Not Take Mirror
Sage of Ice
- Joined
- Dec 8, 2012
- Location
- Minneapolis, MN
Compared to other Zelda games, do you think the Wind Waker was intended to be marketed to a younger audience?
Besides the graphic style, the level of difficulty is laughably easy at times, especially the combat. It's one of the criticisms about this game, I never even came close to dying.
(Well, actually I did die once because my controller just stopped working in the middle of a boss fight. Turns out my batteries were dead. But I'm not sure that really counts.)
However, for a young kid new to Zelda and just video games in general, the difficulty might be just right.
So do you think Nintendo was intentionally pushing at a younger audience when making the game?
Besides the graphic style, the level of difficulty is laughably easy at times, especially the combat. It's one of the criticisms about this game, I never even came close to dying.
(Well, actually I did die once because my controller just stopped working in the middle of a boss fight. Turns out my batteries were dead. But I'm not sure that really counts.)
However, for a young kid new to Zelda and just video games in general, the difficulty might be just right.
So do you think Nintendo was intentionally pushing at a younger audience when making the game?