What I would really like to see in some of the future Zelda titles, is a return of some magic. It seems, ever since the series went 3d and specifically after the n64 titles, magic has become less and less of a factor within the Zelda series.
Sure, there are the occasional magic based items here and there, but nothing like before. Part of the reason why I loved the older games were because of the magic. In A link to the Past, almost half of Link's inventory was magic based. The three medallions were great, the rods, canes, and even the magic powder. I remember running around the Dark World, springling magic powder on enemies, trying to figure out which ones would transform into slime.![:) :) :)](/forum/styles/default/xenforo/smilies/link_smile.gif)
Even in Adventure of Link, there were all the different spells. Some of them wouldn't bold well in a top-down or 3d environment, but I still would like to see more of it.
Sure, there are the occasional magic based items here and there, but nothing like before. Part of the reason why I loved the older games were because of the magic. In A link to the Past, almost half of Link's inventory was magic based. The three medallions were great, the rods, canes, and even the magic powder. I remember running around the Dark World, springling magic powder on enemies, trying to figure out which ones would transform into slime.
![:) :) :)](/forum/styles/default/xenforo/smilies/link_smile.gif)
Even in Adventure of Link, there were all the different spells. Some of them wouldn't bold well in a top-down or 3d environment, but I still would like to see more of it.