germ1137
Lokomo Ninja
- Joined
- Feb 1, 2011
- Location
- Outset Island
It's super annoying and distracting enough to die instantly. It would be a dream come true if they got rid of it.
KH didn't steal the sound, it stole the concept. What glitch is there in KH2? I haven't encountered a SINGLE glitch besides the one where if you go to World Map while in a Form or Summoning, you'll get Drive Gauge to max.Kingdom Hearts stole the sound. I remember in KH2 (I think it was two) on top of the mountain with the responding crows with the unlimited xp glitch that sound was repeating for a long time (if you've ever done the glitch you'll know).
I like it. It's my reminder to grab health, since I never even bother to look up in the top left corner any other times.
Yeah, that's what I meant. The concept. But to be fair the exact sound has changed much over the years and it's entirely possibly that it could be a rehash of one of them.KH didn't steal the sound, it stole the concept. What glitch is there in KH2? I haven't encountered a SINGLE glitch besides the one where if you go to World Map while in a Form or Summoning, you'll get Drive Gauge to max.
That actually has something to do with the way that Pride Rock handles the RAM. I noticed it with other games like Final Fantasy XII where it uses a system of Random Number Generation (RNG), I believe there is a set value that comes back up everytime you hard reset your PS2 or reload that save file. I don't think it's a glitch because if you would have saved after clearing say The World That Never Was of enemies, then hard reset your PS2, all of the enemies will have respawned just the same way they do in Pride Rock.Yeah, that's what I meant. The concept. But to be fair the exact sound has changed much over the years and it's entirely possibly that it could be a rehash of one of them.
And I also said I'm not sure if it's KHII or not, but the crows respawn on the top of the mountain (it's in the land from the Lion King, on top of Pride Rock, I think, whichever game that is). No enemies respond in the same way anywhere in the game, and many consider it a programming oversight or glitch (myself included).