The Legend of Zelda: Link's Awakening DX: Difference between revisions

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{{Specify|this=the '''1998 Game Boy Color game'''|second=the '''1993 Game Boy game'''|secondlink=[[The Legend of Zelda: Link's Awakening (Game Boy)|Link's Awakening (Game Boy)]]|other=the '''2019 Switch game'''|link=[[The Legend of Zelda: Link's Awakening|Link's Awakening]]}}  
{{Specify|this=the '''1998 Game Boy Color game'''|second=the '''1993 Game Boy game'''|secondlink=[[The Legend of Zelda: Link's Awakening (Game Boy)|Link's Awakening (Game Boy)]]|other=the '''2019 Switch game'''|link=[[The Legend of Zelda: Link's Awakening|Link's Awakening]]}}
{{Infobox|game
{{Infobox|game
| name = ''Link's Awakening DX''
| name = ''Link's Awakening DX''
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{{Region|jp|y=1998|m=12|d=12}}
{{Region|jp|y=1998|m=12|d=12}}
{{Region|eu|y=1999|m=1|d=1}}
{{Region|eu|y=1999|m=1|d=1}}
| release [[Nintendo 3DS|3DS Virtual<br/>Console]] =
{{region|us|d=7|m=6|y=2011}}
{{region|jp|d=8|m=6|y=2011}}
{{region|eu|d=8|m=6|y=2011}}
{{region|au|d=8|m=6|y=2011}}
{{region|kr|d=1|m=3|y=2016}}
| release [[Nintendo Switch]] Online = {{region|ww|y=2023|m=2|d=8}}
| developer = [[Nintendo EAD]]
| developer = [[Nintendo EAD]]
| publisher = [[Nintendo]]
| publisher = [[Nintendo]]
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| director = Yoshinori Tsuchiyama
| director = Yoshinori Tsuchiyama
| walkthrough  =  
| walkthrough  =  
[https://www.zeldadungeon.net/links-awakening-walkthrough/tail-cave-game-boy-color/ Text Walkthrough]
[[zd:links-awakening-walkthrough/tail-cave-game-boy-color|Text Walkthrough]]
[https://www.youtube.com/playlist?list=PLDBD3492849490957 Video Walkthrough]
[https://www.youtube.com/playlist?list=PLDBD3492849490957 Video Walkthrough]
| guides =  
| guides =  
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[[Link's Awakening Trading Sequence|Trading Sequence]]
[[Link's Awakening Trading Sequence|Trading Sequence]]
| gallery =  
| gallery =  
[https://www.zeldadungeon.net/gallery/index.php?cat=11 Image Gallery]
[[zdgallery:11|Image Gallery]]
| videos        =  
| videos        =  
| music        =  
| music        =  
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}}
}}


{{ZD|[https://www.zeldadungeon.net/links-awakening-walkthrough/tail-cave-game-boy-color/ ''Link's Awakening'' Walkthrough (DX)]}}
{{ZD|[[zd:links-awakening-walkthrough/tail-cave-game-boy-color|''Link's Awakening'' Walkthrough (DX)]]}}


'''''The Legend of Zelda: Link's Awakening DX''''' is a [[Game Boy Color|color]] remake of the [[Game Boy]] game ''[[The Legend of Zelda: Link's Awakening]]''. [[Link]] is caught in a storm at sea and becomes shipwrecked. Awaking on the mysterious island of [[Koholint Island|Koholint]], he discovers the only way to leave the island is to wake the [[Wind Fish]], a creature which sleeps endlessly until the [[Eight Instruments of the Sirens]] are played in front of the [[Wind Fish's Egg|egg]] in which it sleeps.
'''''The Legend of Zelda: Link's Awakening DX''''' is an enhanced [[Game Boy Color]] port of the [[Game Boy]] game ''[[The Legend of Zelda: Link's Awakening]]''. [[Link (A Link to the Past)#Link's Awakening|Link]] is caught in a storm at sea and becomes shipwrecked. Awaking on the mysterious island of [[Koholint Island|Koholint]], he discovers the only way to leave the island is to wake the [[Wind Fish]], a creature which sleeps endlessly until the [[Eight Instruments of the Sirens]] are played in front of the [[Wind Fish's Egg|egg]] in which it sleeps.


The game is completely updated with colored graphics, although the gameplay and story remain mostly the same. A few features were added, however, including a new [[Color Dungeon|dungeon]] that takes advantage of the color and a [[Photographer]] that takes [[Link's Awakening Photographs|pictures]] throughout Link's adventure.
The game is updated with colored graphics, although the gameplay and story remain mostly the same. A few features were added, however, including a new [[Color Dungeon|dungeon]] that takes advantage of the color and a [[Photographer]] that takes [[Link's Awakening Photographs|pictures]] throughout Link's adventure.


This game had many firsts for the Zelda series. This was the first game set outside of the mystical land of Hyrule. This was also the first game, with a top down perspective, with Link being able to jump By utilizing the [[Roc's Feather]], an item found in-game, Link was able to jump a short distance. However, by also using the [[Pegasus Boots]], another item found in-game, Links jumping distance was increased threefold. It was thanks to the Roc's Feather that ''Link's Awakening'' had side scrolling sections similar to ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''. It also had the first [[Link's Awakening Trading Sequence|Trading Sequence]], which is now a staple in the Zelda series. This was a mandatory quest which needed to be completed at some point to beat the game. Finally, it was the first handheld Zelda game.  
This version of the game was rereleased on the [[Nintendo 3DS]] Virtual Console in 2011, and as part of the [[Nintendo Switch]] subscription service Switch Online in 2023.


==Story==
==Story==
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As Link gathers more and more of the Instruments, he begins to understand the nature of the island. At a shrine in the southeast of the island, he discovers a tablets that says the island is but an illusion 'on the sleeper's eye' and when the Wind Fish wakes, everything will disappear, including Marin who Link has taken an obvious shine to. Unsure if the writings were true, Link presses on with his quest.
As Link gathers more and more of the Instruments, he begins to understand the nature of the island. At a shrine in the southeast of the island, he discovers a tablets that says the island is but an illusion 'on the sleeper's eye' and when the Wind Fish wakes, everything will disappear, including Marin who Link has taken an obvious shine to. Unsure if the writings were true, Link presses on with his quest.


With all 8 instruments, Link travels to Tal Tal Heights to wake the Wind Fish. Playing the song taught to him by Marin, the egg cracks open, revealing a maze like structure inside. Using a path which he found at the library in Mabe Village, Link reaches the Nightmare's lair. In truth, these nightmares have forced the Wind Fish to sleep forever, as they have complete control over the land. A battle ensues, with the shadowy entity changing forms many times. A number of these resemble enemies from previous Zelda games, such as Agahnim and Ganon. the fight culminates with the shape of dethl- a two-armed, one eyed monster. With this final form defeated, a staircase appears, leading Link to the wind Fish.  
With all 8 instruments, Link travels to Tal Tal Heights to wake the Wind Fish. Playing the song taught to him by Marin, the egg cracks open, revealing a maze like structure inside. Using a path which he found at the library in Mabe Village, Link reaches the Nightmare's lair. In truth, these nightmares have forced the Wind Fish to sleep forever, as they have complete control over the land. A battle ensues, with the shadowy entity changing forms many times. A number of these resemble enemies from previous Zelda games, such as Agahnim and Ganon. the fight culminates with the shape of dethl- a two-armed, one eyed monster. With this final form defeated, a staircase appears, leading Link to the wind Fish.


The Wind Fish resembles a giant whale with a pair of small wings on his back. The Wind Fish awakens, along with Link who was also asleep. The island of Koholint fades from the horizon and the picture returns to Link, drifting along on a piece of driftwood.
The Wind Fish resembles a giant whale with a pair of small wings on his back. The Wind Fish awakens, along with Link who was also asleep. The island of Koholint fades from the horizon and the picture returns to Link, drifting along on a piece of driftwood.
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===Owl Statues===
===Owl Statues===
{{Main|Owl Statue}}
{{Main|Owl Statue}}
In the original game, [[Stone Slab]]s could be found all over [[Koholint Island]] that had to be completed with a [[Stone Slab Fragment]]. However, in the DX remake, these slabs were replaced with [[Owl Statue]]s and [[Stone Beak]]s.
In the original game, [[Stone Slab]]s could be found all over [[Koholint Island]] that had to be completed with a [[Stone Slab Fragment]]. However, in the DX port, these slabs were replaced with [[Owl Statue]]s and [[Stone Beak]]s.


===Spirit of the Mansion===
===Spirit of the Mansion===
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<gallery heights=160>
<gallery heights=160>
File:LADX Artwork.png
File:LADX Artwork.png
File:Link - LADX art.png|[[Link]]
File:Link - LADX art.png|[[Link (A Link to the Past)#Link's Awakening|Link]]
File:Marin Futabasha DX Guide.png|[[Marin]]
File:Marin Futabasha DX Guide.png|[[Marin]]
File:Owl-Art.png|The [[Owl]]
File:Owl-Art.png|The [[Owl]]
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File:Title Screen - LADX.png|Title screen, Game Boy Color
File:Title Screen - LADX.png|Title screen, Game Boy Color
File:Title Screen - LADX Super Game Boy.png|Title screen & border, Super Game Boy
File:Title Screen - LADX Super Game Boy.png|Title screen & border, Super Game Boy
File:La-001.png
File:La-001.png|Link waking in [[bed]] in [[Marin and Tarin's House]] at the start of the game.
File:Library.png|[[Mabe Village Library]]
File:Tail Cave Outside.png|[[Tail Cave]]
File:La-003.png
File:Camera Shop.png
File:La-002.png
File:La-002.png
File:La-003.png
File:La-004.png
File:La-004.png
File:Atlas of Koholint Island - LADX.png|Island [[map]]
File:Atlas of Koholint Island - LADX.png|Island [[map]]
File:Switch_NSO-GBC_Screen_03.png|Nintendo Switch Online
</gallery>
</gallery>


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{{Youtube|s6qUExB14eI|270|Game Intro}}
{{Youtube|s6qUExB14eI|270|Game Intro}}
{{Youtube|PLDBD3492849490957|270|Zelda Dungeon video walkthrough}}
{{Youtube|PLDBD3492849490957|270|Zelda Dungeon video walkthrough}}
{{Youtube|_-KAU3bK1Y8|270|Nintendo Switch Online - Game Boy & Game Boy Advance Announcement}}


{{GamesFooter}}
{{GamesFooter}}
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