Majora's Cat
How about that
Many may not believe me, but it's true. Many of you think this is Sony's attempt to cash in on Nintendo's broad crowd of casual gamers. While it may seem like it, it is probably not true. Here's why:
"When Sony debuted a prototype of Move at last year's E3, many gamers dismissed it as an attempt to cash in on Nintendo's success in motion-based gaming. However, the developement of Move goes back much further than people realize. Sony began experimenting with tracking colored spheres as early as 2001, before the release of the original Eye Toy for the PS2. The earliest prototype was simply a ball on a stick, but Sony couldn't solve other color recognition problems created by inconsistent lighting. Around 2004/2005 the company began experimenting with glowing spheres, but were limited to one color - if a player's lights or walls used a similar shade, the camera still couldn't detect it. Three years ago, the LEDs used in Move became cheaper, allowing for a device that can change colors on the fly and accomodate all different lighting situations. Although Move features many similar abilities to the Wii remote, many of the parts - such as a six-axis sensors and rumble components - were taken directly from the DualShock" (Game Informer, Issue 209 Page 69).
So you see, Sony's Move controller was not just a clone of the Wii remote - Sony has been working on it a long time, perhaps longer than Nintendo had been working on the Wii.
P.S. I am not some PlayStaion fanboy - I don't like Sony's game consoles at all. I just want to show some people that things are not always what they seem.
"When Sony debuted a prototype of Move at last year's E3, many gamers dismissed it as an attempt to cash in on Nintendo's success in motion-based gaming. However, the developement of Move goes back much further than people realize. Sony began experimenting with tracking colored spheres as early as 2001, before the release of the original Eye Toy for the PS2. The earliest prototype was simply a ball on a stick, but Sony couldn't solve other color recognition problems created by inconsistent lighting. Around 2004/2005 the company began experimenting with glowing spheres, but were limited to one color - if a player's lights or walls used a similar shade, the camera still couldn't detect it. Three years ago, the LEDs used in Move became cheaper, allowing for a device that can change colors on the fly and accomodate all different lighting situations. Although Move features many similar abilities to the Wii remote, many of the parts - such as a six-axis sensors and rumble components - were taken directly from the DualShock" (Game Informer, Issue 209 Page 69).
So you see, Sony's Move controller was not just a clone of the Wii remote - Sony has been working on it a long time, perhaps longer than Nintendo had been working on the Wii.
P.S. I am not some PlayStaion fanboy - I don't like Sony's game consoles at all. I just want to show some people that things are not always what they seem.