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'''The Legend of Zelda: Four Swords Adventures''' is a game for the [[Nintendo GameCube]]. It is the second game in The Legend of Zelda series to have multiplayer. Each player needed a [[Gameboy Advance]] and link cable to connect to the Nintendo GameCube. One player mode could also be used with both the GameCube and the Gameboy Advance, or just a GameCube controller could be used and the Gameboy Advance screen displayed on the main television. There are two separate ways to play Four Sword Adventures: Hyrulean Adventure and Shadow Battle. Hyrulean Adventure goes through the main storyline and can be played one player as well as multiplayer, and Shadow Battle is a free-for-all multiplayer. | '' '''The Legend of Zelda: Four Swords Adventures''' '' is a game for the [[Nintendo GameCube]]. It is the second game in [[The Legend of Zelda (Series)|Zelda]] series to have multiplayer. Each player needed a [[Gameboy Advance]] and link cable to connect to the Nintendo GameCube. One player mode could also be used with both the GameCube and the Gameboy Advance, or just a GameCube controller could be used and the Gameboy Advance screen displayed on the main television. There are two separate ways to play Four Sword Adventures: Hyrulean Adventure and Shadow Battle. Hyrulean Adventure goes through the main storyline and can be played one player as well as multiplayer, and Shadow Battle is a free-for-all multiplayer. | ||
Four Sword Adventures changed many things in the typical Zelda formula. Levels were now separated into areas, and were not part of a connecting overworld. Levels could also be redone multiple times on a single game file, something that had never been present in the series before. | ''Four Sword Adventures'' changed many things in the typical Zelda formula. Levels were now separated into areas, and were not part of a connecting overworld. Levels could also be redone multiple times on a single game file, something that had never been present in the series before. | ||
==Story== | ==Story== |