The Legend of Zelda: Link's Awakening DX: Difference between revisions

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This was the remake of the game-boy Zelda game of the same name. link is caught in a storm at sea and becomes shipwrecked. Awaking up on the mysterious island of Koholint, He discovers the only wake to leave the island is to wake the wind fish- a creature which sleeps endlessly until the 8 instruments of the sirens is played in front of the egg in which it sleeps.
This was the remake of the game-boy Zelda game of the same name. link is caught in a storm at sea and becomes shipwrecked. Awaking up on the mysterious island of Koholint, He discovers the only wake to leave the island is to wake the wind fish- a creature which sleeps endlessly until the 8 instruments of the sirens is played in front of the egg in which it sleeps.
The one key difference to the original was the inclusion of an extra dungeon, which gave player upgraded damage or defense depending on the players preference.
This game had many firsts for the Zelda series. This was the first game set outside of the mystical land of hyrule. This was also the first game, with a top down perspective, with Link being able to jump By utilizing the roc's feather, an item found in-game, Link was able to jump a short distance. However, by also using the Pegasus boots, another item found in-game, Links jumping distance was increased threefold. It also had the first trading squence, which is now a staple in the Zelda series. This was a mandatory quest which needed to be completed at some point to beat the game. Finally, it was the first handheld Zelda game.
Thanks to the roc's feather, Links awakening DX also included short sidescrolling sections, similar to Adventures of Link.


==Story==
==Story==
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