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{{Non-Canon}}
{{Non-Canon}}
{{Fan Game
{{Infobox|game
| title    = Lost Isle
| name = ''Lost Isle''
| logo      = [[File:Lost-Isle.png]]<br>Title Screen
| image = [[File:Lost-Isle.png]]
| boxart    =  
| caption = Title Screen
| release   = 2007
| release PC ([[Zelda Classic]]) = 2007
| platform  = PC ([[Zelda Classic]])
| developer = DarkFlameWolf<br/>Peteo
| developer = DarkFlameWolf<br>Peteo
}}
}}


'''Lost Isle''' is a [[Zelda Classic]] custom quest developed by DarkFlameWolf and Peteo. This game has been under production for almost 2 years, and it is finally released in 2007. Lost Isle is quite similar to ''[[The Legend of Zelda: Link's Awakening |Link's Awakening]]'' that took place on [[Koholint Island]]. However, this time Link ends up on a deserted and hostile island, and he has to find a way out of the island.{{Ref|http://koti.welho.com/pranta18/index.htm}} It also references the original Legend of Zelda in many ways.
'''Lost Isle''' is a [[Zelda Classic]] custom quest developed by DarkFlameWolf and Peteo. This game had been under production for almost 2 years, and it was finally released in 2007. Lost Isle is quite similar to ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'' that took place on [[Koholint Island]]. However, this time Link ends up on a deserted and hostile island, and he has to find a way out of the island.{{Ref|name=ZClisting|https://www.zeldaclassic.com/resource-listing/entry/195/}} It also references the original ''The Legend of Zelda'' in many ways.


Lost Isle offers:-
{{TOClimit|3}}
 
Lost Isle offers:
* Almost 20 hours of game-play.
* Almost 20 hours of game-play.
* Pretty 2D graphics, fitting music and solid game-play.
* Pretty 2D graphics, fitting music and solid game-play.
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* Many hidden secrets and mics.
* Many hidden secrets and mics.


Beginning in January of 2013, Webmaster of Zelda Dungeon [[User:Mases|Mases]], began a ''Let's Play'' of Lost Isle.
Beginning in January of 2013 [[User:Mases|Mases]], Webmaster of Zelda Dungeon, began a ''Let's Play'' of Lost Isle.


==Story==
==Story==
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Link has crash-landed on a seemingly deserted island out in the middle of the ocean. With no real reference point to indicate where exactly he is in the world, he has no choice but to explore the island and find some way of getting off of it and back to the mainland.
Link has crash-landed on a seemingly deserted island out in the middle of the ocean. With no real reference point to indicate where exactly he is in the world, he has no choice but to explore the island and find some way of getting off of it and back to the mainland.


Though it appears that there was once a civilization here that was thriving, all that has turned to dust and dead bodies. Undead and foul creatures fill the villages and take shelter in the woods and creep through the dark corners of the island. What could have caused this great catastrophe and is this great evil still alive and well as Link explore the very land that it destroyed?{{Ref|http://www.purezc.com/index.php?page{{=}}quests&id{{=}}204}}{{Ref|http://zeldaclassic.armageddongames.net/viewquest.php?q{{=}}316]}}
Though it appears that there was once a civilization here that was thriving, all that has turned to dust and dead bodies. Undead and foul creatures fill the villages and take shelter in the woods and creep through the dark corners of the island. What could have caused this great catastrophe and is this great evil still alive and well as Link explore the very land that it destroyed?{{Ref|https://www.purezc.net/index.php?page{{=}}quests&id{{=}}204}}{{Ref|name=ZClisting}}


==Download==
==Download==
In order to play Lost Isle, Zelda Classic must first be downloaded and installed. Lost Isle will run in v2.5.0 and it can be downloaded at the official [http://zeldaclassic.armageddongames.net/downloads.php#zc Zelda Classic Website]
In order to play Lost Isle, Zelda Classic must first be downloaded and installed. Lost Isle will run in v2.5.0, which can be downloaded at the official [https://www.zeldaclassic.com/downloads/ Zelda Classic Website]


After Zelda Classic has been installed. The Lost Isle Fan-Game can be downloaded from [http://www.purezc.com/index.php?page=quests&id=204&showComments PureZC].
After Zelda Classic has been installed. The Lost Isle Fan-Game can be downloaded from [https://www.purezc.net/index.php?page=quests&id=204 PureZC].


===How to Play===
===How to Play===
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*Select your name but '''DO NOT''' click Play Game, as that will just start a game of ''[[The Legend of Zelda]]''. Instead, press whatever button is chosen as the ''A'' button Default. (On Windows installs of Zelda Classic, this is the '''ALT''' button).
*Select your name but '''DO NOT''' click Play Game, as that will just start a game of ''[[The Legend of Zelda]]''. Instead, press whatever button is chosen as the ''A'' button Default. (On Windows installs of Zelda Classic, this is the '''ALT''' button).
*Select the A button once again to click '''Custom Quest'''. Find the folder where Lost Isle was installed and open it. Now that record will permanently be linked to your Lost Isle file and you can start the game.
*Select the A button once again to click '''Custom Quest'''. Find the folder where Lost Isle was installed and open it. Now that record will permanently be linked to your Lost Isle file and you can start the game.
===Warp Portals===
|First 4 on Left: Top Left Akavir swamp,Top Right Zakerand Fields,Bottom Right Dasa Woods,Bottom Left


==Heart Pieces==
==Heart Pieces==
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|-
|-
|01
|01
|[[Chovian Fields]]
|Chovian Fields
|None
|None
|From the Weathercock in the center of Oderra Village, walk two screens right and one screen down. Next to the red building, slash at some bushes to the left. Follow this pathway and you'll eventually run into the heart piece in Chovian Fields.
|From the Weathercock in the center of Oderra Village, walk two screens right and one screen down. Next to the red building, slash at some bushes to the left. Follow this pathway and you'll eventually run into the heart piece in Chovian Fields.
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|-
|-
|02
|02
|[[Oderra Village]]
|Oderra Village
|[[Bomb]]s
|[[Bomb]]s
|At the north part of Oderra Village, northwest of the Windmill. From the Windmill, walk up a screen and left a screen through the narrow passageway. Use a bomb to blowup the bombable wall and enter the cave. Walk along the pathway to the left and it will eventually lead to a treasure chest containing a piece of a heart.
|At the north part of Oderra Village, northwest of the Windmill. From the Windmill, on the higher platform, walk up a screen, and left a screen through the narrow passageway. Use a bomb to blow up the bombable wall and enter the cave. Walk along the pathway to the left and it will eventually lead to a treasure chest containing a piece of heart.
|[[File:LI-HP-02.png|180px]]
|[[File:LI-HP-05.png|180px]]
|-
|-
|03
|03
|[[Vasshinghon Flows]]
|Vasshinghon Flows
|[[Bomb]]s
|[[Bomb]]s<br/> Power Gauntlet (optional)
|This heart piece can technically be reached before acquiring the Power Gauntlet, but you'll have to take a longer pathway through the [[Oderra Graveyard]].
|This heart piece can technically be reached before acquiring the Power Gauntlet, but you'll have to take a longer pathway through the Oderra Graveyard.


From the blue flower that opened up after beating the Ancient Temple, go up a screen right across the bridge to enter Vasshinghon Flows. From the bridge, go up a screen and move the rock with your Power Gauntlet. Walk up a screen and move another rock out of the way. Walk right a screen and cross the bridge. From here a screen and you'll find a Longhorn-looking skull. Bomb the wall to the left and enter the cave. Walk through the cave, and you'll come across a chest with a Heart Piece in it.
From the blue flower that opened up after completing the Ancient Temple, go up a screen right across the bridge to enter Vasshinghon Flows. From the bridge, go up a screen and move the rock with your Power Gauntlet. Walk up a screen and move another rock out of the way. Walk right a screen and cross the bridge. From here a screen and you'll find a Longhorn-looking skull. Bomb the wall to the left and enter the cave. Walk through the cave, and you'll come across a chest with a Heart Piece in it.
|[[File:LI-HP-03.png|180px]]
|[[File:LI-HP-03.png|180px]]
|-
|-
|04
|04
|[[Vasshinghon Flows]]
|Vasshinghon Flows
|None
|None
|Looking at the map of the Vasshinghon Flows, the Piece of Heart is located on the top row of screens, three screens from the right. This heart piece can technically be reached right from the start of the game without the need of any item by traversing through the Oderra Graveyard. However, acquiring the Power Gauntlet and more heart containers will make the pathway much easier.  
|Looking at the map of the Vasshinghon Flows, the Piece of Heart is located on the top row of screens, three screens from the right. This heart piece can technically be reached right from the start of the game without the need of any item by traversing through the Oderra Graveyard. However, acquiring the Power Gauntlet and more heart containers will make the pathway much easier.  
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|-
|-
|05
|05
|[[Chovian Fields]]
|Chovian Fields
|[[Bow]] and [[Arrow]]
|[[Bow]] and [[Arrow]]
|Found two screens to the right of the initial starting screen. However, it is on the higher ledge. It can be reached from the screen to the right. Link will need to shoot the statue with an arrow, causing the large rock to disappear, clearing the pathway to the heart piece.
|Found two screens to the right of the initial starting screen. However, it is on the higher ledge. It can be reached from the screen to the right. Link will need to shoot the statue with an arrow, causing the large rock to disappear, clearing the pathway to the heart piece.
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|-
|-
|06
|06
|[[Akavir Swamp]]
|Akavir Swamp
|[[Bomb]]s
|[[Bomb]]s
|One screen north of the Warp Portal in Akavir Swamp there is a bombable wall. From the warp portal, head down a screen and cut through some bushes to find a narrow path to the right. Navigate the narrow pathway through the trees and you'll eventually reach the bombable wall. Go through the cave to find the piece of heart!
|One screen north of the Warp Portal in Akavir Swamp there is a bombable wall. From the warp portal, head down a screen and cut through some bushes to find a narrow path to the right. Navigate the narrow pathway through the trees and you'll eventually reach the bombable wall. Go through the cave to find the piece of heart!
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|-
|-
|07
|07
|[[Akavir Swamp]]
|Akavir Swamp
|[[Raft]]
|[[Raft]]
|Located three screens up and one screen to the right of the first dungeon. Link will need to use the [[Raft]] in order to reach it.
|Located three screens up and one screen to the right of the first dungeon. Link will need to use the [[Raft]] in order to reach it.
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|-
|-
|08
|08
|[[Vasshinghon Flows]]
|Vasshinghon Flows
|[[Bow]] and [[Arrow]]<br>[[Power Gauntlet]]
|[[Bow]] and [[Arrow]]<br/>Power Gauntlet
|Located at the top-right most screen of the map while in Vasshinghon Flows. One screen to the left, Link will need to use the Power Gauntlet to push the rock out of the way. From there, Link can shoot the statue with his Bow, causing the large rock to crumble, giving him access to the heart piece.
|Located at the top-right most screen of the map while in Vasshinghon Flows. One screen to the left, Link will need to use the Power Gauntlet to push the rock out of the way. From there, Link can shoot the statue with his Bow, causing the large rock to crumble, giving him access to the heart piece.
|[[File:LI-HP-08.png|180px]]
|[[File:LI-HP-08.png|180px]]
|-
|-
|09
|09
|[[Tahou Woods]]
|Tahou Woods
|[[Bow]] and [[Arrow]]
|[[Bow]] and [[Arrow]]
|This heart piece is a reward for the arrow shooting mini-game. The game can be found at the far east portion of the Tahou Woods.
|This heart piece is a reward for the arrow shooting mini-game. The game can be found at the far east portion of the Tahou Woods.
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|-
|-
|10
|10
|[[Glathriel Canyon]]
|Glathriel Canyon
|[[Power Gauntlet]]
|Power Gauntlet
|At the far northwest corner of the [[Yeven Basin]], Link can use the Power Gauntlet to push a rock out of the way. Walk up a screen to find the Heart Piece on the higher ledge within the Glathriel Canyon.
|At the far northwest corner of the Yeven Basin, Link can use the Power Gauntlet to push a rock out of the way. Walk up a screen to find the Heart Piece on the higher ledge within the Glathriel Canyon.
|[[File:LI-HP-10.png|180px]]
|[[File:LI-HP-10.png|180px]]
|-
|-
|11
|11
|[[Zackerand Fields]]
|Zackerand Fields
|[[Bomb]]s
|[[Bomb]]s
|In the maze where you got the Big Quiver, head to the south-east part of the maze. Inside the room, you will find a piece of heart! If you're having trouble getting there, just head south of where you got the Big Quiver.  
|In the maze where you got the Big Quiver, head to the south-east part of the maze. Inside the room, you will find a piece of heart! If you're having trouble getting there, just head south of where you got the Big Quiver.  
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|-
|-
|12
|12
|[[Akavir Swamp]]
|Akavir Swamp
|[[Ocarina]]
|[[Ocarina]]
|From Dasa Wood's warp portal cave; head down three screens, left a screen, and down a screen. Use the Ocarina on Gossip Stone there to make it disappear. Then head down, and pick up Piece of Heart there.  
|From Dasa Wood's warp portal cave; head down three screens, left a screen, and down a screen. Use the Ocarina on the Sheikah Stone there to make it disappear. Then head down, and pick up Piece of Heart there.  
|[[File:LI-HP-12.png|180px]]
|[[File:LI-HP-12.png|180px]]
|-
|-
|13
|13
|[[Ebenar Temple]]
|Ebenar Temple
|[[Ocarina]]
|[[Ocarina]]
|Go back to Ebenar Temple. On floor B2 is a room with bats and floating logs. In that room is a Gossip Stone. Use the Ocarina and it will go away. Go up through the door. Get the Heart Piece, and take the warp back to the beginning.
|Go back to Ebenar Temple. On floor B2 is a room with bats and floating logs. In that room is a Sheikah Stone. Use the Ocarina and it will go away. Go up through the door. Get the Heart Piece, and take the warp back to the beginning.
|[[File:LI-HP-13.png|180px]]
|[[File:LI-HP-13.png|180px]]
|-
|-
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|-
|-
|14
|14
|[[Dasa Woods]]
|Dasa Woods
|[[Bombs]] and [[Power Rod]]
|[[Bomb]]s and Power Rod
|Warp to the Dasa Woods entrance. Go down a screen, and right a screen. Use the Power Rod on the gem to make the flowers disappear. North of there is 3 Dodongos. After killing them, a Heart Piece appears! Collect it, and go north for another prize, the Candle.
|Warp to the Dasa Woods entrance. Go down a screen, and right a screen. Use the Power Rod on the gem to make the flowers disappear. North of there are 3 Dodongos. After killing them, a Heart Piece appears! Collect it, and go north for another prize, the Candle.
|[[File:LI-HP-14.png|180px]]
|[[File:LI-HP-14.png|180px]]
|-
|-
|15
|15
|[[Oderra Village]]
|Oderra Village
|[[Power Rod]]
|Power Rod
| In the graveyard there are three tombstones that can be pushed. Push them into the flowers and it will cause the gem to change colors. So, that the Power Rod can be used on it. Then travel west and push a lonely tombstone and a stair case will appear. (in this cave which needs to be explored in a previous section to open up the path way to the Heart Piece.)
| In the graveyard, there are three tombstones that can be pushed. Push them into the flowers and it will cause the gem to change colors so that the Power Rod can be used on it. Then travel west and push a lonely tombstone and a staircase will appear. (this cave needs to be explored in a previous section to open up the pathway to the Heart Piece.)
|[[File:Lostheartpiece15.png|180px]]
|[[File:Lostheartpiece15.png|180px]]
|-
|-
|16
|16
|[[Mt Horgrus]] (South)
|Mt. Horgrus (South)
|[[Ocarina]]
|[[Ocarina]]
|Go left from the part you first entered at the beginning. There is the bridge that is out. You can't go by, but remember where it is. Go back. Go up to the sign that says Horgus Summit. Go into the cave. Go to the left to the room with spikes and a torch. From there, go around until you can exit the cave. Make your way around until you pop back out. Go to where the bridge is out. Near that bridge is the cracked wall. Bomb that wall, enter the cave, and collect a Heart Piece inside.  
|Go left from the part you first entered at the beginning. There is the bridge that is out. You can't go by, but remember where it is. Go back. Go up to the sign that says Horgus Summit. Go into the cave. Go to the left to the room with spikes and a torch. From there, go around until you can exit the cave. Make your way around until you pop back out. Go to where the bridge is out. Near that bridge is the cracked wall. Bomb that wall, enter the cave, and collect a Heart Piece inside.  
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|-
|-
|17
|17
|[[Mt Horgrus]] (South-West)
|Mt. Horgrus (South-West)
|[[Ocarina]]
|[[Ocarina]]
|From the cave with Heart Piece #16; go left until you reach another map screen in the south-west. Follow the only path to a sitting Heart Piece!
|From the cave with Heart Piece #16; go left until you reach another map screen in the south-west. Follow the only path to a sitting Heart Piece!
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|-
|-
|18
|18
|[[Mt Horgrus]] (West)
|Mt. Horgrus (West)
|[[Power Rod]]
|Power Rod
|From Mt Horgrus' Warp Cave; head down, left, up, right, up, left, up, and down two screens (through the lower path). Shoot the switch there with Power Rod to clear the path, and collect the Piece of Heart.
|From Mt. Horgrus' Warp Cave; head down, left, up, right, up, left, up, and down two screens (through the lower path). Shoot the switch there with the Power Rod to clear the path, and collect the Piece of Heart.
|[[File:LI-HP-18.png|180px]]
|[[File:LI-HP-18.png|180px]]
|-
|-
|19
|19
|[[Glathriel Canyon]]
|Glathriel Canyon
|[[Candle]]
|[[Candle]]
|South of the first Glathriel Canyon Heart Piece is a tree. Burn it down and go north. Go north until you're in a screen with a lake in the top-right corner and a rock blocking it. Take the raft over, and the Heart Piece is back on land.
|South of the first Glathriel Canyon Heart Piece is a tree. Burn it down and go north. Go north until you're in a screen with a lake in the top-right corner and a rock blocking it. Take the raft over, and the Heart Piece is back on land.
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|-
|-
|20
|20
|[[Sky Garden]]
|Sky Garden
|[[Boomerang]]
|[[Boomerang]]
|At the bottom right corner of the Sky Garden, there is a Heart Piece. You can get it now. Throw your boomerang at the switch and a block will lower. Go get the Heart Piece.
|At the bottom right corner of the Sky Garden, there is a Heart Piece. You can get it now. Throw your boomerang at the switch and a block will lower. Go get the Heart Piece.
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|-
|-
|21
|21
|[[Mt Horgrus]]
|Mt. Horgrus
|[[Boomerang]]
|[[Boomerang]]
|Go through the cave a screen above the start of Mt Horgrus. Go all the way left, all the way up, and to the right. Exit the cave. Use the boomerang on the orb near the statue blocking you. Go up a screen, and right a screen. Enter the cave. Go all the way through it. When you exit, go up to the stairs. Throw the boomerang left from one spot under the statue. This will give you a Heart Piece!
|Go through the cave a screen above the start of Mt. Horgrus. Go all the way left, all the way up, and to the right. Exit the cave. Use the boomerang on the orb near the statue blocking you. Go up a screen, and right a screen. Enter the cave. Go all the way through it. When you exit, go up to the stairs. Throw the boomerang left from one spot under the statue. This will give you a Heart Piece!
|-
|-
! class="label" colspan=5 |During Level 3
! class="label" colspan=5 |During Level 3
|-
|-
|22
|22
|[[Bhalstok Castle]]
|Bhalstok Castle
|[[Royal Melody]]
|Royal Melody
|Start at the very beginning. Go up to the second fork. Go left. Go down to the basement. Go right until you find a door and a spot with a music note. Step on it. Go inside and kill a Gleeok. Open the chest for a Heart Piece!
|Start at the very beginning. Go up to the second fork. Go left. Go down to the basement. Go right until you find a door and a spot with a music note. Step on it. Go inside and kill a Gleeok. Open the chest for a Heart Piece!
|-
|-
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|-
|-
|23
|23
|[[Vasshinghon Flows]]
|Vasshinghon Flows
|[[Ladder]]
|Ladder
|Take the bridge after the pond into the Flows. Go down to the staircase, but stay on the top level and go right, and south past the bones. Go down all the way, and use the Ladder to cross. Go all the way to the right. Then up to get to a staircase. Go down the stairs. Enter the cave. At the end, you'll pop out near a Heart Piece!
|Take the bridge after the pond into the Flows. Go down to the staircase, but stay on the top level and go right, and south past the bones. Go down all the way, and use the Ladder to cross. Go all the way to the right. Then up to get to a staircase. Go down the stairs. Enter the cave. At the end, you'll pop out near a Heart Piece!
|-
|-
|24
|24
|[[Oderra Village]]
|Oderra Village
|[[Ladder]]
|Ladder
|In Oderra, there was a game at the west that you had to go through. You were too slow, but go to the left, and use the Ladder to go faster! At the end, get your Heart Piece.
|In Oderra, there was a game at the west that you had to go through. You were too slow, but go to the left, and use the Ladder to go faster! At the end, get your Heart Piece.
|-
|-
|25
|25
|[[Tahou Woods]]
|Tahou Woods
|[[Ladder]]
|Ladder
|There's a lake in Tahou Woods. Use your Ladder to step over the waterfall and get a Piece of Heart!
|There's a lake in Tahou Woods. Use your Ladder to step over the waterfall and get a Piece of Heart!
|-
|-
|26
|26
|[[Mt. Horgrus]]
|Mt. Horgrus
|[[Ladder]]
|Ladder
|From the start of Mt Horgrus, go left two screens and up one. Use your Ladder to get the Heart!
|From the start of Mt. Horgrus, go left two screens and up one. Use your Ladder to get the Heart!
|-
|-
|27
|27
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|29
|29
|Chovian Fields
|Chovian Fields
|Candle
|Giant's Gauntlet
|From the first Vasshinghon warp portal, go down, right, and up. You'll see a gray tree. Burn it down with your Candle. Follow the path to get the next Heart Piece!
|From the first Vasshinghon warp portal, go down, right, and up. You'll see a gray tree. Burn it down with your Candle. Follow the path to get the next Heart Piece!
|-
|-
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|Akavir Swamp
|Akavir Swamp
|Rod Chip Upgrade
|Rod Chip Upgrade
|In Akavir Swamp, north of the second warp portal. There is 3 rib skeletons. At the bottom of the second one is a tree. Stand at its left. Face right. Fire your wand to make it disappear. Go right a screen and get the Heart Piece!
|In Akavir Swamp, north of the second warp portal. There are 3 rib skeletons. At the bottom of the second one is a tree. Stand at its left. Face right. Fire your wand to make it disappear. Go right a screen and get the Heart Piece!
|-
|-
|33
|33
|Glathriel Canyon
|Glathriel Canyon
|Rod Chip Upgrade, Bombs, Boomerang
|Rod Chip Upgrade, Bombs, Boomerang
|From the warp portal in Glathriel Canyon, go south then east. A tree will be blocking your way. Use the Power Rod on the dead tree to make the tree blocking your way disappear. Go north twice and use the bombs on a cracked wall to reveal a cave. Inside, use your Boomerang on the lever to make the spikes drop, and make your way to a chest containing a Heart Piece!
|From the warp portal in Glathriel Canyon, go south then east. A tree blocks your way. Use the Power Rod on the dead tree to make the tree blocking your way disappear. Go north twice and use the bombs on a cracked wall to reveal a cave. Inside, use your Boomerang on the lever to make the spikes drop, and make your way to a chest containing a Heart Piece!
|-
|-
|34
|34
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|Horgrus Mountain
|Horgrus Mountain
|Holy Arrow
|Holy Arrow
|Go to Horgrus, and past the bridge that's out to the east. Going up, enter the first cave. Find a torch in a strange place, and a bridge to the right. Shoot the torch, and you can go over the bridge. Exit the cave, and go all the way up. Shoot the statue with your Holy Arrow, and you can get the game's final Heart Piece!
|Go to Horgrus, and past the bridge that's out to the east. Go up and enter the first cave. Find a torch in a strange place, and a bridge to the right. Shoot the torch and go over the bridge. Exit the cave, and go all the way up. Shoot the statue with your Holy Arrow, and you can get the game's final Heart Piece!
|}
|}


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|01
|01
|Oderra Village
|Oderra Village
|None<br>(You can get it before entering Level 1)
|None<br/>(You can get it before entering Level 1)
|From the red-roofed house with narrow pathway that lead to a Piece of Heart #1; walk two screens right, and open the chest for Magic Potion #1.
|From the red-roofed house with a narrow pathway that lead to a Piece of Heart #1; walk two screens right, and open the chest for Magic Potion #1.
|style="text-align:center;"|[[File:LI-MP-01.png|180px]]
|style="text-align:center;"|[[File:LI-MP-01.png|180px]]
|-
|-
|02
|02
|Dasa Woods
|Dasa Woods
|None<br>(You can get it before entering Level 1)
|None<br/>(You can get it before entering Level 1)
|From Dasa Wood's entrance; head up a screen, and right a screen. Open the chest there for Magic Potion #2.  
|From Dasa Wood's entrance; head up a screen, and right a screen. Open the chest there for Magic Potion #2.  
|style="text-align:center;"|[[File:LI-MP-02.png|180px]]
|style="text-align:center;"|[[File:LI-MP-02.png|180px]]
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|03
|03
|Tahou Woods
|Tahou Woods
|Bow & Arrow<br>(You can get this before entering Level 1)
|Bow & Arrow<br/>(You can get this before entering Level 1)
|On entering Tahou Woods from the southwest side of the map, go up as far as you can and then go right.  Go up through the log (a cave will be below you) to a screen where you use the Bow & Arrow to open a path north to a chest with Magic Potion #4.
|Upon entering Tahou Woods from the southwest side of the map, go up as far as you can and then go right.  Go up through the log (a cave will be below you) to a screen where you use the Bow & Arrow to open a path north to a chest with Magic Potion #4.
|style="text-align:center;"|[[File:LI-MP-04.png|180px]]
|style="text-align:center;"|[[File:LI-MP-04.png|180px]]
|-
|-
|04
|04
|Vasshinghon Flows
|Vasshinghon Flows
|Raft<br>(You can get it before entering Level 2)
|Raft<br/>(You can get it before entering Level 2)
|From Chovian Field's warp portal cave; head down three screens, and use raft to reach the screen in the right. Go up a screen, and you'll arrive at the screen that had the blue flower disappear after clearing level 1. From here; head up a screen, right a screen, down two screens (through the lower path), and open the chest for Magic Potion #3.   
|From Chovian Field's warp portal cave; head down three screens, and use raft to reach the screen in the right. Go up a screen, and you'll arrive at the screen where the blue flower disappeared after clearing level 1. From here; head up a screen, right a screen, down two screens (through the lower path), and open the chest for Magic Potion #3.   
|style="text-align:center;"|[[File:LI-MP-03.png|180px]]
|style="text-align:center;"|[[File:LI-MP-03.png|180px]]
|-
|-
|05
|05
|Vasshinghon Flows
|Vasshinghon Flows
|Candle<br>(You can get it before entering Level 3)
|Candle<br/>(You can get it before entering Level 3)
|Using the screen with the warp point as a reference, you want to be on the left side of that screen.  Go left and then down a small passage.  Go right and burn a tree stump with the Candle.  Head down to find Magic Potion #6
|Using the screen with the warp point as a reference, you want to be on the left side of that screen.  Go left and then down a small passage.  Go right and burn a tree stump with the Candle.  Head down to find Magic Potion #6
|style="text-align:center;"|[[File:LI-MP-05.png|180px]]
|style="text-align:center;"|[[File:LI-MP-05.png|180px]]
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|06
|06
|Chovian Fields
|Chovian Fields
|Candle<br>(You can get it before entering Level 3)
|Candle<br/>(You can get it before entering Level 3)
|Go a couple screens left from where you started the game.  You'll find a tree stump that you can burn with the candle.  Follow the long path to the end to find Magic Potion #5.
|Go a couple screens left from where you started the game.  You'll find a tree stump that you can burn with the candle.  Follow the long path to the end to find Magic Potion #5.
|style="text-align:center;"|
|style="text-align:center;"|
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|08
|08
|Akavir Swamp
|Akavir Swamp
|Giant's Gauntlet<br>(You can get it before Level 4)
|Giant's Gauntlet<br/>(You can get it before Level 4)
|At the eastern portion of Akavir is a gray block. Move it out of your way. Go south all the way, and right all the way. You'll find a chest. Open it for Magic Potion!
|At the eastern portion of Akavir is a gray block. Move it out of your way. Go south all the way, and right all the way. You'll find a chest. Open it for Magic Potion!
|style="text-align:center;"|
|style="text-align:center;"|
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|10
|10
|Horgrus Temple
|Horgrus Temple
|None<br>(You can get it after Level 4)
|None<br/>(You can get it after Level 4)
|At the beginning of Level 5, Once you enter Horgrus Temple, there will be a chest waiting for you containing a Magic Potion!
|At the beginning of Level 5, Once you enter Horgrus Temple, there will be a chest waiting for you containing a Magic Potion!
|style="text-align:center;"|
|style="text-align:center;"|
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|-
|-
|02
|02
|Mt Horgrus
|Mt. Horgrus
|Ocarina
|Ocarina
|From the weathercock in Oderra Village; head up, right, up, and use the ocarina on the Shiekah stone there to make it disappear. Head up a screen to reach Mt. Horgrus. Be prepared since enemies here take away lots of hearts. Once you climb the ladder; head right a screen, down a screen, and bomb the cracked wall there. Enter the cave; then head up three screens, and open the chest for Magic Shield #2.
|From the weathercock in Oderra Village; head up, right, up, and use the ocarina on the Sheikah stone there to make it disappear. Head up a screen to reach Mt. Horgrus. Be prepared since enemies here take away lots of hearts. Once you climb the ladder; head right a screen, down a screen, and bomb the cracked wall there. Enter the cave; then head up three screens, and open the chest for Magic Shield #2.
|-
|-
|03
|03
|Oderra Graveyard
|Oderra Graveyard
|Boomerang
|Boomerang
|From Oderra Graveyard's warp cave; head up a screen, right two screens, and down a screen. Push the middle tombstone to uncover a stair case. Inside the cave, bomb the eastern wall, and head right a screen. Shoot the lever in the north-east with the boomerang, and open the chest for Magic Shield #3.  
|From Oderra Graveyard's warp cave; head up a screen, right two screens, and down a screen. Push the middle tombstone to uncover a staircase. Inside the cave, bomb the eastern wall, and head right a screen. Shoot the lever in the north-east with the boomerang, and open the chest for Magic Shield #3.  
|-
|-
|04
|04
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|Vasshinghon Flows
|Vasshinghon Flows
|Ladder
|Ladder
|After opening the Warp Point in Vasshinghon Flows enter through it. Go right, cross the lava, and go up. Enter the cave. Within this cave is another Magic Shield!
|After opening the Warp Point in Vasshinghon Flows, enter through it. Go right, cross the lava, and go up. Enter the cave. Within this cave is another Magic Shield!
|-
|-
|06
|06
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|Chovian Fields
|Chovian Fields
|Bombs
|Bombs
|Keep looking one screen south of Oderra village (More towards the west side) for a strange looking emblem. Next to the emblem should be a cave. Make your way around the screens to get to the cave. Inside, you find a very helpful Magic Meter Upgrade!
|Keep looking one screen south of Oderra village (More towards the west side) for a strange looking emblem. Next to the emblem should be a cave. Make your way around the screens to get to the cave. Inside, you will find a very helpful Magic Meter Upgrade!
|-
|-
|02
|02
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|Akavir Swamp
|Akavir Swamp
|None
|None
|From Zakerand Fields' Warp Cave; head down three screens, right two screens, and burn the purple tree there with candle to uncover the secret path. Head right a screen, and enter the cave there. Inside; head up, left, and shot the lever there to inactivate the traps. Open the chest for Magic Meter Upgrade.
|From Zakerand Fields' Warp Cave; head down three screens, right two screens, and burn the purple tree there with candle to uncover the secret path. Head right a screen, and enter the cave there. Inside; head up, left, and shoot the lever there to inactivate the traps. Open the chest for Magic Meter Upgrade.
|-
|-
|04
|04
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====Items to Get====
====Items to Get====
Below are the items that you can get before entering Level 1. You also can find six Heart Pieces, and three Magic Potions (refer the appendices within the Wiki page).
Below are the items that you can get before entering Level 1. You can also find six Heart Pieces, and three Magic Potions (refer the appendices within the Wiki page).


{|class= "wikitable"
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|-
|-
|Link's Sword
|Link's Sword
|Once you gain control of Link, walk two screens to the right and enter the cave. You will find [[Link's Sword]] within this cave.
|Once you gain control of Link, walk two screens to the right and enter the cave. Make your way to the northeast room and you will find Link's Sword.
|
|
|-
|-
|Bombs
|Bombs
|Once you arrive at Oderra Village; head left four screens, and up a screen. Slash the bushes in the north to find a free Bombs.
|To get to Oderra Village, head left a screen, up two, left one, then up two. Once you enter the village, head left four screens, and up a screen. Slash the bushes in the north to find some Bombs. Alternatively, you can buy bombs from a shop just one screen down from the hidden bombs or fight enemies until they drop some.
|
|
|-
|-
|Magic Shield #1
|Magic Shield #1
|You'll need some bombs. After you get the sword, go left for a bit, then up, and then some more to the left. You'll pass by a bombable cave below, just work around a few screens to that spot.  Bomb open the cave and make your way to the end to get the [[Magic Shield]], which will help for Aquamentus.
|You'll need some bombs. From the hidden bombs, head down a screen, right one, down three, left one, down one, left one, up one, left one, down one, then right one. You'll reach a cracked wall.  Bomb open the cave and make your way to the end to get the Magic Shield, which will help for Aquamentus. (Right one screen, slash lever, left one, up one, right one, then down one)
|
|
|-
|-
|Oderra Bow
|Oderra Bow
|The [[Oderra Bow]] is found inside of a secret Cave within [[Oderra Village]]. Bomb the purple-roofed house that is one screen west of the Weathercock. Make your way through the Cave and defeat [[Aquamentus (The Legend of Zelda)|Aquamentus]] to get the Oderra Bow.
|The Oderra Bow is found inside of a secret Cave within Oderra Village. Bomb the purple-roofed house that is one screen west of the Weathercock. Make your way through the Cave and defeat [[Aquamentus (The Legend of Zelda)|Aquamentus]] to get the Oderra Bow.
|
|
|-
|-
|Wooden  Arrow
|Wooden  Arrow
|The [[Wooden Arrows]] are also found in the same Cave within Oderra Village, but you need to find a different entrance. Bomb the green-roofed building that is one screen south and east of the Weathercock. Make your way through and defeat Aquamentus to find the Arrow.
|The Wooden Arrows are also found in the same Cave within Oderra Village, but you need to find a different entrance. Bomb the green-roofed building that is one screen south and east of the Weathercock. Make your way through and defeat Aquamentus to find the Arrow.
|
|
|-
|-
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===Level 1: Ancient Temple===
===Level 1: Ancient Temple===
Also known as the Ebenar Temple, the Ancient Temple is the first level of the fan-game Lost Isle. Similar to the Water Tempe in Ocarina of time, the player must raise and lower the water in order to progress to the next area. Consisting of only two keys and simple enemies, it is a fairly easy level apart from its size. The miniboss, four Red Darknuts, gaurd a switch that will allow the player to obtain the raft on the first floor. The boss of the Ebenar temple are two Landmolas and one Mother Landmola. Defeating them earns you a Heart Container and access to the Vasshinghon Flows.
Also known as the Ebenar Temple, the Ancient Temple is the first level of the fan-game Lost Isle. Similar to the Water Temple in ''Ocarina of Time'', Link must raise and lower the water in order to progress to the next area. Consisting of only two keys and simple enemies, it is a fairly easy level apart from its size. The miniboss, four Red Darknuts, guard a switch that will allow Link to obtain the raft on the first floor. The boss of the Ebenar temple are two Landmolas and one Mother Landmola. Defeating them earns you a Heart Container and access to the Vasshinghon Flows.


{|class= "wikitable"
{|class= "wikitable"
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|-
|-
|'''Compass'''
|'''Compass'''
|After the cut-scene, push the block to the left to open the door. Head left two screens, and you can open the chest for recovery heart. Head left again two screens, up three screens, right a screen, and kill all Goriyas there. Open the chest that appear for the '''{{Color|Blue|Compass}}'''.
|After the cutscene, push the block to the left to open the door. Head left two screens, and you can open the chest for recovery heart. Head left again two screens, up three screens, right a screen, and kill all Goriyas there. Open the chest that appear for the '''{{Color|Blue|Compass}}'''.
|
|
|-
|-
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In the basement 2nd floor; head up, kill all enemies, and open the chest that appear for Bombs. Head left a screen, and kill all wallmasters to make brown block appear. Push it into the large switch to make the door open.
In the basement 2nd floor; head up, kill all enemies, and open the chest that appear for Bombs. Head left a screen, and kill all wallmasters to make brown block appear. Push it into the large switch to make the door open.


Head left, and bomb the left statue to make the door open. Head up two screens, and shoot the eye of the statue there several times to make the door open (The trick is to not let the statue to close its eye. If it closes the eye, the damage resets and you have to start all over with dealing damage). Head right two screens, and open the chest for fairy to replenish your hearts. Head left, down, and hit the switch there to lower the water level.
Head left, and bomb the left statue to make the door open. Head up two screens, and shoot the Sheikah Stone there several times to make the door open (The trick is to not let the statue to close its eye. If it closes the eye, the damage resets and you have to start all over with dealing damage). Head right two screens, and open the chest for fairy to replenish your hearts. Head left, down, and hit the switch there to lower the water level.


From here; head down, step on the switch, head right, down two screens, right three screens, up three screens, left two screens, down three screens, left a screen, and open the chest for '''{{Color|Blue|Dungeon Map}}'''.
From here; head down, step on the switch, head right, down two screens, right three screens, up three screens, left two screens, down three screens, left a screen, and open the chest for '''{{Color|Blue|Dungeon Map}}'''.
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|In the 1st basement floor; head left, down, and use the raft in the jetty there. follow the water flow while control you raft direction until you reach another jetty. Open the chest there for Arrows 20. Head back to crystal switch room in this floor, and hit the switch there to lower the water level. Go down to basement 2nd floor through western stairs.  
|In the 1st basement floor; head left, down, and use the raft in the jetty there. follow the water flow while control you raft direction until you reach another jetty. Open the chest there for Arrows 20. Head back to crystal switch room in this floor, and hit the switch there to lower the water level. Go down to basement 2nd floor through western stairs.  


In the 2nd basement floor; head up two screens, left a screen, up a screen, and right a screen. Shoot the crystal to make bridge appear. Head left a screen, and use the raft on the jetty until you reach another jetty in the south-east of this floor. Head up a screen, and bomb the northern wall. Head up, and open the chest there for '''{{Color|Blue|Boss Key}}'''. Step on the warp tile to return back at first floor.
In the 2nd basement floor; head up two screens, left a screen, up a screen, and right a screen. Shoot the crystal to make bridge appear. Head left a screen, and use the raft on the jetty until you reach another jetty in the south-east of this floor. Head up a screen, and bomb the northern wall. Head up, and open the chest there for '''{{Color|Blue|Boss Key}}'''. Step on the warp tile to return to the first floor.
|
|
|-
|-
|'''Getting to the Boss Room'''
|'''Getting to the Boss Room'''
|From the warp room; head left a screen, down a screen, and left a screen. Use the raft on the port there until you reach the left port in the north of this floor. Head right, and step on the switch there to open the door in the right port. Make your way to the right port, and head up a screen. Use the boss key on the boss door, and head up again. After a cut-scene, ready for boss fight.
|From the warp room; head left a screen, down a screen, and left a screen. Use the raft on the port there until you reach the left port in the north of this floor. Head right, and step on the switch there to open the door in the right port. Make your way to the right port, and head up a screen. Use the boss key on the boss door, and head up again. After a cutscene, get ready for the boss fight.


Boss of this dungeon is the Darknuts and Landmolas. In this battle, just pay attention to Darknuts. Attack them with bombs or arrows, and the Landmolas also will die after you destroyed the Darknut.
The bosses of this dungeon are the Darknuts and Landmolas. In this battle, just pay attention to Darknuts. Attack them with bombs or arrows, and the Landmolas will also die after you destroyed the Darknut.
|
|
|-
|-
|'''Heart Container'''
|'''Heart Container'''
|When all bosses are destroyed; head right a screen, pick up the '''{{Color|Blue|Heart Container}}''', and step on the warp tile there. In the cutscene, you can see the blue flower that blocked the path in Chovian Fields was disappear. Now, leave this dungeon.
|When all bosses are destroyed; head right a screen, pick up the '''{{Color|Blue|Heart Container}}''', and step on the warp tile there. In the cutscene, you will see the blue flower that blocked the path in Chovian Fields disappear. Now, leave this dungeon.
|
|
|}
|}
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====Items to Get====
====Items to Get====
Below are the items that you can get before entering Level 2. You also can find seven Heart Pieces, and one Magic Potion (refer the appendices within the Wiki page).
Below are the items that you can get before entering Level 2. You can also find seven Heart Pieces, and one Magic Potion (refer the appendices within the Wiki page).


{|class= "wikitable"
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|-
|-
|Magic Upgrade #1
|Magic Upgrade #1
|Keep looking one screen south of Oderra village (More towards the west side) for a strange looking emblem. Next to the emblem should be a cave. Make your way around the screens to get to the cave. Inside, you find a very helpful '''Magic Meter Upgrade'''!
|Keep looking one screen south of Oderra village (More towards the west side) for a strange looking emblem. Next to the emblem should be a cave. Make your way around the screens to get to the cave. Inside, you will find a very helpful '''Magic Meter Upgrade'''!
|[[File:LI-MagicUpgrade1.png|180px]]
|[[File:LI-MagicUpgrade1.png|180px]]
|-
|-
|Power Gauntlet
|Power Gauntlet
|Make your way to the screen that had the blue flower disappear after clearing level 1.  Continue across the bridge into Vasshinghon Flows.  Go a bit south and then right until you see a path splitting to go up.  Take the up path and you should reach a cave below a big eye statue.  You'll trap yourself in the cave, in which you'll get '''Power Gauntlets''' at the end of the cave path to help you get out of the cave.
|Make your way to the screen where the blue flower disappeared after clearing level 1.  Continue across the bridge into Vasshinghon Flows.  Go a bit south and then right until you see a path splitting to go up.  Take the up path and you should reach a cave below a big eye statue.  You'll trap yourself in the cave, in which you'll get '''Power Gauntlets''' at the end of the cave path to help you get out of the cave.
|
|
|-
|-
|Ocarina
|Ocarina
|Start where the blue flower was that died after you beat Ebenar Temple. From there, travel up, right, and cross the bridge. From there, go up. Move the block with your Gauntlets. Go up again, and move this block too. Go right, and over the bridge. From there, and go right until you can move up a screen. Move up. From the longhorn skull, move right to where the sign is. From there, travel up until you reach a staircase being blocked by a tree. Go right, and up. Move past the stairs, and go up some more. This will bring you to the ''Veven Basin''. Go right all the way. Travel up through the log. You should be in ''Tahou Woods''. Bomb the warp portal so you can get here easier. Go up a screen. Right a screen, up a screen. Go up the stairs and move the rock. Go up two screens. Behind a tree is a hidden chest. Open it and get an '''Ocarina'''!
|Start where the blue flower died after you complete Ebenar Temple. From there, travel up, right, and cross the bridge. From there, go up. Move the block with your Gauntlets. Go up again, and move this block too. Go right, and over the bridge. From there, and go right until you can move up a screen. Move up. From the longhorn skull, move right to where the sign is. From there, travel up until you reach a staircase being blocked by a tree. Go right, and up. Move past the stairs, and go up some more. This will bring you to the ''Yeven Basin''. Go right all the way. Travel up through the log. You should be in ''Tahou Woods''. Bomb the warp portal so you can get here easier. Go up a screen. Right a screen, up a screen. Go up the stairs and move the rock. Go up two screens. Behind a tree is a hidden chest. Open it and get an '''Ocarina'''!


The Ocarina can be used to make the eye of truth statues to vanish. <need to check for the name> Stand next to one of those statues and use the Ocarina.
The Ocarina can be used to make the Sheikah Stones to vanish. Stand next to one of those statues and use the Ocarina.


Also very useful to help you warp to those purple trees you may have seen. This of course is only after you clear the corresponding Triforce Dungeon near the tree.
It is also very useful to help you warp to those purple trees you may have seen. This of course is only after you clear the corresponding Triforce Dungeon near the tree.
|[[File:LI-Ocarina.png|180px]]
|[[File:LI-Ocarina.png|180px]]
|-
|-
|Big Quiver
|Big Quiver
|From the Akavir Swamp's warp cave; head down, up, left, down, left, and shoot the statue there to open the path. Head down a screen, left a screen, and up a screens (through upper path) to reenter Dasa Woods. From here; head right a screen, up a screen, left a screen, and up a screen to reach Zakerand Fields. Around there are two caves. The one you need you can enter from the screen with the bomb-able wall in the top right corner. In that cave is a pirate. In the maze the is a '''Big Quiver''' is up some stairs in the top right raft port. The piece of heart is in the bottom right corner.
|From the Akavir Swamp's warp cave; head down, up, left, down, left, and shoot the statue there to open the path. Head down a screen, left a screen, and up a screens (through upper path) to reenter Dasa Woods. From here; head right a screen, up a screen, left a screen, and up a screen to reach Zakerand Fields. Around there are two caves. The one you need you can enter from the screen with the bombable wall in the top right corner. In that cave is a pirate. In the maze, the '''Big Quiver''' is up some stairs in the top right raft port. The piece of heart is in the bottom right corner.
|[[File:LI-BigQuiver.png|180px]]
|[[File:LI-BigQuiver.png|180px]]
|-
|-
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|-
|-
|Magic Scroll
|Magic Scroll
|In a house in Oderra. The house has an open door. Costs 260 Arrows. Gives Link a spin attack! Hold the sword to charge.  Also useful to detect bomb-able walls and blocks by stabbing at the object of interest while charging for spin attack
|In a house in Oderra. The house has an open door. Costs 260 Arrows. Gives Link a spin attack! Hold the sword to charge.  It is also useful to detect bombable walls and blocks by stabbing at the object of interest while charging for spin attack.
|
|
|-
|-
|Magic Shield #2
|Magic Shield #2
|From the weathercock in Oderra Village; head up, right, up, and use the ocarina on the Shiekah stone there to make it disappear. Head up a screen to reach Mt. Horgrus. Be prepared since enemies here take away lots of hearts. Once you climb the ladder; head right a screen, down a screen, and bomb the cracked wall there. Enter the cave; then head up three screens, and open the chest for '''Magic Shield #2'''.
|From the weathercock in Oderra Village; head up, right, up, and use the ocarina on the Sheikah stone there to make it disappear. Head up a screen to reach Mt. Horgrus. Be prepared since enemies here take away lots of hearts. Once you climb the ladder; head right a screen, down a screen, and bomb the cracked wall there. Enter the cave; then head up three screens, and open the chest for '''Magic Shield #2'''.
|[[File:LI-MS-02.png|180px]]
|[[File:LI-MS-02.png|180px]]
|-
|-
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===Triforce  Dungeon 1===
===Triforce  Dungeon 1===
The first Triforce Dungeon can be found back in the swamp when the Ocarina is found. There is a eye of truth statue in the swamp to the far left and far north. Go there and play the Ocarina to go north, and there will be a cave. Bomb the cave and enter. Inside the cave there will be a boulder that will need to be bombed. Keep going and there will be a Triforce Dungeon. There are a few chambers in here that will be a puzzle room that contains four paths.  
The first Triforce Dungeon can be found back in the swamp when the Ocarina is found. There is a Sheikah Stone in the swamp to the far left and far north. Go there and play the Ocarina to go north, and there will be a cave. Bomb the cave and enter. Inside the cave there will be a boulder that will need to be bombed. Keep going and there will be a Triforce Dungeon. There are a few chambers in here that will be a puzzle room that contains four paths.  


* In the first puzzle room there will be letters on the ground (R means right L means left and U means up). The pattern is: right, up, left, and up.
* In the first puzzle room there will be letters on the ground (R means right L means left and U means up). The pattern is: right, up, left, and up.
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* This last maze is a bit tricky.  As you went through this place, you should have noticed letters on the floor in the rooms between the other mazes.  From beginning to end, you saw an E, then an N, then an E and finally an N on the floor of the non-maze rooms. So in the last maze; you go East, North, East, and North to reach the end.
* This last maze is a bit tricky.  As you went through this place, you should have noticed letters on the floor in the rooms between the other mazes.  From beginning to end, you saw an E, then an N, then an E and finally an N on the floor of the non-maze rooms. So in the last maze; you go East, North, East, and North to reach the end.


Also takes some foot work to dodge the traps well. The trick to step forward just enough to trip the traps so that you can then move past them. In the last room, you can pick up your first Piece of Triforce.
It also takes some foot work to dodge the traps well. The trick to step forward just enough to trip the traps so that you can then move past them. In the last room, you can pick up your first Piece of Triforce.


<gallery>
<gallery>
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===Level 2: Sky Garden===
===Level 2: Sky Garden===
The Sky Garden is level two of the fan-game Lost Isle. It is highly reccomended that the player brings a level 2 shield, as flying projectiles are not a rare sight. Consisting of two main ideas, the Tower of Hera's block-raising and lowering switches(Link to the Past) and the ability to fall to the other side of the level and enemies such as Peahats, Flying Jars, and Lynels, the Sky Garden is massive compared to level 1. Two keys will get you through it. The midbosses are multiple red wizzrobes who guard the Power Rod(Wand), and the bosses are four Digdoggers in two stages. Defeating the Digdoggers will get you a Heart Container and access to level 3.
The Sky Garden is level two of the fan-game Lost Isle. It is highly recommended that Link brings a level 2 shield, as flying projectiles are not a rare sight. Consisting of two main ideas, the Tower of Hera's block-raising and lowering switches(Link to the Past) and the ability to fall to the other side of the level and enemies such as Peahats, Flying Jars, and Lynels, the Sky Garden is massive compared to level 1. Two keys will get you through it. The midbosses are multiple red wizzrobes who guard the Power Rod(Wand), and the bosses are four Digdoggers in two stages. Defeating the Digdoggers will get you a Heart Container and access to level 3.


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|-
|-
|'''Compass'''
|'''Compass'''
|After some cut-scene with the previous monster from level 1; head down, left, down, right, down, right, and up (through the middle path). Step on the blue switch there, head right, and open the chest for the '''{{Color|Blue|Compass}}'''.
|After some cutscene with the previous monster from level 1; head down, left, down, right, down, right, and up (through the middle path). Step on the blue switch there, head right, and open the chest for the '''{{Color|Blue|Compass}}'''.
|
|
|-
|-
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|From the beginning; head up, and jump into the hole to the Dark World. There; head up, right (shoot the flower), down, and open the chest for 5 Arrows. Head up, left, up, and hit the switch to lower the red block. Head down twice, up once (through upper-right path), and open the chest for Magic Decanter.  
|From the beginning; head up, and jump into the hole to the Dark World. There; head up, right (shoot the flower), down, and open the chest for 5 Arrows. Head up, left, up, and hit the switch to lower the red block. Head down twice, up once (through upper-right path), and open the chest for Magic Decanter.  


Return to the screen with crystal, and hit it to lower the blue blocks. Head down twice, right, down twice, left, and shoot the flower there with Power Rod. Head left, up, and shoot the small hole in northern wall to make the chest appear. Open it for magic decanter. Head down two screens, and shoot the mirror in the south-west with Power Rod until the magic is reflected into the switch there.  
Return to the screen with crystal, and hit it to lower the blue blocks. Head down twice, right, down twice, left, and shoot the flower there with the Power Rod. Head left, up, and shoot the small hole in northern wall to make the chest appear. Open it for magic decanter. Head down two screens, and shoot the mirror in the south-west with the Power Rod until the magic is reflected into the switch there.  


Head down through the new opened path, and shoot the small hole in the eastern wall with arrow to make the chest appear. Open the chest for Magic Decanter, and head left a screen. In the next screen; use the Power Rod to remove the flowers, walk through invisible path, and bomb the pillar with the chest there. Open it for '''{{Color|Blue|Small Key}}''', and step on the portal to return to the beginning.
Head down through the new opened path, and shoot the small hole in the eastern wall with arrow to make the chest appear. Open the chest for Magic Decanter, and head left a screen. In the next screen; use the Power Rod to remove the flowers, walk through invisible path, and bomb the pillar with the chest there. Open it for '''{{Color|Blue|Small Key}}''', and step on the portal to return to the beginning.
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|-
|-
|'''Boss Key'''
|'''Boss Key'''
|From the beginning; head down, left, down, right, down, left, shoot the mirror there with Power Rod to reflect the magic into the switch. Head up, and hit the switch to lower the blue blocks. Head down a screen, right two screens, and jump into the southern hole to go to the Dark Side.
|From the beginning; head down, left, down, right, down, left, shoot the mirror there with the Power Rod to reflect the magic into the switch. Head up, and hit the switch to lower the blue blocks. Head down a screen, right two screens, and jump into the southern hole to go to the Dark Side.


From there; head right, up, right twice, left, up (through hidden path below the bridge), and jump into the northern hole to return to the Light Side. Head down, left, and shoot the mirror there with Power Rod to reflect the magic into the switch.
From there; head right, up, right twice, left, up (through hidden path below the bridge), and jump into the northern hole to return to the Light Side. Head down, left, and shoot the mirror there with the Power Rod to reflect the magic into the switch.


Head up two screens, kill all Stalfos here, and continue walk up a screen through hidden path below the bridge. In the next screen; shoot the mirror there with Power Rod to reflect the magic into the Stalfos there. After they all die; head right, and step on the blue switch there to create a shortcut. Head left, up, right, and hit the switch there to lower the red blocks.  
Head up two screens, kill all Stalfos here, and continue walk up a screen through hidden path below the bridge. In the next screen; shoot the mirror there with the Power Rod to reflect the magic into the Stalfos there. After they all die; head right, and step on the blue switch there to create a shortcut. Head left, up, right, and hit the switch there to lower the red blocks.  


Head left, up, right, up, and kill all enemies here. Slash the lone bush in the north-west to uncover the switch. Step on it, then head right, and shoot the mirror there with Power Rod to reflect the magic into the switch. Jump into northern hole to go to the Dark Side.
Head left, up, right, up, and kill all enemies here. Slash the lone bush in the north-west to uncover the switch. Step on it, then head right, and shoot the mirror there with the Power Rod to reflect the magic into the switch. Jump into northern hole to go to the Dark Side.


From here; Head right, and push the stone block into the eastern hole. Head right, down, and then up through right most path. Here; you must hit and shoot the crystal there in the right order. When you're done; shoot the mirror there with Power Rod to reflect the magic into the Stalfos there. Push the blocks there, and jump into northern hole to go to Light Side.
From here; Head right, and push the stone block into the eastern hole. Head right, down, and then up through right most path. Here; you must hit and shoot the crystal there in the right order. When you're done; shoot the mirror there with the Power Rod to reflect the magic into the Stalfos there. Push the blocks there, and jump into northern hole to go to Light Side.


Head down a screen, and slash the bushes there to uncover the green portal. You can step on that portal to fight some Zols that will always drop magic decanter. When you're done; head up, right two screens, down a screen, left a screen, and jump into southern hole to go to Dark Side. Shoot the small hole in the north-eastern wall with arrow to open the door. Head up, shoot the mirror there with Power Rod to reflect the magic into the switch, and open the chest for the '''{{Color|Blue|Boss Key}}'''.
Head down a screen, and slash the bushes there to uncover the green portal. You can step on that portal to fight some Zols that will always drop magic decanter. When you're done; head up, right two screens, down a screen, left a screen, and jump into southern hole to go to Dark Side. Shoot the small hole in the north-eastern wall with arrow to open the door. Head up, shoot the mirror there with the Power Rod to reflect the magic into the switch, and open the chest for the '''{{Color|Blue|Boss Key}}'''.
|
|
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|From the room with Boss Key; head down, right, and step on the portal there. Head up three screens, and hit the switch there to lower the blue blocks. Return down two screens, and return to the Light World. In the Light World; head down, left, and jump into western hole to go to Dark Side.
|From the room with Boss Key; head down, right, and step on the portal there. Head up three screens, and hit the switch there to lower the blue blocks. Return down two screens, and return to the Light World. In the Light World; head down, left, and jump into western hole to go to Dark Side.


Head right, and shoot the flower below the bridge to clear the path. Head up through right most path, and hit the switch to lower the blue blocks. Head down twice to arrive at another room with mirrors. When the mirrors position is right; shoot the bottom mirror with Power Rod two times to reflected the magic into the switch there.
Head right, and shoot the flower below the bridge to clear the path. Head up through right most path, and hit the switch to lower the blue blocks. Head down twice to arrive at another room with mirrors. When the mirrors position is right; shoot the bottom mirror with the Power Rod two times to reflected the magic into the switch there.


When you're done; head down, right, and use the Power Rod to remove the flowers. Head up, walk through the invisible path while avoiding the fireballs, and open the boss door. Head up for a boss fight with the Digdoggers.
When you're done; head down, right, and use the Power Rod to remove the flowers. Head up, walk through the invisible path while avoiding the fireballs, and open the boss door. Head up for a boss fight with the Digdoggers.
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|-
|-
|'''Heart Container'''
|'''Heart Container'''
|When you killed all Digdoggers, head up and pick up the '''{{Color|Blue|Heart Container}}''' there. Step on any portal to return to the beginning. In the cut-scene, you can see that the blue flower that blocked the path in Tahou Woods was disappear. Now, leave this dungeon.
|When you have killed all Digdoggers, head up and pick up the '''{{Color|Blue|Heart Container}}''' there. Step on any portal to return to the beginning. In the cutscene, you will see that the blue flower that blocked the path in Tahou Woods disappears. Now, leave this dungeon.
|[[File:LI-L2-HC.png|180px]]
|[[File:LI-L2-HC.png|180px]]
|}
|}
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====Items to Get====
====Items to Get====
Below are the items that you can get before entering Level 3. You also can find eight Heart Pieces, and two Magic Potions (refer the appendices within the Wiki page).
Below are the items that you can get before entering Level 3. You can also find eight Heart Pieces, and two Magic Potions (refer the appendices within the Wiki page).


{|class= "wikitable"
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|-
|-
|Magic Upgrade #3
|Magic Upgrade #3
|From Zakerand Fields' Warp Cave; head down three screens, right two screens, and burn the purple tree there with candle to uncover the secret path. Head right a screen, and enter the cave there. Inside; head up, left, and shot the lever there to inactivate the traps. Open the chest for '''Magic Meter Upgrade'''.
|From Zakerand Fields' Warp Cave; head down three screens, right two screens, and burn the purple tree there with candle to uncover the secret path. Head right a screen, and enter the cave there. Inside; head up, left, and shoot the lever there to inactivate the traps. Open the chest for '''Magic Meter Upgrade'''.
|[[File:LI-MagicUpgrade3.png|180px]]
|[[File:LI-MagicUpgrade3.png|180px]]
|-
|-
|Horgrus Boomerang
|Horgrus Boomerang
|From the entrance of Mt Horgrus; head up, and enter the cave there. Inside; head up, right, and leave this cave. Outside; walk up two screens, and bomb the cracked wall there.  
|From the entrance of Mt. Horgrus; head up, and enter the cave there. Inside; head up, right, and leave this cave. Outside; walk up two screens, and bomb the cracked wall there.  


Enter that cave; then head left a screen. Light up the torch there with candle, then head up a screen. Kill the Gleeok there, head up a screen, and go up the stairs to reach Horgrus Submit. Open the chest there for '''Horgrus Boomerang'''.
Enter that cave; then head left a screen. Light up the torch there with candle, then head up a screen. Kill the Gleeok there, head up a screen, and go up the stairs to reach Horgrus Submit. Open the chest there for '''Horgrus Boomerang'''.
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|-
|-
|Magic Shield #3
|Magic Shield #3
|From Oderra Graveyard's warp cave; head up a screen, right two screens, and down a screen. Push the middle tombstone to uncover a stair case. Inside the cave, bomb the eastern wall, and head right a screen. Shoot the lever in the north-east with the boomerang, and open the chest for '''Magic Shield #3'''.
|From Oderra Graveyard's warp cave; head up a screen, right two screens, and down a screen. Push the middle tombstone to uncover a staircase. Inside the cave, bomb the eastern wall, and head right a screen. Shoot the lever in the north-east with the boomerang, and open the chest for '''Magic Shield #3'''.
|[[File:LI-MS-03.png|180px]]
|[[File:LI-MS-03.png|180px]]
|-
|-
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|-
|-
|Long Bow
|Long Bow
|In Oderra Village, there is a windmill with a hungry Moblin inside. Dropping a fish for him will grant you access to the room behind him. By entering the bed, you will be warped to an area called "Link's Dream". The mini-dungeon is a maze that tests the player's ability to see through cunning tricks and defeat difficult enemies. Elements such as warping you back to the mini-dungeon's entrance and walking into dead ends to progress can be frustrating, so trial and error will most likely play a role in beating it. After completing the level, the player will be warped back to the bed in the windmill, but a path to the right will be there. In that room, a monster will sell you the '''Long Bow''' for 500 arrows.
|In Oderra Village, there is a windmill with a hungry Moblin inside. Dropping a fish for him will grant you access to the room behind him. By entering the bed, you will be warped to an area called "Link's Dream". The mini-dungeon is a maze that tests Link's ability to see through cunning tricks and defeat difficult enemies. Elements such as warping you back to the mini-dungeon's entrance and walking into dead ends to progress can be frustrating, so trial and error will most likely play a role in beating it. After completing the level, Link will be warped back to the bed in the windmill, but a path to the right will be there. In that room, a monster will sell you the '''Long Bow''' for 500 arrows.
|
|
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|-
|-
|Mythril Mail
|Mythril Mail
|The Mythrril Mail is in Svalbard Temple. A temple found on the icy summit of Mt. Horgrus.
|The Mythril Mail is found in the Svalbard Temple, a temple found on the icy summit of Mt. Horgrus.
|[[File:Zelda007.png]]
|[[File:Zelda007.png]]
|-
|-
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NOTES: This temple can be entered before Level 3. This is also a side dungeon and is not required to progress.
NOTES: This temple can be entered before Level 3. This is also a side dungeon and is not required to progress.


Inside this dungeon are some new enemies - one of which is a stronger version of a previous area. These enemies are octorocks that spit out fire. Note that the fire does not melt ice! The suggested way to defeating them is with a ranged weapon such as the Bow and Arrow or the Boomerang. Be careful since these enemies drop fire around them once killed.
Inside this dungeon are some new enemies - one of which is a stronger version of a previous area. These enemies are octoroks that spit out fire. Note that the fire does not melt ice! The suggested way to defeating them is with a ranged weapon such as the Bow and Arrow or the Boomerang. Be careful since these enemies drop fire around them once killed.


There is only one key in this dungeon, but lots of obstacles and the key is needed in order to open up a chest containing the boss key all the way to the north-east. There are also flashing buttons that you have to hit with your sword to open up a nearby door. Arrows and the Boomerang do not work, as well as the Power Rod.
There is only one key in this dungeon, but lots of obstacles and the key is needed in order to open up a chest containing the boss key all the way to the north-east. There are also flashing buttons that you have to hit with your sword to open up a nearby door. Arrows and the Boomerang do not work, as well as the Power Rod.
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|-
|-
|Glitch
|Glitch
|Walk down, and right, follwing the You Got Bomb! box. Talk to the Blue Lynel, then go down, right, and up. Go into the portal to find your way back.
|Walk down, and right, following the You Got Bomb! box. Talk to the Blue Lynel, then go down, right, and up. Go into the portal to find your way back.
|-
|-
|Third Part
|Third Part
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Go to the Southwestern entrance to Oderra Village. Go down to the first screen in Chovian Fields. To your right is a tree. Burn it down and continue right until you see a wall. Bomb it, and enter. Through the cave is Triforce Dungeon 3.
Go to the Southwestern entrance to Oderra Village. Go down to the first screen in Chovian Fields. To your right is a tree. Burn it down and continue right until you see a wall. Bomb it, and enter. Through the cave is Triforce Dungeon 3.


This place is rather confusing to try to explain.  Basically the gimmick to this dungeon is that you're going to be falling down holes to reach the bottom where the Triforce piece is.  Many holes to fall into, but only one correct path.  If you fall into the wrong hole, it will take you to a dead end room with teleporters that will take you back to the start.  More annoying than anything else.  However, caution with the black bats, as they do do quite a bit of damage, so doesn't hurt to be a bit conservative in your exploration.
This place is rather confusing to try to explain.  Basically the gimmick to this dungeon is that you're going to be falling down holes to reach the bottom where the Triforce piece is.  Many holes to fall into, but only one correct path.  If you fall into the wrong hole, it will take you to a dead end room with teleporters that will take you back to the start.  More annoying than anything else.  However, caution with the black bats, as they do quite a bit of damage, so doesn't hurt to be a bit conservative in your exploration.


Completion of this dungeon allows you to use the ocarina to warp to the tree right below Oderra Village.  A very useful warp point, as it's very close to the central cave system.
Completion of this dungeon allows you to use the ocarina to warp to the tree right below Oderra Village.  A very useful warp point, as it's very close to the central cave system.
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in the fourth room, you have a button just like the first room, but instead you have 2 spikes that come up and down. Quickly step on the button and run!
in the fourth room, you have a button just like the first room, but instead you have 2 spikes that come up and down. Quickly step on the button and run!


Room number 5 has two eye switches just like the second room, but you have enemies blocking the switches. using the same Zelda lgic, hit the two eyes with Arrows and advance the the next room.
Room number 5 has two eye switches just like the second room, but you have enemies blocking the switches. using the same Zelda lgic, hit the two eyes with Arrows and advance the next room.


This room is the same as the previous two spike runs, but there are two switches this time. Hit the first and run until you pass the block that went down. Now hit the second and run for the exit! This time, spikes that are going up and down are blocking the exit.
This room is the same as the previous two spike runs, but there are two switches this time. Hit the first and run until you pass the block that went down. Now hit the second and run for the exit! This time, spikes that are going up and down are blocking the exit.
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Directly north of the flowers that died in Tahou Woods after the Sky Garden boss was defeated.
Directly north of the flowers that died in Tahou Woods after the Sky Garden boss was defeated.


Bhalstok Castle is possibly the most difficult and rage-inducing level in the entire game. It is EXTREMELY recommended that you come here with the Glathriel Sword and the Mythril Mail. The level consists of multiple keys, difficult enemies, puzzle aspects, and painful footwork. The most difficult parts of the dungeon are traversing disappearing floor tiles and crossing narrow ledges while avoiding flying projectiles and other enemies. One misstep on either of these could cause you to start from floor 1 unless you opened up a shortcut. Most of the level is inside the castle, but occasionally you must loop around the castle walls to enter a different section of the castle's interior. One key requires that you exit the level entirely and to a cave leading to another key. There is also a hidden extra key, but finding it is almost a pure stroke of luck. Navigate level 3 with caution, or you'll regret it.  
Bhalstok Castle is possibly the most difficult and rage-inducing level in the entire game. It is EXTREMELY recommended that you come here with the Glathriel Sword and the Mythril Mail. The level consists of 11 small keys keys, difficult enemies, puzzle aspects, and painful footwork. The most difficult parts of the dungeon are traversing disappearing floor tiles and crossing narrow ledges while avoiding flying projectiles and other enemies. One misstep on either of these could cause you to start from floor 1 unless you opened up a shortcut. Most of the level is inside the castle, but occasionally you must loop around the castle walls to enter a different section of the castle's interior. One key requires that you exit the level entirely and to a cave leading to another key. There is also a hidden extra key, but finding it is almost a pure stroke of luck. Navigate level 3 with caution, or you'll regret it.  


{|class= "wikitable"
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|'''Compass'''
|'''Compass'''
|At the first fork, go right. Go right again. Enter the bottom left screen. Go left again. Kill the enemies. Behind the bottom right pillar is a block. Move it to the square above the top left pillar. This will make a chest appear. Open it for the '''{{Color|Blue|Compass}}'''!
|At the first fork, go right. Go right again. Enter the bottom left screen. Go left again. Kill the enemies. Behind the bottom right pillar is a block. Move it to the square above the top left pillar. This will make a chest appear. Open it for the '''{{Color|Blue|Compass}}'''!
|[[File:Bhalstok Castle compass.png]]
|[[File:Bhalstok Castle compass.png|thumbnail]]
|-
|-
|'''Key 1'''
|'''Key 1'''
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|'''Key 2'''
|'''Key 2'''
|From the Secret Key, go back into the maze room, and through the northern door. Go left, and hit the crystal with magic, and go north. Through this door is a chest with a Small Key!
|From the Secret Key, go back into the maze room, and through the northern door. Go left, and hit the crystal with magic, and go north. Through this door is a chest with a Small Key!
|-
|'''Key 3'''
|Go south after spelling Edgar IV. Follow the path west and south, and blow up the wall. Go down the path, hit the switch, and go east past the block puzzles. There's a key in the chest.
|-
|-
|'''Royal Melody'''
|'''Royal Melody'''
|From the bomb room, where you used the candle to blow them up, keep heading north. You will find a way to go right. Approach the door, and it will slam shut. A miniboss will appear. For his first phase, kill all of the gels. Then hit the main boss. He will appear somewhere else in the room. Keep slashing him a couple of times and he will start his second phase. You have to kill the gels again, then slash him. This time, you have to hit the boss in a specific order, eventually leaving the top-right one left. Keep using your sword against him, and he will eventually die. Head east and walk up to the tablet to gain the Royal Melody! This will allow you to access rooms in the dungeon by walking onto the floor tiles with a music note on them!
|From the bomb room, where you used the candle to blow them up, keep heading north. You will find a way to go right. Approach the door, and it will slam shut. A miniboss will appear. For his first phase, kill all of the gels. Then hit the main boss. He will appear somewhere else in the room. Keep slashing him a couple of times and he will start his second phase. You have to kill the gels again, then slash him. This time, you have to hit the boss in a specific order, eventually leaving the top-right one left. Keep using your sword against him, and he will eventually die. Head east and walk up to the tablet to gain the Royal Melody! This will allow you to access rooms in the dungeon by walking onto the floor tiles with a music note on them!
|[[File:Royal Melody.jpg|thumbnail]]
|-
|'''Dungeon Map'''
|Follow south after getting the '''melody''' and against the east wall all the way south. Back west, and curve around the wall. Step on the switch to get the Map.
|-
|'''Key 4'''
|After lowering the switch, follow back and south to go outside. The chest has the key.
|-
|'''Key 5'''
|You saw a door going east not too long ago. The right middle Armos in this room will leave a hole if you bomb it. In the chest is the key.
|-
|Helpful Shortcuts
|You solidified some blocks by stepping on a switch. Go back up the stairs. Go north, through the door, past the ocarina block, and lower this switch. Go to the previous room, and west this time. Go either north for puzzles or west for enemies, and in the final room, go through the northeast door. Follow the path and step on a switch for more of a shortcut. Go back to the stairs, north, and follow until there's another switch you use to make some floor appear.
|-
|'''Key 6'''
|There's a room with a blue block and a statue. Follow the left wall down a room and get the key at the end of the next room.
|-
|Shortcuts
|South of the last key in the puzzle room is a locked door. Go through. Follow the path, and go either way until you're in a room with a switch. Hit it and go south and step on the switch.
|-
|'''Key 7'''
|Take the northeast path of the main castle's fork. In here, where the stair shortcuts are, is a door that stays on this level. Go in, play the Melody, and open the chest for a key.
|-
|-
|'''Step Ladder'''
|'''Step Ladder'''
|on the upper floor of the dungeon, you can find a room with two switches and two statues. Step on the switch to start the dreadful Boomerang minigame! First, constantly hit the left statue with your Boomerang until it breaks. Do the same thing after, but hit the right statue. Ignore the bats that block your path, and don't forget the time limit! If you manage to do it in time, you can go north to a chest containing the step ladder!  
|on the upper floor of the dungeon, you can find a room with two switches and two statues. Step on the switch to start the dreadful Boomerang minigame! First, constantly hit the left statue with your Boomerang until it breaks. Do the same thing after, but hit the right statue. Ignore the bats that block your path, and don't forget the time limit! If you manage to do it in time, you can go north to a chest containing the step ladder!
|[[File:Ladder.jpg|thumbnail]]
|-
|'''Key 8'''
|Go through the shortcut to get up one floor. Get to the r-shaped room with the grasps. Take the east door and open the chest for a key.
|-
|'''Key 9'''
|Take the shortcut all the way to the top floor, and find the Melody room just before you got the Ladder. This time, go right, and across the little lake is a key.
|-
|'''Key 10'''
|There was a room where you spelled Edgar IV, and pushed a block onto stairs. Go all the way to the east of this area. Go outside. There is a linear path that takes you to the key.
|-
|'''Key 11
|Unknown. You won't need any more if you got the secret one, however. Please fill this spot in if you see a key that is missing. Could go anywhere in the walkthrough for this level..
|-
|'''Boss Key'''
|Take the northwest fork and go into the basement. Walk over the spot of water. Through the puzzles is the boss key.
|-
|-
|'''Boss'''
|'''Boss'''
|The battle will start with you versus a Gohma. The Gohma will shoot fireballs at you. Not only can the fire go through your shield, there are spikes coming up from the ground! There's an area at the bottom-right that has no spikes. Hit the Gohma three times with an arrow to defeat it. Be careful; you can only damage it while it's eye is open. After it is defeated, 2 more Gohma will appear! Defeat these two the same way you did the first one! But wait, it's still not over! A Patrat will appear. Destroy it like all others: by first destroying the little ones flying around it, and then hitting the main body until it's defeated. Once that's done, you can go north to get your Heart Container! This dungeon will end when you leave.
|Boss door is a cracked wall one screen to the right of the right-south fork in the main hall. The battle will start with you versus a Gohma. The Gohma will shoot fireballs at you. Not only can the fire go through your shield, there are spikes coming up from the ground! There's an area at the bottom-right that has no spikes. Hit the Gohma three times with an arrow to defeat it. Be careful; you can only damage it while its eye is open. After it is defeated, 2 more Gohma will appear! Defeat these two the same way you did the first one! But wait, it's still not over! A Patrat will appear. Destroy it like all others: by first destroying the little ones flying around it, and then hitting the main body until it's defeated. Once that's done, you can go north to get your Heart Container! Step on the warp. In the cutscene, you will see that the blue flower that blocked the path in Zackerand Fields disappears. Now, leave this dungeon.  
|-
|-
|}
|}
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|Magic Boomerang
|Magic Boomerang
|Farther within the cave is a Magic Boomerang! To get it, you had to have hit the skull on the stalagmite to remove the blocks.
|Farther within the cave is a Magic Boomerang! To get it, you had to have hit the skull on the stalagmite to remove the blocks.
|[[File:Magic_boomerang.png]]
|[[File:Magic boomerang.png]]
|-
|-
|Weird Fish 2
|Weird Fish 2
|There's a flower in Zackerand that closes after Level 3 is beaten. In the cave is 4 Aquamentus. Beat them, and take the northern path to get another Bait!
|There's a flower in Zackerand that closes after Level 3 is completed. In the cave is 4 Aquamentus. Beat them, and take the northern path to get another Bait!
|-
|-
|Magic Shield
|Magic Shield
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|Giant's Gauntlet
|Giant's Gauntlet
|From the Warp, go one screen up. You'll be somewhere with 4 paths and a lot of skeletons. Go right, down, right, then left. You'll hear the puzzle-finished jingle. Go in the cave. In the cave is the Giant's Gauntlet!
|From the Warp, go one screen up. You'll be somewhere with 4 paths and a lot of skeletons. Go right, down, right, then left. You'll hear the puzzle-finished jingle. Go in the cave. In the cave is the Giant's Gauntlet!
|[[File:Giant's_Gauntlet.png‎]]
|[[File:Giant's Gauntlet.png‎]]
|-
|-
|Bomb Upgrade
|Bomb Upgrade
|From the entrance to Zackerand, go all the way north. Past a heavy block, up, left, and continue going up. Enter the cave. Go through it, and avoid anywhere you've been, since this is a new entrance. Exit the cave. From there, go as far right as possible. Go down the stairs. Go to the left. Bomb the rock. Go down the stairs. In the cave, go up. Pay 250 arrows to get more bombs!
|From the entrance to Zackerand, go all the way north. Past a heavy block, up, left, and continue going up. Enter the cave. Go through it, and avoid anywhere you've been, since this is a new entrance. Exit the cave. From there, go as far right as possible. Go down the stairs. Go to the left. Bomb the rock. Go down the stairs. In the cave, go up. Pay 250 arrows to get more bombs!
|-
|Magic Amulet
|In Xaagan Wastelands, you'll see some odd hands that come out of the ground. If you touch them, you will be dragged to an underground cavern. Down here is a chest (along with tons of stuff) that is blocked by two sets of spikes. To lower them, you'll have to be dragged down in certain places to hit each switch. You need to fall down in the screen that has the special shop. The other screen you need to fall in is the screen one north of the purple tree. Fall down in both of these screens, and you'll be able to lower all of the spikes! Go get the '''Magic Amulet''' out of the chest. This will allow you to see the invisible enemies that reside in the Master Dome.
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===Triforce Dungeon 5===
===Triforce Dungeon 5===
This one is rather easy. Go into all of the rooms, and defeat all of the enemies. Once that is done, a colored block will appear. Memorize the exact location of that block. Do the same for all the other rooms. After that, go north from the entrance. You'll reach a room with all of the blocks. Move them into their positions. Once that's done, go up and get your Triforce shard!
Few screens to the north of Glathriel Canyon warp there is a small river with a crack on the wall, inside there is the Triforce Dungeon 5. This one is rather easy. Go into all of the rooms, and defeat all of the enemies. Once that is done, a colored block will appear. Memorize the exact location of that block. Do the same for all the other rooms. After that, go north from the entrance. You'll reach a room with all of the blocks. Move them into their positions. Once that's done, go up and get your Triforce shard!


===Triforce Dungeon 6===
===Triforce Dungeon 6===
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This dungeon may seem hard at first, and you may think it's an effort to heal up after you die or start with 3 hearts, but it's not that bad. Go one screen north and go down the ladder. This part is mainly an area for shortcuts later on. Head east, then north to find a new type of flooring. The computer gives you a detailed explanation if you walk up to it. Step on the tiles that have hearts on them to refill your life completely. There is nothing else to do here, so head back up the ladder.
This dungeon may seem hard at first, and you may think it's an effort to heal up after you die or start with 3 hearts, but it's not that bad. Go one screen north and go down the ladder. This part is mainly an area for shortcuts later on. Head east, then north to find a new type of flooring. The computer gives you a detailed explanation if you walk up to it. Step on the tiles that have hearts on them to refill your life completely. There is nothing else to do here, so head back up the ladder.


The only real problem with this dungeon is the electricity and closed gates, which get confusing after a while. Head east from the ladder, to find yourself in a room with a faulty lighting. Head passed the armos and go south. You can't go south anymore because the electric floor panels will hurt you, so head east for now. You will come across some electric wires. Just like the spikes in previous areas, these turn off and on with a timer. time it carefully and head passed the wires and head south. There will be an armos waiting for you, so quickly head south! These armos try to block you, so you have to outrun them. Head to the ladder and touch the number 1 above the adder to open gate number one.
The only real problem with this dungeon is the electricity and closed gates, which get confusing after a while. Head east from the ladder, to find yourself in a room with a faulty lighting. Head past the armos and go south. You can't go south anymore because the electric floor panels will hurt you, so head east for now. You will come across some electric wires. Just like the spikes in previous areas, these turn off and on with a timer. time it carefully and head past the wires and head south. There will be an armos waiting for you, so quickly head south! These armos try to block you, so you have to outrun them. Head to the ladder and touch the number 1 above the adder to open gate number one.


Going down the ladder will take you to some bricks you can move for a shortcut back. Head up the first ladder you went down to heal. You could head west and go through gate 1, but that's if you want a Heart Piece and the compass, and we will be passing those later on so we'll get them then. For now, though, head east. you will be in the faulty electric room again. This time, head east. You will be sent to a room with blue wizrobes. You could choose to beat them now but they only open a door to a Heart Piece we can't get yet. Instead, head north dodging the electricity. This room will have red wizrobes. Take them all out. To the north-west of the screen is a button. Press it without pressing up a lot since that will give you less time to reach the door that opens. Pressing it gently, use the conveyor belt to speed towards the door. In this next room are some stalfos - but these ones are just like the octoroks in Svalbard Temple, and spit out fire. Ignore them and head north passed the armos. This next room can be challenging. You have to defeat all of the enemies to pass through the door at the north. In this room, there is a machine that turns the power on and off when you touch it (More described in the previous room on a monitor). Use it and turn the power off.
Going down the ladder will take you to some bricks you can move for a shortcut back. Head up the first ladder you went down to heal. You could head west and go through gate 1, but that's if you want a Heart Piece and the compass, and we will be passing those later on so we'll get them then. For now, though, head east. you will be in the faulty electric room again. This time, head east. You will be sent to a room with blue wizzrobes. You could choose to beat them now but they only open a door to a Heart Piece we can't get yet. Instead, head north dodging the electricity. This room will have red wizzrobes. Take them all out. To the north-west of the screen is a button. Press it without pressing up a lot since that will give you less time to reach the door that opens. Pressing it gently, use the conveyor belt to speed towards the door. In this next room are some stalfos - but these ones are just like the octoroks in Svalbard Temple, and spit out fire. Ignore them and head north past the armos. This next room can be challenging. You have to defeat all of the enemies to pass through the door at the north. In this room, there is a machine that turns the power on and off when you touch it (More described in the previous room on a monitor). Use it and turn the power off.


With the power off, the enemies will pause and be replaced with rats and bats. Go west. Push the ladder down to gain easy access to the power room and not have to worry about defeating the enemies again. Go up the ladder to the second floor for the first time.
With the power off, the enemies will pause and be replaced with rats and bats. Go west. Push the ladder down to gain easy access to the power room and not have to worry about defeating the enemies again. Go up the ladder to the second floor for the first time.
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|Compass
|Compass
|Go up from the first screen. Follow the conveyer belt all the way over. At the end, go down. Step on the yellow tile. Go around the barriers and over right a screen. Step on the other yellow tile. Go over and open the chest to the right. Open it for a '''Compass'''!
|Go up from the first screen. Follow the conveyor belt all the way over. At the end, go down. Step on the yellow tile. Go around the barriers and over right a screen. Step on the other yellow tile. Go over and open the chest to the right. Open it for a '''Compass'''!
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|Map
|Map
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|Boss
|Boss
|He will summon a Patrat. Defeat it. There will then be a yellow spot next to him. Shoot it with your arrow. After this, he will summon another patrat. Kill this one, too. He will do the same thing again. Shoot him until it breaks. And, of course, this is going to get harder. Shoot the heart panels to his right, and then to his left. This isn't as easy as it looks, of course. Once you break both of them, he will be defeated!
|He will summon a Patrat. Defeat it. There will then be a yellow spot next to him. Shoot it with your arrow. After this, he will summon another patrat. Kill this one, too. He will do the same thing again. Shoot him until it breaks. And, of course, this is going to get harder. Shoot the heart panels to his right, and then to his left. This isn't as easy as it looks, of course. Once you break both of them, he will be defeated! After that, head up and pick up the Heart Container there. Step on any portal to return to the beginning. In the cutscene, you will see the spike traps that blocked the path in Level 5, Inner Volcano, disappear. Now, leave this dungeon.
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|Secret Shop
|Secret Shop
|When you enter Cultist Cave, go right as far as possible. Go right out of every screen, through a whole in the wall, and keep going. Eventually, you'll be blocked. Go down all the way. Bomb the wall to find a shop. It will sell you a Bait, Magic Shield, and Potion.
|When you enter Cultist Cave, go right as far as possible. Go right out of every screen, through a hole in the wall, and keep going. Eventually, you'll be blocked. Go down all the way. Bomb the wall to find a shop. It will sell you a Bait, Magic Shield, and Potion.
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|Shield of Ages
|Shield of Ages
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Level 5 is found on Horgrus summit. From the far east side of the Horgrus Summit, head north up the ladder, then back south, then east, cutting through the trees. Go up the ladder and use your Power Rod on the enemy and destroy the dead bush. This will allow you to gain access to Level 5!
Level 5 is found on Horgrus summit. From the far east side of the Horgrus Summit, head north up the ladder, then back south, then east, cutting through the trees. Go up the ladder and use your Power Rod on the enemy and destroy the dead bush. This will allow you to gain access to Level 5!
Note: If you somehow made here when you haven't completed level 4, however, there are spike traps that will block your way after going east, and north. You'll have to complete level 4 to explore deeper in this dungeon.


====Inner Volcano====
====Inner Volcano====
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|Holy Arrow
|Holy Arrows
|Follow the path all the way right. Go up, then all the way right, past the floating rocks. Go down, and right. Go down through the hole at the end of this room. Go down again, and light the torch with your candle for later. After that, go left and up. Go left twice, then down. Bomb the lower left boulder, and go down. Enter through the warp portal. Follow the path, killing everything, until you get the Holy Arrows!
|Follow the path all the way right. Go up, then all the way right, past the floating rocks. Go down, and right. Go down through the hole at the end of this room. Go down again, and light the torch with your candle for later. After that, go left and up. Go left twice, then down. Bomb the lower left boulder, and go down. Enter through the warp portal. Follow the path, killing everything, until you get the Holy Arrows!
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|Oderran Melody
|Oderran Melody
|Go right, and into the hole in that room. Go right again. Push the bookcase, and go in the hole. Read the sign for the Oderran Melody!
|Be careful that they are a lot of Deathbos here that will take away a lot of hearts. From the beginning, go west. Kill the two Deathbos here (you can go north through the hole to get a 200 arrows stash), then go west, move the cupboard there to open a path to the north. Read the sign for the Oderran Melody!
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|Dragonscale Mail
|Dragonscale Mail
|Go back to the entrance. Go right, up, and left. From the room with the dinner table, go up. Kill the Deathbo, and stand on the music note panel to play the Oderran Melody. Go through the door, and up all the way. In the chest is Dragonscale Mail! Your defense is now doubled! Take the warp back outside, and leave the cave.
|Go back to the entrance. Go east, north, and west. From the room with the dinner table, go north. Stand on the music note panel to play the Oderran Melody. Go through the door, and north all the way. In the chest is Dragonscale Mail! Your defense is now doubled! Take the warp back outside, and leave the cave.
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When navigating the Master Dome, you will stumble upon switches. Activating these switches will cause the innermost part of the temple to rotate 90 degrees. The combination of every type of Wizzrobe, Kamikaze Drones (the bomb enemies), traps, and bosses makes this the most difficult dungeon in the game. Bring both strong weapons and a ton of patience if you wish to conquer the Master Dome.
When navigating the Master Dome, you will stumble upon switches. Activating these switches will cause the innermost part of the temple to rotate 90 degrees. The combination of every type of Wizzrobe, Kamikaze Drones (the bomb enemies), traps, and bosses makes this the most difficult dungeon in the game. Bring both strong weapons and a ton of patience if you wish to conquer the Master Dome.
Note : Make sure you have the Magic Amulet found in Xaagan Wastelands. Otherwise you'd have a very hard time completing the Master Dome.
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===Level 5: Horgrus Temple===
===Level 5: Horgrus Temple===
Take the Shortcut Warp from earlier, and go left. Go in the door that's locked.
Take the Shortcut Warp from earlier, and go left. Go in the door that's locked.
The concept of the final level of Lost Isle is similar to that of the last dungeon in The Wind Waker. Four warps can be found in the corners of the level, each leading to a minidungeon. Each minidungeon represents one of the four main dungeons and the puzzles that each dungeon was known for. The Salvabard Tempe warp is full of block puzzles. The Sky Garden warp consists of raising and lowering blocks. The Bhalstok Castle warp consists of traversing disappearing platforms. The Plague Fortress warp consists of battling enemies. After beating the enemies at the end of the minidungeons, you will be awarded a key.
The concept of the final level of Lost Isle is similar to that of the last dungeon in The Wind Waker. Four warps can be found in the corners of the level, each leading to a minidungeon. Each minidungeon represents one of the four main dungeons and the puzzles that each dungeon was known for. The Ancient Temple warp is full of block puzzles. The Sky Garden warp consists of raising and lowering blocks. The Bhalstok Castle warp consists of traversing disappearing platforms. The Plague Fortress warp consists of battling enemies. After beating the enemies at the end of the minidungeons, you will be awarded a key.
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|Move the blocks around the room onto the switches until you can hit Gleeok. Kill him, and he will drop the Boss Key. Pick it up!
|Move the blocks around the room onto the switches until you can hit Gleeok. Kill him, and he will drop the Boss Key. Pick it up!
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|Room 1
|Room 1 - Ancient Temple Warp
|In Gleeok's room, go through the southwestern door and enter that room. Enter the portal. The path is very straightforward. Follow everything, past the block puzzles, and get to a room with 3 Moldorm. Kill them all, get the Key, and go into a portal.
|In Gleeok's room, go through the southwestern door and enter that room. Enter the portal. The path is very straightforward. Follow everything, past the block puzzles, and get to a room with 3 Moldorm. Kill them all, get the Key, and go into a portal.
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|Room 2
|Room 2 - Plague Fortress Warp
|Take the portal north of the first. This one is a straight path. At the fork, take either path until you get to a room. Shoot all of the top panels with your Power Rod. This will make a portal to a Dual Patra. Kill it, grab the key, refill your Hearts, and go into the warp. Note: The Heart Panel only works once. So you can only use one panel one time. Either that, or they stop working after the boss is over. Not sure which.
|Take the portal north of the first. This one is a straight path. At the fork, take either path until you get to a room. Shoot all of the top panels with your Power Rod. This will make a portal to a Dual Patra. Kill it, grab the key, refill your Hearts, and go into the warp. Note: The Heart Panel only works when you don't have full hearts and they will stop working after the boss is defeated.
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|Room 3
|Room 3 - Sky Garden Warp
|Southeast corner. This one is just a switch challenge. You'll want to step on the switch just north of where you start at one point. Then take the path with the lowered spikes over. Eventually you'll come across a room with hidden panels. Take the path north, and hit the switch with your rod. Go north a room. Here are 3 Digdogger! Kill them, get the key, and go into the warp.
|Southeast corner. This one is just a switch challenge. You'll want to step on the switch just north of where you start at one point. Then take the path with the lowered spikes over. Eventually you'll come across a room with hidden panels. Take the path north, and hit the switch with your rod. Go north a room. Here are 3 Digdogger! Kill them, get the key, and go into the warp.
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|Room 4
|Room 4 - Bhalstok Castle Warp
|Northeast corner. Just go along the tiles until you get to a block puzzle. Beat it, and go north a room. At the end is a Fire Gohma. Kill it, grab the Key, and enter the portal.
|Northeast corner. Just go along the tiles until you get to a block puzzle. Beat it, and go north a room. At the end is a Fire Gohma. Kill it, grab the Key, and enter the portal.
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==Let's Play Lost Isle==
==Let's Play Lost Isle==
Beginning in January of 2013, Webmaster of Zelda Dungeon [[User:Mases|Mases]], began a ''Let's Play'' of Lost Isle. The first video can be found below while the complete playlist can be found at the [http://www.youtube.com/playlist?list=PL31W_K6qTXTg2V3R1L9rzDAo4BMDushlK Zelda Dungeon YouTube Channel].
Beginning in January of 2013 [[User:Mases|Mases]], Webmaster of Zelda Dungeon, began a ''Let's Play'' of Lost Isle:
 
{{Youtube|PL31W_K6qTXTg2V3R1L9rzDAo4BMDushlK|480|Let's Play the Legend of Zelda: Lost Isle playlist}}
{{Youtube|bkVJlv1mb6k|480|Let's Play the Legend of Zelda: Lost Isle - Part 01}}
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