Interview:Iwata Asks: Ocarina of Time 3D (Original Development Staff - Part 1): Difference between revisions

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{{Interview/A|Osawa|Yes. I started writing the script with chanbara at the front of my mind. Then Koizumi-san joined us, and there were three of us.}}
{{Interview/A|Osawa|Yes. I started writing the script with chanbara at the front of my mind. Then Koizumi-san joined us, and there were three of us.}}


{{Interview/A|Koizumi|It was true of Shimizu-san as well, but I really liked ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''.}}
{{Interview/A|Koizumi|It was true of Shimizu-san as well, but I really liked [[Zelda II: The Adventure of Link|The Adventure of Link]].}}


{{Interview/A|Osawa|So much that you wanted to make it yourself?}}
{{Interview/A|Osawa|So much that you wanted to make it yourself?}}
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{{Interview/A|Koizumi|Yes. And from my experience making Super Mario 64, I knew that displaying a character constantly running around on a large field would be incredibly difficult. But - while it wasn’t very nice of me toward Miyamoto-san - I didn’t try a first-person scene even once!}}
{{Interview/A|Koizumi|Yes. And from my experience making Super Mario 64, I knew that displaying a character constantly running around on a large field would be incredibly difficult. But - while it wasn’t very nice of me toward Miyamoto-san - I didn’t try a first-person scene even once!}}


=="Let's Go to Toei Kyoto Studio Park!"==
=="Let's Go to Toei Kyoto Studio Park!"==
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