoblin]] surrounded by basic red Bokoblins. |