Hiromu Takemura: Difference between revisions

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'''Hiromu Takemura''' is a developer who has worked for [[Nintendo]] since the mid-1990's. He first worked on ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', where he is credited as a ''Field Designer''. He would go on to work as a designer and planner on several of the home console Legend of Zelda titles over the next two decades.
'''Hiromu Takemura''' is an artist and planner who has worked for [[Nintendo]] since the mid-1990's. He first worked on ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', where he is credited as a ''Field Designer''. He would go on to work as a designer and planner on several of the home console Legend of Zelda titles over the next two decades.


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{{Cat|Game Staff}}
{{Cat|Game Staff|Takemura, Hiromu}}
{{Cat|Planners|Takemura, Hiromu}}
{{Cat|Artists|Takemura, Hiromu}}
{{Cat|Nintendo Staff|Takemura, Hiromu}}