Armos: Difference between revisions

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===The Minish Cap===
===The Minish Cap===
Armos in this game are built by the [[Minish]] for the [[Wind Tribe]] a long ago, and can be found in the [[Wind Ruins]]. Like other games, they remain completely still until you touch them. You can either deactivate or activate them while you are in Minish form. This is done by climbing up the steps on the front of the Armos, where there will be a special switch. When deactivated, they will not move at all. To kill them, you must activate them and then slash at them with your sword while you are in human form.
Armos in this game are built by the [[Minish]] for the [[Wind Tribe]] a long ago, and can be found in the [[Wind Ruins]]. Like other games, they remain completely still until you touch them. You can either deactivate or activate them while you are in Minish form. This is done by climbing up the steps on the front of the Armos, where there will be a special switch. When deactivated, they will not move at all. To kill them, you must activate them and then slash at them with your sword while you are in human form.
According to [[Swordsman Newsletter]] issue 8, the Armos were the creation of the Minish.{{Unsourced}}


{{Figurine|Armos|Armos_Figurine.gif|Appears in the Wind Ruins. Built by the Minish for the Wind Tribe long ago. They look like stone statues, but if you get too close, they move!}}
{{Figurine|Armos|Armos_Figurine.gif|Appears in the Wind Ruins. Built by the Minish for the Wind Tribe long ago. They look like stone statues, but if you get too close, they move!}}
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