^Technically they could be considered of no relevance since Miyamotto upended the tea-table.
I have no idea what you're talking about.. Could you expand on that please?
^Technically they could be considered of no relevance since Miyamotto upended the tea-table.
What, exactly, keeps FSA-LttP on the AT aside from geography, in which the intent was abandoned in development, anyway?That's definitely the best non-AT LttP theory I have seen so far.
I have to say, though, his reasoning for TMC-FS/FSA-OoT is really, really convincing.
What, exactly, keeps FSA-LttP on the AT aside from geography, in which the intent was abandoned in development, anyway?
It's... interesting. Not sure if it is convincing, but definitely something to think about...
Either Aonuma or Miyamotto said:Story is not something that should confuse the player...
^Another example
There's the theives who we put into the Lost woods in FSA and there they are in the lost woods in AlttP...
*cough*
You are getting me confused. wth is your current timeline?
Please tell me you were not convinced that TMC comes first for the hat argument...
I thought it was something like River Zora's... with FSA in the AT and LttP in the CT...
If there was any other game mentioning any hat tradition, I would agree with you. But, until then, it is just a hat....
Ezlo actually isn't a hat, have you even played the game? And you are looking way too far into this whole hat deal. It really isn't all that significant.