The Legend of Zelda: The Wind Waker: Difference between revisions

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==Gameplay==
==Gameplay==
Windwaker continues the 3d gameplay developed in Ocarina of Time and Majora's Mask, but improves upon it. The game added new sword abilities to combat, most notably the parry attack, which allows the player to strike an enemy of guard at a certain time. The game also had a much larger world than the titles on the N64, and had a seamless transition from sailing to being on an island. Unlike the N64 titles, which had very square dungeons, WindWaker's dungeons were more dynamic.
''The Wind Waker'' continues the 3D gameplay from ''Ocarina of Time'' and ''Majora's Mask'', but improves upon it. The game features new sword abilities to combat, most notably the parry attack, which allows the player to strike an enemy of guard at a certain time. The game also features a much larger world than the titles on the N64, and has a seamless transition from sailing to being on an island. Unlike the N64 titles, which have very square dungeons, ''The Wind Waker'''s dungeons are more dynamic.


==Development==
==Development==
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