Eiji Aonuma: Difference between revisions

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'''Eiji Aonuma''' (born 1963 in Japan) is a well known Japanese video game designer, video game director and video game producer. He works for [[Nintendo]] and is one of the key people behind ''The Legend of Zelda'' series.
Eiji Aonuma (born 1963 in Japan) is a well known Japanese video game designer, video game director and video game producer. He works for [[Nintendo]] and is one of the major master minds behind The Legend of Zelda series.
 


== Career ==
== Career ==
In 1996 Eiji Aonuma was designing a game for the [[Super Nintendo Entertainment System]] called Marvelous: Mouhitotsu no Takarajim. [[Shigeru Miyamoto]] noticed Eiji Aonuma's great work with the game so he invited him to work as assistant director for the next [[Nintendo 64]] Zelda title, [[The Legend of Zelda: Ocarina of Time|Ocarina of Time]].{{Unsourced}} Shigeru Miyamoto was very pleased with Eiji Aonuma's work on Ocarina of Time, so for the next Zelda game, [[The Legend of Zelda: Majora's Mask|Majora's Mask]], Eiji Aonuma was the main director.
In 1996 Eiji Aonuma was designing a game for the [[Super Nintendo Entertainment System]] called Marvelous: Mouhitotsu no Takarajim. [[Shigeru Miyamoto]] noticed Eiji Aonuma's great work with the game so he invited him to work as assistant director for the next [[Nintendo 64]] Zelda title, [[The Legend of Zelda: Ocarina of Time|Ocarina of Time]].{{Unsourced}} Shigeru Miyamoto was very pleased with Eiji Aonuma's work on Ocarina of Time, so for the next Zelda game, [[The Legend of Zelda: Majora's Mask|Majora's Mask]], Eiji Aonuma was the main director.