T
triple split
Guest
what would you all think about a zelda game with a comic book style to it or any other art style
Settling on a single style would do absolutely nothing to settle the argument. All that would do is satisfy one group of the arguers and piss off the others, without the reassurance that they'd still get their style of game sometimes. Zelda is a series that is constantly going for a new style, and changing that in itself will piss tons of people off.I think they should pick a style and stick to it. There is so much fighting amongst Zelda fans because of art style and each time a new style is released it creates yet another division in the fan base. I personally would want them to stick to the WiiU tech demo style, it would attract more fans to the series than if they consistently used the SS style. The reason for this is that the tech demo style is based on Twilight princess's art style, it was more detailed and although it was stylised it had a more realistic look, this look is much more popular and sells games. TP did better than the wind waker and will still probably have sold more that skyward sword even in a few years. Art style was a big selling factor for it, it also allowed Nintendo to create a game with a more mature feel, which is something the general population prefer.
Why wouldn't a "comic book style" fit on the Wii U? It doesn't sound like you have a lot of reasoning other than that it's an HD console, but the fact is that HD is just a resolution; literally any style can be equally well-represented within the high resolution of HD.The art styles are very diverse throughout the games, and I think with the new powerhouse wii u thy will do much much more realistic designed games, like twilight princess, only full hd and spectacular. I don't think a comic book style would work at all quite frankly, maybe for a handheld game.
t's also false that "this look is more popular", in my eyes. Many highly selling games do not have realistic styles, both on and off Nintendo consoles.It's also more alien to styles the series started with.
You misunderstand what I mean by mature. I do not mean mature rated, with blood and guts and swearing, just more complex storylines that appeal to adults more. In Zelda the stories are often simple and this creates the problem of people saying the storyline is basically the same each time. If the plots were more complex this problem would never arise. An example is that nobody ever betrays anyone or switches sides, it is always clear cut good vs evil. Having a character you think was on your side that you liked change over to Ganon's side for instance could be one of the ways a story could go. I was just saying a bit more depth in the plots would be more appealing.There's also a fact that Mature rated games actually sell less than games of lower ratings. The reason for that is simple; more people can play lower rated games. This notion that mature styles and games are superior and just sell better isn't exactly true, or at least not in the way it's being presented here.