EX The Champions' Ballad: Difference between revisions

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(Changed some words)
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==Objectives==
==Objectives==
===One-Hit Obliterator trial===
===One-Hit Obliterator trial===
[[Zelda]]'s voice speaks to [[Link (Breath of the Wild)|Link]] and tells him to go to the [[Shrine of Resurrection]] and return the [[Sheikah Slate]] to the terminal where he found it. When doing so, the [[One-Hit Obliterator]] appears. This weapon will kill any enemy in one hit, but will also cause Link himself to die with any injury, however minor. If Link triggers the quest but doesn't grab the Obliterator (a ''conditio sine qua non''), the map will show the locations of the quest, but won't find anything once those locations are reached.
[[Zelda]]'s voice speaks to [[Link (Breath of the Wild)|Link]] and tells him to go to the [[Shrine of Resurrection]] and return the [[Sheikah Slate]] to the terminal where he found it. After doing so, the [[One-Hit Obliterator]] appears. This weapon will kill any enemy in one hit, but will also cause Link himself to die with any injury, however minor. If Link triggers the quest but doesn't grab the Obliterator (a ''conditio sine qua non''), the map will show the locations of the quest, but won't find anything once those locations are reached.


====Conditions====
====Conditions====
*Link needs to have one free slot in his weapons inventory to grab the Obliterator.
*Link needs to have one free slot in his weapons inventory to grab the Obliterator.
*While in the Obliterator trial, Link is still vulnerable to environmental damage from fire and cold, so adequate armor should be worn where necessary, even though it provides basically no defense from melee attacks.  
*While in the Obliterator trial, Link is still vulnerable to environmental damage from fire and cold, so adequate armor should be worn where necessary, even though it provides basically no defense from melee attacks, because he only has a 1/4 heart.
*Link can consume any meals or elixirs during the trial, but the health meter will always immediately return to 1/4 heart, making health regaining pointless. However, armor bonuses, and meal and elixir effects will still carry over for their duration (such as Attack Up or Cold Resistance).
*Link can consume any meals or elixirs during the trial, but the health meter will always immediately return to 1/4 heart, making health regaining pointless. However, armor bonuses, and meal and elixir effects will still carry over for their duration (such as Attack Up or Cold Resistance).
*The Obliterator can deliver two hits before it needs a recharge, and no other melee weapon can be equipped. Other melee weapons can be dropped and picked up, but can't be used.
*The Obliterator can deliver two hits before it needs a recharge, and no other melee weapon can be equipped. Other melee weapons can be dropped and picked up, but can't be used.
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*The environment in the plateau also assumes an appearance of permanent night regardless of the hour, reducing visibility. This causes [[Keese]] to appear irrespective of the hour of day.
*The environment in the plateau also assumes an appearance of permanent night regardless of the hour, reducing visibility. This causes [[Keese]] to appear irrespective of the hour of day.
*Leaving the Great Plateau will temporarily end the trial, and return the One-Hit Obliterator to the Shrine of Resurrection. Link can use [[Travel Gate]]s ''within'' the Great Plateau without pausing it, but not to outside.
*Leaving the Great Plateau will temporarily end the trial, and return the One-Hit Obliterator to the Shrine of Resurrection. Link can use [[Travel Gate]]s ''within'' the Great Plateau without pausing it, but not to outside.
*Link cannot use the Champions' Blessings while in the Obliterator trial.
*Link cannot use the Champions' Blessings while in the Obliterator trial.(as in Daruk's Protection)
*There will be enemies not featured in the Great Plateau otherwise, like [[Moblin]]s and [[Lizalfos]] of many kinds, as well as additional [[Decayed Guardian]]s. It's necessary to kill all monsters to access the given shrines, but the aforementioned Guardians are not included in the count, as some of them will never activate unless approached. Even though they may appear alongside the aforementioned enemies, [[Chuchu]]s are not included in the count either.
*There will be enemies not featured in the Great Plateau otherwise, like [[Moblin]]s and [[Lizalfos]] of many kinds, as well as additional [[Decayed Guardian]]s. It's necessary to kill all monsters to access the given shrines, but the aforementioned Guardians are not included in the count, as some of them will never activate unless approached. Even though they may appear alongside the aforementioned enemies, [[Chuchu]]s are not included in the count either.
*Enemy encampments will feature defensive spikes that can be challenging to spot under shadow, as well as plenty of explosive barrels that are not present in the Great Plateau under normal circumstances. In contrast, previously occupied encampments of the Great Plateau will be otherwise empty.
*Enemy encampments will feature defensive spikes that can be challenging to spot under shadow, as well as plenty of explosive barrels that are not present in the Great Plateau under normal circumstances. In contrast, previously occupied encampments of the Great Plateau will be otherwise empty.
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