Now for example all of these opinions listed above I'd just add to my iCare, main reason being because it's just a flat statement without any explanation as to why the person feels this way. Personally, if you have a controversial/unpopular opinion and want to be taken seriously you shouldn't just state something like for example "SS sucks!" and then just run away. I'd rather the person makes a wall of text that explains in detail why he/she feels this way (even though I agree with this particular opinion).
It was late at night Q_Q
And I do CoD! Sometimes. At any rate, I COULD wall of text, and I will.
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PC is not a good platform for gaming (bar MMOs)
Now, this is really...eh, but here is my opinion. PC gaming costs at least 1.5x more than your standard issue console. It could potentially cost as much as 3x more than your standard issue console if you're aiming for something that can play your games on all ultras. I dislike having to pay for more than what I'm actually going to use - I know that a PC does
exponentially more than just gaming - so I tend not to spend my hard/easy earned money on a bunch of extras. Furthermore, the communities in my experience are horrid on PC, far worse than your typical Xbox Live 12 yr old CoD kid. They belittle you out the *** for any given reason: If you play on all lows, you're a ***got; if you're inexperienced you're a noob - but that really goes for all communities in any gaming sphere bar ye olde days - and so much more; the inappropriateness is beyond XboxKid levels; there's almost zero morality to be found outside of niche corners, meaning they will use any and all tactics - including hacking - to win just one match.
I know that niche communities exist - some call them dedicated servers - but with what I've seen they are few and far between, with the majority of PC kids just being jerks. So it comes down to price which is ridic, and the community which is worse than XBL in my experience. My opinion, in my
nion:
xDDD :3
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Skyward Sword is a horrible Zelda game and would be better of as a new IP
I really don't want to get into this.
Skyward Sword lacks so much of what makes a Zelda game...a Zelda game. There's like no exploration. The story is focused on a girl who - once again - does nothing but sit back "until the time is right". Link is actually given a personality in this game, one that doesn't remotely make sense (he cares about Zelda which makes sense, but it's implied that he LOVES her while she doesn't care a bit about him). The game is 2linear4me. Fi Fi Fi Fi Fi. Pointless interruptions. Unskippable, long cutscenes (of course they aren't MSG4 long but w/e). Enemy designs I don't necessarily have a problem with, nor do I have a problem with the graphics, but the combat is laughably easy. Getting a death would be from me not screwing up, but from me simply waggling against a technoblin. I...just can't take this game seriously. :I My opinion, in my
nion:
xDDD :3
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Battlefield and EA are two of the worst things to ever poison the gaming world
EA. enough said. Battlefield, though. The games aren't annualized, but they have a HORRIBLE model for the consumer. They waste money with a single player, unsubstantial experience for what reason other than for it to get rated and reviewed? Maybe to justify all that DLC they
already had planned. The game modes are rank. The guns make no sense. The physics of the game are neat, except for when you literally have a guy get shot in thehead by an M98B, AKS-74u, and even a DAO-12 yet STILL live and take EVERYONE out. That isn't lag comp btw, because we all have a ping of ~50. :IIII
Back to the DLC bit. The DLC totals to around...what, $60 or so? So they make you pay for Battlefield Premium which is a service, then they release Battlefield Premium
Edition which is Battlefield and all the DLC for a price of $60 - the original price of the game. That's good for newcomers, but what about your first time buyers who go tth eoriginal game for full price and got all the DLC? All of that shiz is just stupid.
EA, please burn. Battlefield, take your physics and graphics whoring to the grave as well. My opinion, in my
nion:
xDDD :3
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Pokemon is stagnant and, quite frankly, started to suck by Gen 4
Literally been running on the same "grab starter pokemon, get badges, beat elite four, and beat side villain Team XXX" formula since Gen 1. Gen 4 and onwards suck purely because I dislike the designs of the Pokermans (bar Turtwig). My opinion, in my
nion:
xDDD :3
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Pokemon designs post Hoenn were lacking (bar Turtwig and its evolutions)
This one is superduper subjective but I personally felt that the designs have started to lean towards somethin whacko like Digimon. That's not inherently bad...except for the fact that I'm playing Pokemon, not Digimon. The designs in Gen 1 through 3 seemed to me to be based on animals that you would befriend and train. Gen 4 and onwards? Seemed more like "whoa awesome concepts its a sword!! xDDD" to me. My opinion, in my
nion:
xDDD :3
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Call of Duty Black Ops and Black Ops II are far better than CoD4 lol, do you even CoD, bro?
The maps in Bo and BO2 are just better to me than CoD4. The guns feel a lot more balanced; even the FAMAS can be countered with a good shot. Although I've noticed hit detection problems on PS3 port of BO, they weren't present on the 360 version (in my experience). BO2 has a LOT less spawntrap bull**** than CoD4 did. Killstreaks are a problem of BO and BO2 - but they also make the games more fun than CoD4's menial "RADAR, AIRSTRIKE, HELICOPTER". :/ My opinion, in my
nion:
xDDD :3
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CoD4 is on par with MW3
[not even gonna]
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World of Warcraft isn't anything special
I've been around the MMORPG-scape and really, everyone has been clamouring over WoW. I play it for a while and all I notice is "hnnng must grind". The community was actually great - compared to most other PC comms I've seen - but the game itself just felt...lacking. The gameplay seemed to be about gear and some pseudo meta builds. And, it seemed to be about endgame content, not the journey to endgame. So, leveling in my experience was actually quite hard - whether I was doing something wrong or not I don't know - and it was quite frankly boring. But I acknowledge that htere needs to be some kind of system where leveling isn't too easy and isn't too hard, so that isn't too much of a fault because "too easy" is still objective. I loved the locale but NPCs felt flat. Quests were...mundane, at best. Loved raiding though woot woot! WoW in general isn't MEH, but it isn't that great god of gaming like so many people in the community claim it to be. I've played at least two "WoW Killers". My opinion, in my
nion:
xDDD :3
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Kingdom Hearts 1 is ludicrous compared to KH2
KH1's combat is clunky and slow. KH2's is fast paced. KH1 is harder - unless you're playing Critical Mode in KH2. Even with all Lucky Strikes, grinding materials for Ultima Weapon in KH1 is just...hnng. But, it's made a LOT easier - and a lot more fun - in KH2. KH1 is based around exploration, but this is harder to do in my experience because of the slow travel (thank God for Superglide). Music was better in KH2 for me, including its rendition of Dearly Beloved. I could keep going but I'm rambling at this point. My opinion, in my
nion:
xDDD :3
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KH Dream Drop Distance is the weakest title
Flowmotion destroyed all purpose of getting other abilities like Glide, Sliding Crescent, etc. People claim the platforming was massively boosted - and it probably was - but the game just made me want to facepalm with how easy things were.
Despite sporting Command gameplay, DDD notably lacks command melding which was present even in
Re:coded. The way you obtain commands is funny because you're basically playing a minigame by raising your dream eaters. I dislike having to switch out my DEs constantly jsut to access a great deal of commands and abilities; why couldn't they just use KH2's system which tied abilities to both leveling as well as events? DDD lacks levels on commands, so there is a clearly distinction between what WILL BE overpowered and what WILL BE underpowered. Megaflare, for example, could be a weak command if it wasn't maxed out, with Thunder Surge actually dealing more damage. However, in DDD, Balloonga will ALWAYS outclass the likes of Blizzard Edge. So, this takes the fun out of the gameplay which was previously in BBS and Re:coded.
The story felt weak, but this is because Nomura specifically said that DDD's story wasn't just about the Mark of Mastery Exam....which, turns out, it actually WAS just about the MoM. :///
My opinion, in my
nion:
xDDD :3
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Kingdom Hearts Re:coded has the strongest Command gameplay
For all the flak this game gets (and deserves, quite frankly) regarding its story, the gameplay is surprisingly strong. No, I'm not talking about the Olympus Colosseum turn based stuff, I'm specifically talking about how the game melds with the System Sectors.
Back in BBS, you could level a command to around Level 3-6, right? Well in Re:coded, you can take your commands (with few exceptions like Rising Strike) all the way to level 100. Sounds daunting, right? Well, no more! The leveling system - the Stat Matrix - lets you control how fast and how easy the game is, even on the fly. All of the commands are conducive to comboing, and they heavily encourage experimentation. With the Stat Matrix, you can customize your Data-Sora to the point where he can be what's effectively a Blizzard Lord with high weakness to thunder attacks, or maybe him an well rounded character. I'm not good at explaining, so just play it. :/ My opinion, in my
nion:
xDDD :3
btw I'm sorry for all the
My opinion, in my nion: xDDD :3s; it's all my opinion and I don't care if I'm "right" or "wrong" in any of those respects. ://