There seems to be an unwritten rule in open world games that you need vantage points to fill in the map and drink in the sights.
Towers are usually the most common use of these vantage points, Assassin's Creed does it, Far Cry does it, Horizon Zero Dawn did it and Breath of the Wild did it.
There isnt really anything wrong with having towers but it does make things a bit formulaic when you get to a new area with one in.
Since Zelda Switch is going to be open world like BotW (Aonuma said so) do you think we'll see more Ubisoft style towers across Hyrule in the new game?
Towers are usually the most common use of these vantage points, Assassin's Creed does it, Far Cry does it, Horizon Zero Dawn did it and Breath of the Wild did it.
There isnt really anything wrong with having towers but it does make things a bit formulaic when you get to a new area with one in.
Since Zelda Switch is going to be open world like BotW (Aonuma said so) do you think we'll see more Ubisoft style towers across Hyrule in the new game?
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