Interview:Bitmob November 6th 2012: Difference between revisions

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{{Interview/Q|Garcia|How do you choose what music to play?}}
{{Interview/Q|Garcia|How do you choose what music to play?}}


{{Interview/A|Paul|I work hand in hand with the creators of The Legend of Zelda game. [[Koji Kondo]], our music director ... we go though the music and figure out the best way to present the show. We've taken all the games ... essentially we're doing a retelling of the story of The Legend of Zelda.<br><br>That's how we've structured it. We have it done in a way that we do everything in sync with the visuals and the actual music. That's the difference with our show. It's in sync. Everything has a purpose.}}
{{Interview/A|Paul|I work hand in hand with the creators of The Legend of Zelda game. [[Koji Kondo]], our music director ... we go though the music and figure out the best way to present the show. We've taken all the games ... essentially we're doing a retelling of the story of The Legend of Zelda.<br/><br/>That's how we've structured it. We have it done in a way that we do everything in sync with the visuals and the actual music. That's the difference with our show. It's in sync. Everything has a purpose.}}


{{Interview/Q|Garcia|Having had a number of shows, how do you feel about what you've put together?}}
{{Interview/Q|Garcia|Having had a number of shows, how do you feel about what you've put together?}}


{{Interview/A|Paul|I'm extremely proud of it. For the first time, I can actually watch the show. I never get tired of watching it.<br><br>I get the most satisfaction from the fans' reactions. That, to me, is the best part. I haven't gotten one bad review, knock on wood. The praise I've gotten from fans and everyone is great.}}
{{Interview/A|Paul|I'm extremely proud of it. For the first time, I can actually watch the show. I never get tired of watching it.<br/><br/>I get the most satisfaction from the fans' reactions. That, to me, is the best part. I haven't gotten one bad review, knock on wood. The praise I've gotten from fans and everyone is great.}}


{{Interview/Q|Garcia|I understand your company produced the CD that comes with the release of [[The Legend of Zelda: Skyward Sword]]. Will you be working on more projects with Nintendo? What would be a dream compilation or concert to put together? Do you have another gaming saga you'd love to work with?}}
{{Interview/Q|Garcia|I understand your company produced the CD that comes with the release of [[The Legend of Zelda: Skyward Sword]]. Will you be working on more projects with Nintendo? What would be a dream compilation or concert to put together? Do you have another gaming saga you'd love to work with?}}


{{Interview/A|Paul|I have some things brewing in my mind. Play! A Video Game Symphony features Mario, Metroid, Zelda…. My dream would be a Nintendo all-star concert where I focus solely on Nintendo properties, whether Kid Icarus or Kirby. That's really what I want to do.<br><br>I also think The Elder Scrolls series is worthy of a concert devoted to it ... and I have a close relationship with Jeremy Soule, the composer of that game. So who knows?<br><br>The orchestral CD was -- out of all the things I've ever done -- that was the highlight of my career. To do a project like that for Nintendo and have it release with a marquee title. It was a great opportunity to showcase my talents.<br><br>I was very pleased with the final product. I kind of put together a who's who of the entertainment industry to make it happen. It's a labor of love. Right now we're really catching steam. Take full advantage because this concert is not to be missed.}}
{{Interview/A|Paul|I have some things brewing in my mind. Play! A Video Game Symphony features Mario, Metroid, Zelda…. My dream would be a Nintendo all-star concert where I focus solely on Nintendo properties, whether Kid Icarus or Kirby. That's really what I want to do.<br/><br/>I also think The Elder Scrolls series is worthy of a concert devoted to it ... and I have a close relationship with Jeremy Soule, the composer of that game. So who knows?<br/><br/>The orchestral CD was -- out of all the things I've ever done -- that was the highlight of my career. To do a project like that for Nintendo and have it release with a marquee title. It was a great opportunity to showcase my talents.<br/><br/>I was very pleased with the final product. I kind of put together a who's who of the entertainment industry to make it happen. It's a labor of love. Right now we're really catching steam. Take full advantage because this concert is not to be missed.}}