The Zelda series has had a typical number of bosses or boss-like foes, around 9 give or take depending on the game. However, most other games that I play feature a substantially larger amount of boss(-like foes): the number goes to around 24 or even higher. I personally want to see more bosses in a single game, not in the sense that we have more dungeons but that there are more challenges in the game to deal with.
What do you think?
What do you think?