Upending the Tea Table: Difference between revisions

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==Hyrule Warriors==
==Hyrule Warriors==
Originally, [[Yosuke Hayashi]], one of the developers for ''[[Hyrule Warriors]]'', planned for it to be closer to a ''Zelda'' game than a ''[[Wikipedia:Dynasty Warriors|Dynasty Warriors]]'' game, adding elements of ''Dynasty Warriors'' onto the ''Zelda'' franchise. This included having [[boss]] battles in [[dungeon]]s and having certain characters in the game. However, Miyamoto upended the tea table and said that his proposal would not be the case, as what they are doing here is grafting ''Zelda'' onto the ''Dynasty Warriors'' experience. This was a reversal to what Hayashi proposed, and ''Hyrule Warriors'' ended up being based on Miyamoto's decision.{{Ref|[[Interview:Nintendo Life September 5th 2014|Nintendo Life, September 5th 2014]]||Eiji Aonuma}}
Originally, [[Yosuke Hayashi]], one of the developers for ''[[Hyrule Warriors]]'', planned for it to be closer to a ''Zelda'' game than a ''[[Wikipedia:Dynasty Warriors|Dynasty Warriors]]'' game, adding elements of ''Dynasty Warriors'' onto the ''Zelda'' franchise. This included having [[boss]] battles in [[dungeon]]s and having certain characters in the game. However, Miyamoto upended the tea table and said that his proposal would not be the case, as what they are doing here is grafting ''Zelda'' onto the ''Dynasty Warriors'' experience. This was a reversal to what Hayashi proposed, and ''Hyrule Warriors'' ended up being based on Miyamoto's decision.{{Ref|[[Interview:Nintendo Life September 5th 2014|Nintendo Life, September 5th 2014]]||Eiji Aonuma}}


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