The Adventure of Link Items: Difference between revisions

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{{CD|file=Life_Spell.png|link=Life Spell|caption=Life|desc=Life recovers three heart containers. In order to gain access to the spell, Link must find a [[Mirror Lady|young woman's]] mirror in the [[Water Town of Saria]].}}
{{CD|file=Life_Spell.png|link=Life Spell|caption=Life|desc=Life recovers three heart containers. In order to gain access to the spell, Link must find a [[Mirror Lady|young woman's]] mirror in the [[Water Town of Saria]].}}
{{CD|file=Fairy.png|link=Fairy Spell|caption=Fairy|desc=Fairy transforms Link into a diminutive fairy that can fly over obstacles and through locked doors. Link is given the spell after acquiring the [[Water of Life]] from the [[Moruge Swamp]] to save a sick child in the [[Harbor Town of Mido]]}}
{{CD|file=Fairy.png|link=Fairy Spell|caption=Fairy|desc=Fairy transforms Link into a diminutive fairy that can fly over obstacles and through locked doors. Link is given the spell after acquiring the [[Water of Life]] from the [[Moruge Swamp]] to save a sick child in the [[Harbor Town of Mido]]}}
{{CD|file=Fire.png|link=Fire Spell|caption=Fire|desc=Fire allows Link to shoot fireballs from his [[Sword]]. It is the only way to damage [[Tektite]]s and [[Basilisk]]s. Link learns the spell in [[Nabooru (Town)|Nabooru]] after bringing [[Water]] to a [[Thirsty Lady]]. Link must possess a minimum of five [[Magic Container]]s in order to learn the spell.}}  
{{CD|file=Fire.png|link=Fire Spell|caption=Fire|desc=Fire allows Link to shoot fireballs from his [[Sword]]. It is the only way to damage [[Tektite]]s and [[Basilisk]]s. Link learns the spell in [[Town of Nabooru|Nabooru]] after bringing [[Water]] to a [[Thirsty Lady]]. Link must possess a minimum of five [[Magic Container]]s in order to learn the spell.}}  
{{CD|file=Reflect.png|link=Reflect Spell|caption=Reflect|desc=Reflect turns [[Wizard]]s' magic against them. It also allows Link's [[Shield]] to block projectiles that it couldn't previously like an [[Acheman]]'s fireball or a [[Lizalfos]] mace. Link is allowed to learn the spell from the Wise Man of the [[Mountain Town of Darunia]] after successfully rescuing a [[Kidnapped Child]] from [[Maze Island (The Adventure of Link)|Maze Island]]. Link must possess a minimum of six Magic Containers in order to learn the spell.}}
{{CD|file=Reflect.png|link=Reflect Spell|caption=Reflect|desc=Reflect turns [[Wizard]]s' magic against them. It also allows Link's [[Shield]] to block projectiles that it couldn't previously like an [[Acheman]]'s fireball or a [[Lizalfos]] mace. Link is allowed to learn the spell from the Wise Man of the [[Mountain Town of Darunia]] after successfully rescuing a [[Kidnapped Child]] from [[Maze Island (The Adventure of Link)|Maze Island]]. Link must possess a minimum of six Magic Containers in order to learn the spell.}}
{{CD|file=Spell.png|link=Spell Spell|caption=Spell|desc=Spell turns most enemies into mostly harmless [[Bot]]s. It also uncovers a secret in the [[Hidden Town of Kasuto]]. Link is awarded the spell after finding the Wise Man in Hidden Kasuto inside of his fireplace. Link must possess a minimum of seven Magic Containers in order to learn the spell.}}
{{CD|file=Spell.png|link=Spell Spell|caption=Spell|desc=Spell turns most enemies into mostly harmless [[Bot]]s. It also uncovers a secret in the [[Hidden Town of Kasuto]]. Link is awarded the spell after finding the Wise Man in Hidden Kasuto inside of his fireplace. Link must possess a minimum of seven Magic Containers in order to learn the spell.}}
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