Anti-Lightning Training: III: Difference between revisions

Want an adless experience? Log in or Create an account.
missing requirements
No edit summary
Tags: Mobile edit Mobile web edit Advanced mobile edit
(missing requirements)
Line 32: Line 32:
{{quote|It's said that the ancient Sheikah had command over lightning, using it to power inventions. Don't let that daunting history trouble you though—these monsters can be defeated!|In-game description}}
{{quote|It's said that the ancient Sheikah had command over lightning, using it to power inventions. Don't let that daunting history trouble you though—these monsters can be defeated!|In-game description}}


'''Anti-Lightning Training: III''' is a [[Age of Calamity Challenges|challenge scenario]] of ''[[Hyrule Warriors: Age of Calamity]]'', unlocked by completing the [[Water and Fire]], as well as [[Air and Lightning]] scenarios. Three [[Electric Guardian]]s will need to be first defeated, followed by an [[Electric Lynel]], and then [[Thunderblight Ganon]].
'''Anti-Lightning Training: III''' is a [[Age of Calamity Challenges|challenge scenario]] of ''[[Hyrule Warriors: Age of Calamity]]'', unlocked by completing the [[Water and Fire]] and [[Air and Lightning]] scenarios, the [[Anti-Lightning Training: II]] challenge, and the [[The Research of Rods]] quest. Three [[Electric Guardian]]s will need to be first defeated, followed by an [[Electric Lynel]], and then [[Thunderblight Ganon]].


Completing Anti-Lightning Training: III, along with [[Anti-Flame Training: III]], will unlock the challenge, [[Anti-Flame & Lightning Training]]. Completing Anti-Lightning Training: III, along with [[Anti-Ice Training: III]], will unlock the challenge, [[Anti-Ice & Lightning Training]].
Completing Anti-Lightning Training: III, along with [[Anti-Flame Training: III]], will unlock the challenge, [[Anti-Flame & Lightning Training]]. Completing Anti-Lightning Training: III, along with [[Anti-Ice Training: III]], will unlock the challenge, [[Anti-Ice & Lightning Training]].
17

edits