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* The [[Giant Horse]] cannot gallop, but has the fastest canter in the game at 14.8m/s. | * The [[Giant Horse]] cannot gallop, but has the fastest canter in the game at 14.8m/s. | ||
* [[Epona]]'s gallop lasts longer than any other horse. | * [[Epona]]'s gallop lasts longer than any other horse. | ||
* | * Horses will follow roads marked on the map while at full gallop as long as their bond is maxed out regardless of whether the horse is registered at a stable, but may deviate if going too fast. However, even at light canter, they may not follow tributary small paths that don't appear in the map. | ||
* The horse's stamina can be enhanced with two additions. The [[Ancient Bridle]] adds two extra spurs, and feeding the horse [[Endura Carrot]]s gives it three temporary spurs. | * The horse's stamina can be enhanced with two additions. The [[Ancient Bridle]] adds two extra spurs, and feeding the horse [[Endura Carrot]]s gives it three temporary spurs. | ||
* To date, no wild horse in the game has ever been found to have 5-star stats in all Strength, Speed and Stamina gauges (though the [[Lord of the Mountain]] is assumed to have perfect stats, it cannot be registered in a stable, so its stats are not visible). | * To date, no wild horse in the game has ever been found to have 5-star stats in all Strength, Speed and Stamina gauges (though the [[Lord of the Mountain]] is assumed to have perfect stats, it cannot be registered in a stable, so its stats are not visible). |