Jump Spell: Difference between revisions

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24 bytes removed ,  January 9, 2013
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The '''Jump Spell''' is one of eight spells featured in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''.  
The '''Jump Spell''' is one of eight spells featured in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''.  


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==Obtaining the Spell==
==Obtaining the Spell==
While passing through the [[Town of Ruto]], Link is told that a [[Goriya]] has stolen the town's [[Trophy]]. To reacquire it, Link must travel east to a cave in the [[Tantari Desert]] and defeat the [[Octorock]]s, [[Ache]], and a [[Goriya]] found inside. Upon returning to [[Town of Ruto|Ruto]] with the [[Trophy]] in hand, the young woman will allow Link to see the [[Wise Men|Wise Man]] who rewards him with the spell.
While passing through the [[Town of Ruto]], Link is told that a [[Goriya]] has stolen the town's [[Trophy]]. To reacquire it, Link must travel east to a cave in the [[Tantari Desert]] and defeat the [[Octorok]]s, [[Ache]], and a [[Goriya]] found inside. Upon returning to Ruto with the Trophy in hand, the young woman will allow Link to see the [[Wise Men|Wise Man]] who rewards him with the spell.


==Spell Cost==
==Spell Cost==
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==Screenshots==
==Gallery==
<gallery>
<gallery>
File:AOL_Jump_Before_Sidequest.jpg|Link is informed in [[Town of Ruto|Ruto]] that the town's [[Trophy]] has been stolen by a [[Goriya]]
File:AOL_Jump_Before_Sidequest.jpg|Link is informed in [[Town of Ruto|Ruto]] that the town's [[Trophy]] has been stolen by a [[Goriya]]
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File:AOL_Jump_Spell_Active.jpg|Link with the jump spell active
File:AOL_Jump_Spell_Active.jpg|Link with the jump spell active
</gallery>
</gallery>


{{Cat|The Adventure of Link Items}}
{{Cat|The Adventure of Link Items}}