Super Smash Bros. Brawl: Difference between revisions

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m (Text replace - "Princess Zelda" to "Princess Zelda")
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====Link====
====Link====
[[Link]]'s design in the game is taken from ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''. He is a returning character from the very start of the Smash Brothers (Bros.) series. He is usable from the very start of the game. His moves are based on items he gained in the game: [[Bow]], [[Bomb]]s, [[Clawshot]] and [[Gale Boomerang]]. He uses the [[Master Sword]] and [[Hylian Shield]], which has become a staple of the Links that appear in the Smash Bros. series. Link and Toon Link share a similar moveset. The main differences between them is in their abilities. Link is heavier and slower than Toon Link, but he isn't as floaty and is more powerful than his toon counterpart. His Final Smash is shared once again. It is called Triforce Slash and it traps a character in a Triforce as Link slashes repeatedly. If another character touches the Triforce shape or Link during the attack, they could get trapped too, but they will definitely get damaged and knocked back significantly. Once the onslaught is done, Link will slash once more and send the other character flying, usually to their KO.
[[Link]]'s design in the game is taken from ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''. He is a returning character from the very start of the Smash Bros. series. He is usable from the very start of the game. His moves are based on items he gained in the game: [[Bow]], [[Bomb]]s, [[Clawshot]] and [[Gale Boomerang]]. He uses the [[Master Sword]] and [[Hylian Shield]], which has become a staple of the Links that appear in the Smash Bros. series. Link and Toon Link share a similar moveset. The main differences between them is in their abilities. Link is heavier and slower than Toon Link, but he isn't as floaty and is more powerful than his toon counterpart. His Final Smash is shared once again. It is called Triforce Slash and it traps a character in a Triforce as Link slashes repeatedly. If another character touches the Triforce shape or Link during the attack, they could get trapped too, but they will definitely get damaged and knocked back significantly. Once the onslaught is done, Link will slash once more and send the other character flying, usually to their KO.


Link has the usual 6 pallet swaps (colour changes): Green, Red, Blue, Purple, Yellow and Dark Link versions of his tunic and hat. The shield also changes colour slightly.
Link has the usual 6 palette swaps (colour changes): Green, Red, Blue, Purple, Yellow and Dark Link versions of his tunic and hat. The shield also changes colour slightly.


====Zelda====
====Zelda====
The [[Zelda|Princess Zelda]] that appears in the game takes the appearance of Zelda from Twilight Princess. She is also a returning character from the previous game of the Smash Brothers series, [[Super Smash Bros. Melee]], from which she has been buffed out slightly. She - along with Sheik - is playable from the very start of the game. In the game, her attacks are magic based and she uses the spells from ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' (Namely [[Din's Fire]] for offense, [[Nayru's Love]] for defense and [[Farore's Wind]] for recovery). Zelda can use Transform to change into [[Sheik]]. Her attacks are fairly powerful and most have a good knockback, but Zelda is a lightweight and so is easily knocked back herself. Zelda shares her Final Smash with Sheik, which is her using a Light Arrow to inflict high amounts of damage and (usually) One-Hit KO opponents.
The [[Zelda|Princess Zelda]] that appears in the game takes the appearance of Zelda from Twilight Princess. She is also a returning character from the previous game of the Smash Brothers series, [[Super Smash Bros. Melee]], from which she has been buffed out slightly. She - along with Sheik - is playable from the very start of the game. In the game, her attacks are magic based and she uses the spells from ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' (Namely [[Din's Fire]] for offense, [[Nayru's Love]] for defense and [[Farore's Wind]] for recovery). Zelda can use Transform to change into [[Sheik]]. Her attacks are fairly powerful and most have a good knockback, but Zelda is a lightweight and so is easily knocked back herself. Zelda shares her Final Smash with Sheik, which is her using a Light Arrow to inflict high amounts of damage and (usually) One-Hit KO opponents.


Zelda has 6 costumes; normal design, Red version, Blue version, Green version, Dark version and one that has a similar colour sceme to her Ocarina of Time and Melee counterpart.
Zelda has 6 costumes; normal design, Red version, Blue version, Green version, Dark version and one that has a similar colour scheme to her Ocarina of Time and Melee counterpart.


====Sheik====
====Sheik====
Sheik's design is taken from Twilight Princess concept art , where she was supposedly going to appear. She returns, along with Zelda, from Smash Bros. Melee. Sheik and Zelda work together like two halves; Zelda's flaws are more or less covered by Sheik while Zelda returns the favour by covering Sheik's weaknesses. Sheik is a fast character and not very light, but her attacks generally aren't powerful and don't have strong knockback. She uses frequent martial arts, along with a chain and needles which can be charged up to throw them further. She can use Transform to change into Zelda at any point during a match, which also gives her invicibility for a short time. She shares her Final Smash - Light Arrow - with Zelda.
Sheik's design is taken from Twilight Princess concept art , where she was supposedly going to appear. She returns, along with Zelda, from Smash Bros. Melee. Sheik and Zelda work together like two halves; Zelda's flaws are more or less covered by Sheik while Zelda returns the favour by covering Sheik's weaknesses. Sheik is a fast character and not very light, but her attacks generally aren't powerful and don't have strong knockback. She uses frequent martial arts, along with a chain and needles which can be charged up to throw them further. She can use Transform to change into Zelda at any point during a match, which also gives her invicibility for a short time. She shares her Final Smash - Light Arrow - with Zelda.


Like her Final Smash, her pallet swaps are also shared with Zelda. This is all because they are considered to be part of each other and so their characters are bundled together.
Like her Final Smash, her palette swaps are also shared with Zelda. This is all because they are considered to be part of each other and so their characters are bundled together.


====Ganondorf====
====Ganondorf====
Ganondorf's design is taken from Twilight Princess like the three characters before. He also returns from Smash Bros. Melee, but has been significantly changed. Ganondorf was considered a clone of Captain Falcon in Melee, while in Brawl he is now given different animations when compared to Captain Falcon (even though they do share similar moves). He is a powerhouse character; he is heavy, slow and all moves give very high amounts of knockback. Ganondorf in an unlockable character in the game. Three ways to unlock him are; play 200 brawls, complete Classic Mode with Link/Zelda on Hard or get Ganondorf to join the party in the Subspace Emmisary. With the exception of the latter option, Ganondorf must be beaten in a 1v1 match on Final Destination before unlocking completely. Ganondorf's moveset is very similar to Captain Falcon's. The Warlock Punch is extremely similar to the famous Falcon Punch, but it's more powerful and is slower. The main differences Ganondorf has to Captain Falcon is that his moves are more powerful and cause more knockback on characters. Beast [[Ganon]] is his Final Smash. Ganondorf changes into his Beast form and roars/stomps on the ground with front legs - which causes all the characters touching the stage to be paralysed. Ganon then dashes off to the side of the stage, dragging along any characters he touches along to their KO. Ganondorf then returns to the point where he activated the Final Smash to continue as usual.
Ganondorf's design is taken from Twilight Princess like the three characters before. He also returns from Smash Bros. Melee, but has been significantly changed. Ganondorf was considered a clone of Captain Falcon in Melee, while in Brawl he is now given different animations when compared to Captain Falcon (even though they do share similar moves). He is a powerhouse character, making him very heavy, slow and all moves give very high amounts of knockback. Ganondorf in an unlockable character in the game. Three ways to unlock him are; play 200 brawls, complete Classic Mode with Link/Zelda on Hard or get Ganondorf to join the party in the Subspace Emmisary. With the exception of the latter option, Ganondorf must be beaten in a 1v1 match on Final Destination before unlocking completely. Ganondorf's moveset is very similar to Captain Falcon's. The Warlock Punch is extremely similar to the famous Falcon Punch, but it is more powerful, but slower. The main differences Ganondorf has to Captain Falcon is that his moves are more powerful and cause more knockback on characters. Beast [[Ganon]] is his Final Smash. Ganondorf changes into his Beast form and roars/stomps on the ground with front legs - which causes all the characters touching the stage to be paralysed. Ganon then dashes off to the side of the stage, dragging along any characters he touches along to their KO. Ganondorf then returns to the point where he activated the Final Smash to continue as usual.


Ganondorf has the regular amount of 6 pallet swaps: Grey/Purple Armour (default), Black Armour, Blue Armour, Red Armour, Green Armour and Brown Armour.
Ganondorf has the regular amount of 6 palette swaps: Grey/Purple Armour (default), Black Armour, Blue Armour, Red Armour, Green Armour and Brown Armour.


====Toon Link====
====Toon Link====
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* He can release lots of flowers, causing the screen to zoom in and focus on the player's character.
* He can release lots of flowers, causing the screen to zoom in and focus on the player's character.


* He can give all characters the SuperSpicyCurry effect.
* He can give all characters the Superspicy Curry effect.


==Zelda Stages==
==Zelda Stages==
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