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'''Mazaal''' is the boss of the [[Fortress of Winds]], the third dungeon in ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''. Built by the [[Wind Tribe]], he needs to be stunned while in normal size, and | '''Mazaal''' is the boss of the [[Fortress of Winds]], the third dungeon in ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''. Built by the [[Wind Tribe]], he needs to be stunned while in normal size, and damaged while in Minish size. | ||
== Pre - Battle == | == Pre - Battle == | ||
After opening the boss door, you will enter a room with twelve(12) skulls that may contain hearts or arrow | After opening the boss door, you will enter a room with twelve(12) skulls that may contain hearts or arrow | ||
refills. Once you go through the door up above, you will enter the battle ground. You will see a large stone head on a | refills. Once you go through the door up above, you will enter the battle ground. You will see a large, stone head on a | ||
stand. The head will begin to glow and will lift off the ground. The stand will disappear and | stand. The head will begin to glow and will lift off the ground. The stand will disappear and two large robotic hands will | ||
appear in front of | appear in front of this head and move to its sides. The hands will clench into fists several times prior to the battle. | ||
{{Gallery}} | {{Gallery}} | ||
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== Battle == | == Battle == | ||
The battle starts with Mazaal lifting up one of its hands to crush you. You need to go up to the hand he isn't using | |||
and shoot the pink eyes with arrows until the hand falls. Then | and shoot the pink eyes with arrows until the hand falls. Then you can swing at the pink eye until it blows up and falls | ||
to the ground, turning that side of the head dark. Mazaal will | to the ground, turning that side of the head dark. Mazaal will try to grab you, so just outrun his hand. Shoot arrows | ||
at the pink eye on the other hand until it falls, then | at the pink eye on the other hand until it falls, then slash at the eye until that hand blows up and falls. The entire | ||
head will then shake and fall to the ground. Shrink to Minish size and go through the small hole on the head's chin. | head will then shake and fall to the ground. Shrink to Minish size and go through the small hole on the head's chin. | ||
Inside, you will see six(6) pillars, but only one will be glowing. Swing at the glowing pillar until it blows up. Once it | Inside, you will see six(6) pillars, but only one will be glowing. Swing at the glowing pillar until it blows up. Once it | ||
does a crane will pick you up and take you out of there. Once you're out, Mazaal will be back to normal, so return to | does, a crane will pick you up and take you out of there. Once you're out, Mazaal will be back to normal, so return to | ||
normal size. | normal size. | ||
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