Octorok: Difference between revisions

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313 bytes added ,  June 8, 2016
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===Phantom Hourglass===
===Phantom Hourglass===
====Octorock====
In ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]'', Octoroks return to their land-based appearance from ''The Legend of Zelda''. They are small red ball-like monsters with four small legs and they move around on land, shooting rocks at random intervals. Some stay in one strategic place (sometimes unreachable, serving as more of an obstacle than an enemy) and shoot rocks forward at regular intervals. They can be defeated with any weapon, except the Boomerang which only stuns them. They are found throughout most of the game, but are present in large quantities in the [[Temple of Courage]], where the [[Bow#Phantom Hourglass|bow]] is found.
In ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]'', Octoroks return to their land-based appearance from ''The Legend of Zelda''. They are small red ball-like monsters with four small legs and they move around on land, shooting rocks at random intervals. Some stay in one strategic place (sometimes unreachable, serving as more of an obstacle than an enemy) and shoot rocks forward at regular intervals. They can be defeated with any weapon, except the Boomerang which only stuns them. They are found throughout most of the game, but are present in large quantities in the [[Temple of Courage]], where the [[Bow#Phantom Hourglass|bow]] is found.
====Ocean Octorok====
Ocean Octoroks are water based variations of the Octorok. TThey can be annoying at times, especially when encountered in the fog. They stay close to the water and dive under repeatedly, shooting rocks when they reemerge. A single well-aimed cannon strike will defeat them.


===Spirit Tracks===
===Spirit Tracks===
autopatrol
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