Boss Key: Difference between revisions

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''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''
''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''
''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''
''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''
''[[The Legend of Zelda: A Link Between Worlds| A Link Between Worlds]]''
| location = [[Treasure Chest]]s found in [[Dungeon]]s
| location = [[Treasure Chest]]s found in [[Dungeon]]s
| use      = Unlock the door to the boss chamber
| use      = Unlock the door to the boss chamber
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}}
}}


The '''Boss Key''', also known as the [[Big Key]], is an item found in many [[The Legend of Zelda (Series)|''The Legend of Zelda'']] games. It usually allows Link to unlock the door to the boss chamber. This key commonly appears bigger and more ornate than other keys, and is sometimes customized to fit the dungeon theme. In each ''Zelda'' game, the Boss Key, or Big Key, has a slightly different use or appearance. All of the Big Key's appearance are listed below.
The '''Boss Key''', also known as the [[Big Key]], is an item found in many [[The Legend of Zelda (Series)|''The Legend of Zelda'']] games. It usually allows Link to unlock the door to the boss chamber. This key commonly appears bigger and more ornate than other keys, and is sometimes customized to fit the dungeon theme. In each ''Zelda'' game, the Boss Key, or Big Key, has a slightly different use or appearance. All of the Big Key's appearances are listed below.


==Appearances==
==Appearances==
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===Phantom Hourglass===
===Phantom Hourglass===
The Boss Key from ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]'' has the one and only use of opening the door to the boss chamber. However, the Boss Key in this game has a little twist; Link cannot store the Key in his tunic, but instead have to carry it from where he found it to the boss door. This means that he cannot use his sword while walking.
The Boss Key from ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]'' has the one and only use of opening the door to the boss chamber. However, the Boss Key in this game has a little twist; Link cannot store the Key in his tunic, but instead has to carry it from where he found it to the boss door. This means that he cannot use his sword while walking.


===Spirit Tracks===
===Spirit Tracks===
The Boss Key has the same role as it did in ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]''. In some dungeons, [[Key Master]]s will try to steal the Boss Key from Link and return it to its original position. Link also encounters Boss Keys that are electrified, and thus must be carried by Phantom Zelda instead, as they will harm Link.
The Boss Key has the same role as it did in ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]''. In some dungeons, [[Key Master]]s try to steal the Boss Key from Link and return it to its original position. Link also encounters Boss Keys that are electrified, and thus must be carried by Phantom Zelda instead, as they will harm Link.


===Skyward Sword===
===Skyward Sword===
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