Hero Mode: Difference between revisions

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194 bytes added ,  January 23, 2021
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===Breath of the Wild===
===Breath of the Wild===
{{main|Master Mode}}
{{main|Master Mode}}
The Hero Mode in ''Breath of the Wild'' is slightly different to previous versions, as it is unlocked as a part of the [[Breath of the Wild Expansion Pass]], and can be played right from the start. It features many difficulty increases, such as the enemies each being tiered up slightly, a new tier of enemy altogether: Golden, Sky Platforms, enemies can regenerate health, and more.  
The Hero Mode in ''Breath of the Wild'' (referred to as Master Mode) is slightly different to previous versions, as it is unlocked as a part of the [[Breath of the Wild Expansion Pass]] and can be played right from the start. It features many difficulty increases, including leveling every enemy up by one tier, adding an additional difficulty tier (Golden), Sky Platforms occupied by strong enemies, giving enemies the ability to regenerate health, smarter Guardian AI (which will sometimes cause them to pause before they fire, making it difficult to parry their lasers), etc.


===Link's Awakening (2019)===
===Link's Awakening (2019)===