Zelda Dungeon talk:Breath of the Wild Map: Difference between revisions

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m (Reverted edits by Thortok2000 (talk) to last revision by Steets)
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::@Thortok2000, I think what Steets is proposing is exactly what I had in mind.  There's no reason any icons/pin types we add couldn't look stylewise authentic to the game.  In fact, they would have to or I agree, it would be a step backward. @Greymaria, my opinion a second map would create the need to be going back and forth and that doesn't sound desirable. [[User:ShadowCat|ShadowCat]] ([[User talk:ShadowCat|talk]]) 04:42, April 2, 2017 (UTC)
::@Thortok2000, I think what Steets is proposing is exactly what I had in mind.  There's no reason any icons/pin types we add couldn't look stylewise authentic to the game.  In fact, they would have to or I agree, it would be a step backward. @Greymaria, my opinion a second map would create the need to be going back and forth and that doesn't sound desirable. [[User:ShadowCat|ShadowCat]] ([[User talk:ShadowCat|talk]]) 04:42, April 2, 2017 (UTC)
:::Hello All! I went ahead and, In my free time, made a test icon, as an example of the work I'd do. I tried to stick with the monochromatic color scheme for it, but I am open to criticism. This icon: http://imgur.com/a/0M6Xv is supposed to be for the Stationary Guardian.(By the way, the weird four corners thing was my cursor I left on screen.) I'm working on a Stalker version. Regards -  [[User:Steets|Steets]] ([[User talk:Steets|talk]]) 17:40, April 2, 2017 (UTC)
:::Hello All! I went ahead and, In my free time, made a test icon, as an example of the work I'd do. I tried to stick with the monochromatic color scheme for it, but I am open to criticism. This icon: http://imgur.com/a/0M6Xv is supposed to be for the Stationary Guardian.(By the way, the weird four corners thing was my cursor I left on screen.) I'm working on a Stalker version. Regards -  [[User:Steets|Steets]] ([[User talk:Steets|talk]]) 17:40, April 2, 2017 (UTC)
::::If we use this icon at all, it should only be used for ones that are active and will shoot at you. But as far as I know those aren't even in the compendium, so I'm iffy about mapping them in the first place. =/ Also, the Sheikah blue diamond should absolutely only be for teleportable locations, not for enemies. [[User:Thortok2000|Thortok2000]] ([[User talk:Thortok2000|talk]]) 04:41, April 3, 2017 (UTC)
::Steet, that looks like a great start! A question and a comment.  Is that the right resolution, as far as matching the other icons used on the legend?  May I suggest doing the guardian icons more in the style and coloring of the skull, bow and arrow, sword, etc.  Thanks for creating something so fast! [[User:ShadowCat|ShadowCat]] ([[User talk:ShadowCat|talk]]) 20:50, April 2, 2017 (UTC)
::Steet, that looks like a great start! A question and a comment.  Is that the right resolution, as far as matching the other icons used on the legend?  May I suggest doing the guardian icons more in the style and coloring of the skull, bow and arrow, sword, etc.  Thanks for creating something so fast! [[User:ShadowCat|ShadowCat]] ([[User talk:ShadowCat|talk]]) 20:50, April 2, 2017 (UTC)
::: Hi! I'm not sure of the resolution of the icons on the map, but I do all my work on a scalable 128*128 palette. 256 is a bit too excessive for map tiles. If you'd like, I CAN color it similar to the bow and arrow etc. One counterquestion: Would you like the eye red to make it stand out a bit on the map, or should I just leave it the standard yellow/tannish? Best - [[User:Steets|Steets]] ([[User talk:Steets|talk]]) 21:15, April 2, 2017 (UTC) EDIT: I made one with a red eye, so it can stand out. It can be found here>>> http://imgur.com/a/u918Z It's in my standard of 128*128, and is in the new yellow stamp palette.
::: Hi! I'm not sure of the resolution of the icons on the map, but I do all my work on a scalable 128*128 palette. 256 is a bit too excessive for map tiles. If you'd like, I CAN color it similar to the bow and arrow etc. One counterquestion: Would you like the eye red to make it stand out a bit on the map, or should I just leave it the standard yellow/tannish? Best - [[User:Steets|Steets]] ([[User talk:Steets|talk]]) 21:15, April 2, 2017 (UTC) EDIT: I made one with a red eye, so it can stand out. It can be found here>>> http://imgur.com/a/u918Z It's in my standard of 128*128, and is in the new yellow stamp palette.
:::: Any way you can show one that's to scale? As in, the size it would be on the map? It looks like it might be too 8-bit style to match the in-game icons we're using, but won't know for sure until I can see it at actual size. Also, it seems opposite; all the icons in game are yellow with black borders and not black with yellow borders. [[User:Thortok2000|Thortok2000]] ([[User talk:Thortok2000|talk]]) 04:41, April 3, 2017 (UTC)
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