Shora Hah Shrine: Difference between revisions

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==Blue Flame==
==Blue Flame==
Firstly, use [[Magnesis]] to lift the spiked block up and continue to the unlit lantern, then take a left. If [[Link]] is quick enough, then he can even use [[Stasis]] to get a little more time, while making sure not to get crushed by the falling spikes.
Firstly, use [[Magnesis]] to lift the spiked block up and continue to the unlit lantern, then take a left. If [[Link (Breath of the Wild)|Link]] is quick enough, then he can even use [[Stasis]] to get a little more time, while making sure not to get crushed by the falling spikes.


Next, slide the blocks to reach the chest, containing a [[Knight's Bow]] (a [[Royal Bow]], if the [[World Level]] has progressed enough). Slide them once again to reach the stairs, and subsequently the blue lantern. If Link does not possess a wooden weapon, pick up the [[Torch]] beside the lantern (if you are uncomfortable dropping one of your weapons, you can still pick up the Torch, and after having lit the last set of lanterns, you can glide back down and exchange it for your previous weapon before walking up the steps to the altar and exiting the shrine). After having lit the torch (or one of Link's wooden weapons), cross the bridge Link just made, return to the unlit lantern, and light it to open the gate ahead. Make sure not to sprint, as Link will unequip his weapon.  Alternatively, you can use a normal arrow lit from the lantern to shoot the unlit ones.
Next, slide the blocks to reach the chest, containing a [[Knight's Bow]] (a [[Royal Bow]], if the [[World Level]] has progressed enough). Slide them once again to reach the stairs, and subsequently the blue lantern. If Link does not possess a wooden weapon, pick up the [[Torch]] beside the lantern (if you are uncomfortable dropping one of your weapons, you can still pick up the Torch, and after having lit the last set of lanterns, you can glide back down and exchange it for your previous weapon before walking up the steps to the altar and exiting the shrine). After having lit the torch (or one of Link's wooden weapons), cross the bridge Link just made, return to the unlit lantern, and light it to open the gate ahead. Make sure not to sprint, as Link will unequip his weapon.  Alternatively, you can use a normal arrow lit from the lantern to shoot the unlit ones.
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