Acheman: Difference between revisions

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{{Infobox|enemy
{{Infobox|enemy
| name    = Acheman
| image  = [[File:Acheman-Art-AOL.png]]
| image  = [[File:Acheman-Art-AOL.png]]<br>''Acheman artwork from The Adventure of Link
|caption = Acheman artwork from ''The Adventure of Link''
| game    = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''
| game    = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''
| location = Caves
| location = Caves of [[Western Hyrule]]<br>[[Death Mountain]]
| weapon  = [[Sword]]
| weapon  = [[Sword]]
}}
}}


'''Achemen''' are enemies from ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''. This creature have the ability to shape shift from a Red [[Ache]] to a demonic form.
'''Achemen''' are enemies from ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''. This creature have the ability to shape shift from a Red [[Ache]] into a fire-breathing demonic form. Initially, Achemen resemble a Red [[Ache]]. However, once it lands on  the ground, the monster will transform into a humanoid creature that is capable of breathing fire.{{Ref|[http://www.zeldadungeon.net/gallery/displayimage.php?album{{=}}328&pid{{=}}9760#top_display_media Nintendo Power Magazines - Issue 004], pg. 22|A bat-like monster, it breathes fire and changes shape.}} After shooting fire at [[Link]], the Acheman will transform back into bat form and return to the ceiling.  


==Appearances==
Link must be prepared to dodge its fire, as the projectile is unblockable unless the [[Reflect Spell]] is active. Link gains 10 experience points for defeating an Acheman.  
===The Adventure of Link===
An Achemen may resemble a Red [[Ache]] that hanging from the ceiling at first glance. However, once they land on  the ground, they will transform into a humanoid demon creatures that are capable of breathing fire.{{Ref|[http://www.zeldadungeon.net/gallery/displayimage.php?album{{=}}328&pid{{=}}9760#top_display_media Nintendo Power Magazines - Issue 004], pg. 22|A bat-like monster, it breathes fire and changes shape.}} After they shoot fire at [[Link]], they will transform back into bat form and return to the ceiling.
 
Link must be prepared to dodge its fire, and attack them using a [[Downward Thrust]] when they land on the ground. The damages from fire that they breath was the same as contact with Acheman themselves. Link gains 10 experience points for defeating an Acheman.  


====Game Data====
====Game Data====
autopatrol
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