I, quite frankly, found the Water Temple to be a bit of a relief from the ususal Ocarina of Time temples. Not only was it relatively straight forward (if you understand the dungeon's layout), but the enemies were scarce and the puzzles were few. Yes, there is (apparently, though I have never encountered such an error) a way that you can get eternally stuck in the temple, unable to progress, but this seems a difficult feet in itself. No matter,it maintains its legacy as being fairly confusing, as each passageway is nearly identical. There are those who will claim the N64 version's layout of switching in and out of the Iron Boots was tedious, but I found it to be a small bother. Despite its infamous difficulty, players cannot deny that it was also rather beneficial in that they are treated to the legendary Dark Link battle and obtain an upgrade to (argueably) the coolest item in the game. Let's not forget that the Boss can be defeated easily without Link sustaining any damage, should he choose to stand in the corner of the room. Of course, what fun would that be?