Horse (Breath of the Wild): Difference between revisions

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{{Main|Horse}}
{{Main|Horse}}


{{quote|These can most often be found on plains. Their usefulness as transportation has made them valuable since ancient times. That said, wild horses do tend to get spooked and run off when approached, so if you're looking to snag one, it's best to sneak up on it.|Hyrule Compendium Entry}}
{{quote|These can most often be found on plains. Their usefulness as transportation has made them valuable since ancient times. That said, wild horses do tend to get spooked and run off when approached, so if you're looking to snag one, it's best to sneak up on it.|Hyrule Compendium entry}}


In ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'', horses (001 in the [[Hyrule Compendium]]) can be found throughout [[Hyrule]]. They can most frequently be found in wide open fields, such as in [[Hyrule Field (Breath of the Wild)|Hyrule Field]] or in the [[Faron Grasslands]], but can also be found on mountains, snowfields, and even coastlines. Some horses can be found wild, and these ones tend to stay on flat, wide plains. Others are found with [[Bokoblin]]s on horseback, these ones can generally be found in more varied landscapes. In order to ride horses, [[Link (Breath of the Wild)|Link]] must sneak up on one, mount it, and may have tame it at the cost of stamina.
In ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'', horses (001 in the [[Breath of the Wild Hyrule Compendium|standard ''Breath of the Wild'' Hyrule Compendium]]) can be found throughout [[Hyrule]]. They can most frequently be found in wide open fields, such as in [[Hyrule Field (Breath of the Wild)|Hyrule Field]] or in the [[Faron Grasslands]], but can also be found on mountains, snowfields, and even coastlines. Some horses can be found wild, and these ones tend to stay on flat, wide plains. Others are found with [[Bokoblin]]s on horseback, these ones can generally be found in more varied landscapes. In order to ride horses, [[Link (Breath of the Wild)|Link]] must sneak up on one, mount it, and may have to tame it at the cost of stamina.


==Taming and Bonding==
==Taming and Bonding==
[[File:Horse-stats-pane.PNG|thumb|250px|<center>View of the [[White Horse]]'s stats when registered at a [[Stable]]; displayed are its strength, speed, stamina, temperament and bond</center>]]
[[File:Horse-stats-pane.PNG|thumb|250px|<center>View of the [[White Horse]]'s stats when registered at a [[Stable]]; displayed are its strength, speed, stamina, temperament and bond</center>]]


Horses with two-toned bodies (as well as [[Epona ]]), and solid pink or light brown horses) require no stamina to tame, however, they are the ones that usually have lower quality stats. Horses with solid-coloured bodies tend to have better stats, and some can be considered among the best horses in the game.
Horses with two-toned bodies (as well as the [[amiibo (Rune)|amiibo-exclusive]] [[Epona]] & solid pink or light brown horses) are "Gentle" and require no stamina to tame, however, they are the ones that usually have lower quality stats. Horses with solid-coloured bodies tend to have better stats, and some can be considered among the best horses in the game, but are "Wild" and must be soothed.


Soothing horses is done by the number of button presses to soothe it:
Soothing horses is done by the number of button presses to soothe it:
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* One can feed the horse, which will give 10 points per item.
* One can feed the horse, which will give 10 points per item.


Additionally, there is no way to decrease your bond with the horse.
There is no way to decrease Link's bond with the horse.


==Statistics==
==Statistics==
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* '''Strength''' - How many hit points the horse has / how much damage it can take before dying;
* '''Strength''' - How many hit points the horse has / how much damage it can take before dying;
* '''Speed''' - How fast the horse is;
* '''Speed''' - How fast the horse is;
* '''Stamina''' - How many spurs the horse has (how many times you can gallop);
* '''Stamina''' - How many spurs the horse has (how many times they can gallop without recovering);


{| class="wikitable"
{| class="wikitable"
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! Temperament !! Color Variations !! Strength !! Speed<br />(in canter/gallop) !! Stamina
! Temperament !! Color Variations !! Strength !! Speed<br />(in canter/gallop) !! Stamina
|-
|-
| Gentle || Solid light brown<br />Solid pink<br />Mottled || ★ - 100hp<br />★★ - 130 or 150hp<br />★★★160hp || ★★ - 9.8m/s / 14.4m/s<br />★★★ - 10.5m/s / 15.9m/s || 2 to 3 spurs<br />1:1 with stars  
| Gentle || Solid light brown<br />Solid pink<br />Mottled || ★ - 100hp<br />★★ - 130 or 150hp<br />★★★ - 160hp || ★★ - 9.8m/s / 14.4m/s<br />★★★ - 10.5m/s / 15.9m/s || 2 to 3 spurs<br />1:1 with stars  
|-
|-
| Wild || All other solid colors || ★ - 80hp<br />★★ - 110hp<br />★★★ - N/A<ref group="HS" name="Horse">There are no ★★★ strength Wild horses</ref><br />★★★★ - 220 or 240 or 250hp<br />★★★★★ - 300hp || ★★ - 9.8m/s / 14.4m/s<br />★★★ - 10.5m/s / 15.9m/s<br />★★★★ - 13m/s / 18.1m/s<br />★★★★★ - 14m/s / 18.6m/s || 3 to 5 spurs<br />1:1 with stars  
| Wild || All other solid colors || ★ - 80hp<br />★★ - 110hp<br />★★★ - N/A<ref group="HS" name="Horse">There are no ★★★ strength Wild horses</ref><br />★★★★ - 220 or 240 or 250hp<br />★★★★★ - 300hp || ★★ - 9.8m/s / 14.4m/s<br />★★★ - 10.5m/s / 15.9m/s<br />★★★★ - 13m/s / 18.1m/s<br />★★★★★ - 14m/s / 18.6m/s || 3 to 5 spurs<br />1:1 with stars  
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Horse herds of 3-4 individuals have different characteristics depending on the location. As noted in the image, 40% of herds will have a fourth horse.
Horse herds of 3-4 individuals have different characteristics depending on the location. As noted in the image, 40% of herds will have a fourth horse.


In every herd of wild horses, there will be one horse that is the leader of the other 2-3 horse that are considered followers. In general, the leader will have stats superior to the followers, and it will always have a wild temperament.
In every herd of wild horses, there will be one horse that is the leader, and the rest are considered followers. In general, the leader will have stats superior to the followers, and it will always have a wild temperament.


To distinguish the leader from the followers, pay attention to their behaviour. When the leader walks in any direction, all other horses will also follow that direction. For this reason, seldom is the leader not in the front of the herd. However, when a follower is the first to walk, no other horses will respond to its movement. This is corroborated when the leader begins to walk, and the follower who strayed from the herd is summoned to the original position.
To distinguish the leader from the followers, pay attention to their behaviour. When the leader walks in any direction, all other horses will also follow that direction. For this reason, seldom is the leader not in the front of the herd. However, when a follower is the first to walk, no other horses will respond to its movement. This is corroborated when the leader begins to walk, and the follower who strayed from the herd is summoned to the original position.
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! Horse Position !! Type 1 Herd !! Type 2 Herd !! Type 3 Herd !! Type 4 Herd<br />(High-Tier<br />Horses)   
! Horse Position !! Type 1 Herd !! Type 2 Herd !! Type 3 Herd !! Type 4 Herd<br />(High-Tier<br />Horses)   
|-
|-
| Leader<br />Horse || Wild<br />1/3/4 || Wild<br />4/3/4 || Wild<br />4/3/4 || Wild<br />'''4/4/5'''  
| Leader<br />Horse || Wild<br />1/3/4 || Wild<br />4/3/4 (240hp) || Wild<br />4/3/4 (240hp) || Wild<br />'''4/4/5''' (220hp)
|-
|-
|rowspan=3| Possible<br />Follower<br />Horses || Gentle<br />2/2/2 ||Gentle<br />3/2/3 ||Gentle<br />3/2/3 ||Gentle<br />2/2/3
|rowspan=3| Possible<br />Follower<br />Horses || Gentle<br />2/2/2 (130hp) ||Gentle<br />3/2/3 ||Gentle<br />2/2/3 (130hp) ||Gentle<br />2/2/3 (150hp)
|-
|-
| Wild<br />2/2/3 ||Wild<br />1/4/3 or<br /> 1/3/4 || Wild<br />4/3/4 or<br />'''4/3/3''' ([[Link's Horse]]) ||Wild<br />'''2/5/3<br />4/4/5 or<br />5/3/5'''  
| Gentle<br />2/2/3 (130hp) ||Wild<br />1/4/3 or<br /> 1/3/4 || Wild<br />4/3/4 (240/250hp) or<br />'''4/3/3''' (220hp), ([[Link's Horse]]) ||Wild<br />'''2/5/3<br />4/4/5 (220hp) or<br />5/3/5'''  
|-
|-
| Wild<br />1/3/3 ||Wild<br />4/3/4 ||Wild<br />1/4/2 or<br />1/4/3 || Wild<br />'''2/5/3<br />4/4/5 or<br />5/3/5'''  
| Wild<br />1/3/3 ||Wild<br />4/3/4 (240hp) ||Wild<br />1/4/2 or<br />1/4/3 || Wild<br />'''2/5/3<br />4/4/5 (220hp) or<br />5/3/5'''  
|}
|}


Horses ridden by [[Bokoblin]]s are always Gentle and have already have a bond of 100. They either have Strength/Speed/Stamina of 2/2/2, 2/2/3 or 1/3/2.
Horses ridden by [[Bokoblin]]s are always Gentle and already have a bond of 100. They either have Strength/Speed/Stamina of 2/2/2 (150hp), 2/2/3 (150hp), or 1/3/2.


====High-Tier Horses====
====High-Tier Horses====


Horses in the game spawn in groups of 3 or 4, mostly Gentle in nature, as detailed in the Herds section.
Horses in the game spawn in groups of 3 or 4, as detailed in the Herds section.


The best horses in the game (of the Wild variety) belong to the Type 4 Herd and can be found in [[Upland Lindor]] and the [[Taobab Grasslands]]. The horses that can be found there range from:
The best horses in the game (of the Wild variety) belong to the Type 4 Herd and can be found in [[Upland Lindor]] and the [[Taobab Grasslands]]. The horses that can be found there range from:
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* Horses will follow roads marked on the map, but might deviate if not at maximum bond, or if galloping. They will follow roads regardless of whether the horse is registered at a stable. However, horses may not follow tributary small paths that don't appear in the map.
* Horses will follow roads marked on the map, but might deviate if not at maximum bond, or if galloping. They will follow roads regardless of whether the horse is registered at a stable. However, horses may not follow tributary small paths that don't appear in the map.
* The horse's stamina can be enhanced with two additions. The [[Ancient Bridle]] adds two extra spurs, and feeding the horse an [[Endura Carrot]] gives it three [[Temporary Stamina|temporary spurs]].
* The horse's stamina can be enhanced with two additions. The [[Ancient Bridle]] adds two extra spurs, and feeding the horse an [[Endura Carrot]] gives it three [[Temporary Stamina|temporary spurs]].
* [[Lynel]]s will take heed of Link while on horseback, but won't attack unless they're approached. They may wield their weapons and bows in some cases. As such, the faster Link rides away from them, the better.
* [[Lynel]]s will take heed of Link while on horseback, but won't attack unless they're approached. They may still brandish their weapons and bows in some cases. As such, the faster Link rides away from them, the better.


==Registering==
==Registering==


To keep a horse, Link must register the horse at a [[Stable]]. To register a horse, Link must name him, and pay a fee of 20 [[Rupees]]. Only five horses may be registered at time; to register a new horse once the limit has been reached, one must be let go; it's stated by the given Stable attendant that the let go horse will join other regular horses at the stable. After a horse has been registered, it can be named and is equipped with a saddle and bridle. A registered horse's location is marked on the world map and it can be whistled for as long as it is within hearing distance.
To keep a horse, Link must register the horse at a [[Stable]]. To register a horse, Link must name him, and pay a fee of 20 [[Rupee]]s. Only five horses may be registered at time; to register a new horse once the limit has been reached, one must be let go; it's stated by the given Stable attendant that the let go horse will join other regular horses at the stable. After a horse has been registered, it can be named and is equipped with a saddle and bridle. A registered horse's location is marked on the world map and it can be whistled for as long as it is within hearing distance.


If the horse is equipped with the [[Ancient Saddle]], whistling will instantly teleport it next to Link, no matter the distance.
If the horse is equipped with the [[Ancient Saddle]], whistling will instantly teleport it next to Link, no matter the distance, as long as it is a place where a horse is allowed to exist within the game - horses cannot enter the [[Gerudo Desert (Breath of the Wild)|Gerudo Desert]], or the burning areas of [[Eldin (Breath of the Wild)|Eldin]].


After registering the horse, its stats can be viewed while boarded at the stable. For each horse, its strength, speed, stamina, and temperament is documented. Also recorded is the horse's bond with Link.
After registering the horse, its stats can be viewed while boarded at the stable. For each horse, its strength, speed, stamina, and temperament is documented. Also recorded is the horse's bond with Link.
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