Koloktos: Difference between revisions

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{{Fi|This "Ancient Automaton" defends the {{Color|red|Ancient Cistern}} and eliminates intruders.<br><br>The cursed energy supply Ghirahim provided to this contraption has given it power far beyond its conventional limits.<br>The {{Color|red|red, orb-shaped cores}} embedded in its torso and arms provide it limited stability and prevent it from falling to pieces.}}
{{Fi|This "Ancient Automaton" defends the {{Color|red|Ancient Cistern}} and eliminates intruders.<br/><br/>The cursed energy supply Ghirahim provided to this contraption has given it power far beyond its conventional limits.<br/>The {{Color|red|red, orb-shaped cores}} embedded in its torso and arms provide it limited stability and prevent it from falling to pieces.}}


'''Koloktos, Ancient Automaton''' is a large golden mechanical statue found in [[Ancient Cistern]], seemingly lifeless until animated by [[Ghirahim]] as punishment for [[Link]] disturbing him in his endeavor to revive his master. It uses several weapons including axes which it throws like boomerangs, large swords which Link can pick up and use against it, and its fists.
'''Koloktos, Ancient Automaton''' is a large golden mechanical statue found in [[Ancient Cistern]], seemingly lifeless until animated by [[Ghirahim]] as punishment for [[Link]] disturbing him in his endeavor to revive his master. It uses several weapons including axes which it throws like boomerangs, large swords which Link can pick up and use against it, and its fists.
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==Boss Strategy==
==Boss Strategy==
{{Fi|It is highly probable that if the {{Color|red|red cores}} in its arms were to be ejected, the unit would lose integrity and the limbs would sever from the body. However, during normal operation the cores are likely hidden below the forearm plating.}}
{{Fi|It is highly probable that if the {{Color|red|red cores}} in its arms were to be ejected, the unit would lose integrity and the limbs would sever from the body. However, during normal operation the cores are likely hidden below the forearm plating.}}
{{Fi|Results from my analysis show that the {{Color|red|red cores}} in Koloktos's arms will only be revealed when the arms are stretched out to full length.<br>Fast and timely counterattacks after Koloktos swings its arms down have the best chance of success.}}
{{Fi|Results from my analysis show that the {{Color|red|red cores}} in Koloktos's arms will only be revealed when the arms are stretched out to full length.<br/>Fast and timely counterattacks after Koloktos swings its arms down have the best chance of success.}}
{{Fi|I estimate a high probability that the {{Color|red|red cores}} can be removed using your {{Color|red|whip}}.<br><br>When Koloktos's arms lower, there will be a brief moment when you can attack the {{Color|red|chest core}}.<br><br>However, when targeting the {{Color|red|chest core}}, there is nowhere to hook on to with your {{Color|red|whip}}. Therefore, removing the core will not be possible.}}
{{Fi|I estimate a high probability that the {{Color|red|red cores}} can be removed using your {{Color|red|whip}}.<br/><br/>When Koloktos's arms lower, there will be a brief moment when you can attack the {{Color|red|chest core}}.<br/><br/>However, when targeting the {{Color|red|chest core}}, there is nowhere to hook on to with your {{Color|red|whip}}. Therefore, removing the core will not be possible.}}
===Phase 1===
===Phase 1===
During the first part of the battle, Koloktos holds two throwing axes in its upper hands, and will throw them at Link when he is out of range of his other hands. These can be dodged and lured into walls, pillars, or the ground. When they break, Koloktos will grab new ones to replace them for the next attack. Move in a little closer, and it will try to smash Link with the fists on its middle two arms. If Link dodges these, they'll be stuck in the ground long enough for Link to pull out his [[Whip]] and use it to unscrew one or both of the arms.
During the first part of the battle, Koloktos holds two throwing axes in its upper hands, and will throw them at Link when he is out of range of his other hands. These can be dodged and lured into walls, pillars, or the ground. When they break, Koloktos will grab new ones to replace them for the next attack. Move in a little closer, and it will try to smash Link with the fists on its middle two arms. If Link dodges these, they'll be stuck in the ground long enough for Link to pull out his [[Whip]] and use it to unscrew one or both of the arms.